Ultimate abilities | ||
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Unleash a barrage of arrows at an enemy, dealing 11660 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. | |
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Summon a turret to unleash a barrage of arrows at an enemy, dealing 10426 Physical Damage over 5 seconds.
Summon a turret to channel the attack for you, but for less damage. |
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Unleash a barrage of arrows at an enemy, dealing 11660 Poison Damage over 4 seconds.
After dealing damage you poison the enemy, dealing an additional 6020 Poison Damage over 8 seconds after a 1 second delay.
You can move at full speed and are immune to all disabling effects while channeling this attack.
Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. |
Active abilities |
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Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2038 Physical Damage. | |
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Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2105 Physical Damage.
Also inflicts Minor Breach on the enemy, reducing their Physical and Spell Resistance by 2974 for 10 seconds.
Increases the range and reduces the cost. Enemies who are hit are inflicted with Minor Breach, reducing their Physical and Spell Resistance. |
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Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2105 Poison Damage and applying the Poisoned status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by 8% for 4 seconds.
Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy, reducing their healing received. |
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Launch a multitude of arrows into the sky to rain down, dealing 259 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay. | |
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Launch a multitude of arrows into the sky to rain down, dealing 321 Physical Damage to enemies in the target area every 1 second for 8 seconds, after a 2 second delay.
Increases the radius and damage done. |
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Launch a multitude of arrows into the sky to rain down, dealing 259 Physical Damage to enemies in the target area every 1 second for 12 seconds, after a 2 second delay.
Increases the duration. |
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Blast an enemy with an explosive arrow, dealing 932 Physical Damage, knocking them back 8 meters. | |
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Blast an enemy with an enchanted arrow, dealing 933 Physical Damage and reducing their movement speed by 60% for 3 seconds.
If the enemy is hit, you heal for 1606.
Heals you if enemy is successfully hit, but snares them instead of stunning. |
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Blast an enemy with an explosive arrow, dealing 1156 Physical Damage and knocking them back 8 meters.
Deals increased damage and reduces the cost. |
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Fire a burst of arrows in one shot, dealing 1166 Physical Damage to enemies in front of you. | |
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Fire a burst of arrows in one shot, dealing 1166 Poison Damage to enemies in front of you, and dealing an additional 864 Poison Damage over 4 seconds.
Deals Poison Damage and adds additional damage over time. |
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Fire a burst of arrows in one shot, dealing 1166 Physical Damage to enemies in front of you.
Enemies afflicted are immobilized and have their Movement Speed reduced by 40% for 4 seconds.
Snares and immobilizes enemies hit. |
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Shoot an arrow coated in Baandari poison at an enemy, dealing 777 Poison Damage and an additional 1550 Poison Damage over 10 seconds. | |
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Shoot an arrow coated in Baandari poison at an enemy, dealing 777 Poison Damage and an additional 1555 Poison Damage over 10 seconds.
Deals up to 100% more damage to enemies under 50% Health.
Deals additional damage to low health enemies. |
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Shoot an arrow coated in Shadowscale poison at an enemy, dealing 777 Poison Damage and an additional 1555 Poison Damage over 10 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned. Reduces cost as ability ranks up. |
Passive abilities |
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Gives you a damage bonus of up to 12% against enemies at longer range. | |
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Increases Weapon Critical rating by 1095. | |
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Reduces the Stamina cost of Bow abilities by 15%. | |
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Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by 5% for 5 seconds, stacking up to 5 times. | |
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Grants you Major Expedition for 4 seconds after you use Roll Dodge. Major Expedition increases your Movement Speed by 30%. |