Ansuul's Torment Trial |
Ansuul's Torment Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1487 Offensive Penetration (5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds. |
Arms of Relequen Trial |
Arms of Relequen Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage. |
Bahsei's Mania Trial |
Bahsei's Mania Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Increases your damage done to non-player enemies by up to 12% based on your missing Magicka. |
Coral Riptide Trial |
Coral Riptide Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. |
False God's Devotion Trial |
False God's Devotion Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
Infallible Mage Trial |
Infallible Mage Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, Your Heavy Attacks deal an additional 900 damage to monsters. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
Mantle of Siroria Trial |
Mantle of Siroria Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times. |
Master Architect Trial |
Master Architect Trial |
(2 items) Adds 1096 Maximum Magicka (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%. |
Moondancer Trial |
Moondancer Trial |
(2 items) Adds 1096 Maximum Magicka (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time. |
Mora Scribe's Thesis Trial |
Mora Scribe's Thesis Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done. |
Oakensoul Ring Mythic |
Oakensoul Ring Mythic |
(1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower. |
Peace and Serenity Trial |
Peace and Serenity Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery. |
Perfected Ansuul's Torment Trial |
Perfected Ansuul's Torment Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1487 Offensive Penetration (5 items) Adds 657 Critical Chance, Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds. |
Perfected Arms of Relequen Trial |
Perfected Arms of Relequen Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage. |
Perfected Bahsei's Mania Trial |
Perfected Bahsei's Mania Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 129 Weapon and Spell Damage, Increases your damage done to non-player enemies by up to 12% based on your missing Magicka. |
Perfected Coral Riptide Trial |
Perfected Coral Riptide Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. |
Perfected False God's Devotion Trial |
Perfected False God's Devotion Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
Perfected Mantle of Siroria Trial |
Perfected Mantle of Siroria Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 129 Weapon and Spell Damage, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times. |
Perfected Mora Scribe's Thesis Trial |
Perfected Mora Scribe's Thesis Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done. |
Perfected Peace and Serenity Trial |
Perfected Peace and Serenity Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 129 Weapon and Spell Damage, While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery. |
Perfected Roaring Opportunist Trial |
Perfected Roaring Opportunist Trial |
(2 items) Adds 1487 Offensive Penetration (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds. |
Perfected Slivers of the Null Arca Trial |
Perfected Slivers of the Null Arca Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1799 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 5 seconds after the crystal is launched. |
Perfected Sul-Xan's Torment Trial |
Perfected Sul-Xan's Torment Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 657 Critical Chance, When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds. |
Perfected Tooth of Lokkestiiz Trial |
Perfected Tooth of Lokkestiiz Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%. |
Perfected Whorl of the Depths Trial |
Perfected Whorl of the Depths Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
Perfected Yandir's Might Trial |
Perfected Yandir's Might Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 1487 Offensive Penetration, Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time. |
Roar of Alkosh Trial |
Roar of Alkosh Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you activate a synergy, you send a shockwave from your position that deals 318 Physical damage and an additional 1590 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage. |
Roaring Opportunist Trial |
Roaring Opportunist Trial |
(2 items) Adds 1487 Offensive Penetration (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds. |
Slivers of the Null Arca Trial |
Slivers of the Null Arca Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1799 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 5 seconds after the crystal is launched. |
Sul-Xan's Torment Trial |
Sul-Xan's Torment Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds. |
Tooth of Lokkestiiz Trial |
Tooth of Lokkestiiz Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%. |
Vicious Serpent Trial |
Vicious Serpent Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
War Machine Trial |
War Machine Trial |
(2 items) Adds 1096 Maximum Stamina (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%. |
Whorl of the Depths Trial |
Whorl of the Depths Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
Yandir's Might Trial |
Yandir's Might Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time. |