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Master Architect Set - ESO header

Master Architect Set - ESO

Master Architect Set - ESO

Trial Level 50 - CP 160
Master Architect Trial Armor Set Icon icon

Master Architect

(2 items) Adds 1096 Maximum Magicka
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
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Name: Master Architect
Type: Trial
DLC Requirement: Morrowind
Style: Refabricated
Location: Buffs Master Architect is an armor set in the Elder Scrolls Online that can be obtained in Halls of Fabrication. It is part of the Morrowind DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Master Architect.

Frequently asked questions

Which DLC do I need to obtain Master Architect in ESO?

To obtain Master Architect you must own the Morrowind DLC

Where does Master Architect drop in ESO?

Master Architect drops in Halls of Fabrication

Master Architect in the news

Top 10 Most Powerful Magicka DPS Sets in the Elder Scrolls Online
Top 10 Most Powerful Magicka DPS Sets in the Elder Scrolls Online
The 10 Most Powerful sets in ESO for Magicka DD players.

Related

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Trial Level 50 - CP 160
Pearlescent Ward Trial Armor Set Icon icon

Pearlescent Ward

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.
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Trial Level 50 - CP 160
Twice-Fanged Serpent Trial Armor Set Icon icon

Twice-Fanged Serpent

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage, your Offensive Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
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Trial Level 50 - CP 160
Perfected Peace and Serenity Trial Armor Set Icon icon

Perfected Peace and Serenity

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Weapon and Spell Damage, While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
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Trial Level 50 - CP 160
Yandir's Might Trial Armor Set Icon icon

Yandir's Might

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.

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