Wield Soul Skill - ESO
Wield Soul is a skill in the Soul Magic skill line under the World category in ESO (the Elder Scrolls Online)
- Name:
- Wield Soul
- Description:
- Wield Soul is a skill in the Soul Magic skill line under the World category in ESO (the Elder Scrolls Online)
- Found in
- World » Soul Magic
How to obtain: Complete the Scribing tutorial quest.
This skill is part of the scribing system.
Grimoires for this skill must be unlocked and bought from the Chronicler Firandil in The Scholarium.
Depending on which focus script you select, this skill can change into the following morphs: Bloody Soul, Chilling Soul, Dazing Soul, Fiery Soul, Healing Soul, Leashing Soul, Magical Soul, Pestilent Soul, Shocking Soul, Sundering Soul and Warding Soul
Wield Soul - Scripts for Scribing
Here you can find a list of all scripts that can be used with the Wield Soul skill using the scribing system.
Wield Soul - Focus Script
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Deals 7877 Bleed Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Grants you or an ally a damage shield that absorbs 9753 damage for 6 seconds, scaling off the higher of your Max Health or Magicka and capped at 50% of your Max Health. Beneficial Signature and Affix scripts apply to you or an ally. |
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Deals 7877 Disease Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Deals 7877 Flame Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Deals 7877 Frost Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Heals you or an ally for 12059 Health. Beneficial Signature and Affix scripts apply to you or an ally. |
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Deals 7877 Magic Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Deals 7877 Physical Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Deals 3938 Magic Damage to an enemy, pulls them to you, and taunts them for 15 seconds if they are not already taunted. Beneficial Signature and Affix scripts only apply to you. This attack cannot be reflected. |
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Deals 7877 Shock Damage to an enemy. Beneficial Signature and Affix scripts only apply to you. |
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Deals 3938 Magic Damage to an enemy and stuns for 3 seconds. Beneficial Signature and Affix scripts only apply to you. |
Wield Soul - Signature Script
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Consumes a Soul Gem to deal 1.5% of the enemy's Max Health as Oblivion Damage every 1 second for 5 seconds, up to a maximum of 1500 damage. Deals up to 100% more damage to enemies under 50% Health and can occur once every 5 seconds. |
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If in combat, consumes a Soul Gem to generate 4 Ultimate, up to once every 5 seconds. |
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Dragonknight: For each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds. Sorcerer: Enchant your closest summoned combat pet for 5 seconds to heal a nearby ally for 858 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 2133 Shock Damage to enemies within 8 meters of you your target. Nightblade: Restore 400 Magicka and Stamina if your target was at or above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was below 50% Health. Warden: Create an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1435 Magicka and Stamina. Necromancer: Once every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. While in combat, if no corpses are nearby, create a corpse. Templar: For 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%. Arcanist: Create a Crux. |
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Restores 600 Magicka and 600 Stamina. |
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Deals 6385 Magic Damage over 10 seconds to the enemy. |
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Heals for 4975 Health over 10 seconds. |
Wield Soul - Affix Script
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Afflicts the enemy with Major Breach for 10 seconds, reducing Physical and Spell Resistance by 5948. |
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Grants Major Brutality for 10 seconds, increasing Weapon and Spell Damage by 20%. |
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Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430. |
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Afflicts the enemy with Major Defile, which reduces healing received and damage shield strength by 12% for 10 seconds. |
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Grants Empower for 10 seconds, increasing the damage of Heavy Attacks against monsters by 150%. |
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Grants Major Intellect and Major Endurance, increasing Magicka and Stamina Recovery by 30% for 10 seconds. |
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Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%. |
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Grants Major Resolve for 10 seconds, increasing Physical and Spell Resistance by 5948. |
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Grants Major Savagery for 10 seconds, increasing Weapon and Spell Critical rating by 2629. |
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Grants Major Vitality for 10 seconds, increasing healing received and damage shield strength by 12%. |
Top builds using Wield Soul
[PvP] Pure Sorc Shielder - U50
By Sleepy_S
Void Brotherhood
By styxius
ESO SOLO Magicka Necromancer Build | U51 | 2026
By AlcastHQ
ESO Magicka Nightblade Build | U51 | 2026✅
By AlcastHQ
Storm-Cursed Remnant
By lawrence87_ps_BlueTimbre
ESO Necromancer Subclasses Build Tank | U51
By AlcastHQ
Other Builds & Guides that use the Wield Soul skill
- ESO Arcanist Tank Build | U51 | 2026
- ESO Dragonknight Subclasses Build Tank | U51
- ESO Magicka Necromancer Build | U51 | 2026✅
- ESO Magicka Nightblade Build | U51 | 2026✅
- ESO Magicka Sorcerer Build | U51 | 2026✅
- ESO Magicka Warden Build | U51 | 2026✅
- ESO Necromancer Subclasses Build Tank | U51
- ESO Necromancer Tank Build | U51 | 2026
- ESO Nightblade Tank Build | U51 | 2026
- ESO One Bar Arcanist Tank Build with Oakensoul | U51 | 2026
- ESO SOLO Magicka Arcanist Build | U51 | 2026
- ESO SOLO Magicka Dragonknight Build | U51 | 2026
- ESO SOLO Magicka Necromancer Build | U51 | 2026
- ESO SOLO Magicka Nightblade Build | U51 | 2026
- ESO SOLO Magicka Templar Build | U51 | 2026
- ESO SOLO Magicka Warden Build | U51 | 2026
- ESO Sorcerer Tank Build | U51 | 2026
- ESO Templar Subclasses Build Healer | U51
- ESO Templar Tank Build | U51 | 2026
- ESO Warden Subclasses Build Healer | U51
- ESO Warden Tank Build | U51 | 2026
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Wield Soul in the news
Soul Magic skills
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Burn an enemy from the inside with soulfire, dealing 14807 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. This ability is considered direct damage. |
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Burn an enemy from the inside with soulfire, dealing 14812 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.
This ability is considered direct damage.
Upon completion, deals damage to all enemies near your target.
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Burn an enemy from the inside with soulfire, dealing 20396 Magic Damage over 6 seconds.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.
This ability is considered direct damage.
Increases the duration of the channel and number of ticks.
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Scribing abilities |
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Unleash a powerful burst of soul magic around you. |
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Launch a concentrated blast of soul magic at a target. | Active abilities |
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Lay claim to an enemy's soul, dealing 4632 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
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Lay claim to an enemy's soul, dealing 4636 Magic Damage over 20 seconds.
If an affected enemy dies, you fill an empty Soul Gem, heal for 3200 Health, and restore 2400 Magicka and 2400 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Also restore Health, Magicka, and Stamina if enemy dies while affected.
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Lay claim to enemy souls, dealing 2315 Magic Damage to your target and any other nearby enemies over 10 seconds.
Fills an empty Soul Gem if an affected enemy dies.
Affects additional enemies near your initial target, but for a shorter duration. Reduces the cost as the ability ranks up.
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| Passive abilities | |
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WHEN SOUL ABILITY IS SLOTTED When your Health drops below 20% your soul explodes, dealing 1600 Magic Damage to enemies within 8 meters of you. This effect can occur once every 2 minutes and scales off your Max Health. |
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Allows you to revive once every 1 hour without spending a Soul Gem. |
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Killing an enemy has a 10% chance of automatically filling an empty Soul Gem. |