Trial
Level 50 - CP 160
Master Architect
(2 items) Adds 1096 Maximum Magicka(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
Weapons
Jewels
Light Armor
Name: Master ArchitectJewels
Light Armor
Type: Trial
DLC Requirement: Morrowind
Style: Refabricated
Location: Buffs Master Architect is an armor set in the Elder Scrolls Online that can be obtained in Halls of Fabrication. It is part of the Morrowind DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Master Architect.
This armor set was discussed on Reddit. Learn what other players think about Master Architect.
Frequently asked questions
Which DLC do I need to obtain Master Architect in ESO?
To obtain Master Architect you must own the Morrowind DLCWhere does Master Architect drop in ESO?
Master Architect drops in Halls of FabricationMaster Architect in the news
Top 10 Most Powerful Magicka DPS Sets in the Elder Scrolls Online
The 10 Most Powerful sets in ESO for Magicka DD players.
The 10 Most Powerful sets in ESO for Magicka DD players.
Related
Trial
Level 50 - CP 160
Saxhleel Champion
(2 items) Adds 1096 Maximum Magicka(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
Trial
Level 50 - CP 160
Perfected Kyne's Wind
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) Adds 129 Magicka Recovery, Casting an ability, drinking a potion, or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Trial
Level 50 - CP 160
Perfected Vestment of Olorime
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
Trial
Level 50 - CP 160
Mora Scribe's Thesis
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your Critical Chance by 128 for every Major Buff active on you, up to 1536 Critical Chance. Increase your Critical Damage done by 1% for every Minor Buff active on you, up to 12% Critical Damage done.