Trial
Level 50 - CP 160
War Machine
(2 items) Adds 1096 Maximum Stamina(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
Weapons
Jewels
Medium Armor
Name: War MachineJewels
Medium Armor
Type: Trial
DLC Requirement: Morrowind
Style: Refabricated
Location: Buffs War Machine is an armor set in the Elder Scrolls Online that can be obtained in Halls of Fabrication. It is part of the Morrowind DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about War Machine.
This armor set was discussed on Reddit. Learn what other players think about War Machine.
Frequently asked questions
Which DLC do I need to obtain War Machine in ESO?
To obtain War Machine you must own the Morrowind DLCWhere does War Machine drop in ESO?
War Machine drops in Halls of FabricationWar Machine in the news
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The Top 10 most powerful tank sets in ESO (Elder Scrolls Online)
The Top 10 most powerful tank sets in ESO (Elder Scrolls Online)
Related
Trial
Level 50 - CP 160
Perfected Vestment of Olorime
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
Trial
Level 50 - CP 160
Mora Scribe's Thesis
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done.
Trial
Level 50 - CP 160
Sul-Xan's Torment
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
Trial
Level 50 - CP 160
Yandir's Might
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.