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Nightblade Skills - ESO header
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Nightblade Skills - ESO

Nightblade Skills - ESO

Welcome to the Nightblade category, here you can find all the skill-lines related to the Nightblade class. The Nightblade has three class focused skill-lines: Assassination, Shadow and Siphoning.
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Siphoning
The Siphoning skill-line is part of the Nightblade toolkit and has a focus on offensive drain abilities and sustain. In addition to powerful abilities, you can also select passives that increase your support capabilities and ultimate regeneration even further. The Siphoning skill-line is the third out of three Nightblade focused skill-lines.

More info
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Assassination
The Assassination skill-line is part of the Nightblade toolkit and has a focus on offensive abilities. In addition to powerful abilities, you can also select passives that increase your damage capabilities even further. The Assassination skill-line is the first out of three Nightblade focused skill-lines.

More info
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Shadow
The Shadow skill-line is part of the Nightblade toolkit and has a focus on offensive abilities and stealth gameplay. In addition to powerful abilities, you can also select passives that increase your support capabilities even further. The Shadow skill-line is the second out of three Nightblade focused skill-lines.

More info

Siphoning - Skills

Ultimate abilities
Soul Shred icon Soul Shred Soul Shred
Soul Shred icon
Ravage nearby enemies' souls with a night rune, dealing 3486 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused.
arrow Soul Tether icon Soul Tether Soul Tether
arrow Soul Tether icon
Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused.

You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered.
arrow Soul Siphon icon Soul Siphon Soul Siphon
arrow Soul Siphon icon
Sanctify your soul and the souls of nearby allies with a night rune, healing for 3600 Health and an additional 9384 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused.

Heals you and your allies instead of damaging and stunning enemies.
Active abilities
Strife icon Strife Strife
Strife icon
Steal an enemy's life force, dealing 1548 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds.
arrow Funnel Health icon Funnel Health Funnel Health
arrow Funnel Health icon
Steal an enemy's life force, dealing 1600 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds.

Heals an additional target.
arrow Swallow Soul icon Swallow Soul Swallow Soul
arrow Swallow Soul icon
Steal an enemy's life force, dealing 2160 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds.

Increases the damage done but reduces the healing caused. Heal only targets yourself.
Malevolent Offering icon Malevolent Offering Malevolent Offering
Malevolent Offering icon
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3486 Health, while draining 1080 Health from yourself over 3 seconds.
arrow Healthy Offering icon Healthy Offering Healthy Offering
arrow Healthy Offering icon
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3600 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%.

Grants you Minor Mending after casting, increasing your healing done.
arrow Shrewd Offering icon Shrewd Offering Shrewd Offering
arrow Shrewd Offering icon
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds.

Reduces the Magicka cost and the duration of the Health cost.
Cripple icon Cripple Cripple
Cripple icon
Sap an enemy's agility and wrack them with pain, dealing 4631 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds.
arrow Debilitate icon Debilitate Debilitate
arrow Debilitate icon
Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect.

Increases the snare potency and quintuples the chance to apply the Overcharged status effect.
arrow Crippling Grasp icon Crippling Grasp Crippling Grasp
arrow Crippling Grasp icon
Sap an enemy's agility and wrack them with pain, dealing 1199 Magic Damage and an additional 4350 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds.

Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost.
Siphoning Strikes icon Siphoning Strikes Siphoning Strikes
Siphoning Strikes icon
Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health, up to once every 1 second.
arrow Siphoning Attacks icon Siphoning Attacks Siphoning Attacks
arrow Siphoning Attacks icon
Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 200 Magicka and Stamina, up to once every 1 second.

Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina.
arrow Leeching Strikes icon Leeching Strikes Leeching Strikes
arrow Leeching Strikes icon
Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1800 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second.

Increases the healing done and grants ramping cost reduction for the next cast when the heal activates.
Drain Power icon Drain Power Drain Power
Drain Power icon
Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.
arrow Sap Essence icon Sap Essence Sap Essence
arrow Sap Essence icon
Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 599 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.

Also heals you and your allies. Heal is stronger for each enemy hit.
arrow Power Extraction icon Power Extraction Power Extraction
arrow Power Extraction icon
Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215.

Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you.
Passive abilities
Catalyst icon Catalyst Catalyst
Catalyst icon
After drinking a potion you gain 20 Ultimate.
Magicka Flood icon Magicka Flood Magicka Flood
Magicka Flood icon
Increases your Max Magicka by 8% while a Siphoning ability is slotted.
Soul Siphoner icon Soul Siphoner Soul Siphoner
Soul Siphoner icon
Increases your healing done by 3% for each Siphoning ability slotted.
Transfer icon Transfer Transfer
Transfer icon
Casting a Siphoning ability while in combat generates 2 Ultimate. This effect can occur once every 4 seconds.

Assassination - Skills

Ultimate abilities
Death Stroke icon Death Stroke Death Stroke
Death Stroke icon
Ravage an enemy with a swift strike, dealing 3716 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds.
arrow Soul Harvest icon Soul Harvest Soul Harvest
arrow Soul Harvest icon
Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate.

Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy.
arrow Incapacitating Strike icon Incapacitating Strike Incapacitating Strike
arrow Incapacitating Strike icon
Ravage an enemy with a swift strike, dealing 3840 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4223 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds.

Deals Disease Damage. Improves the ability significantly if cast with more Ultimate.
Active abilities
Assassin's Blade icon Assassin's Blade Assassin's Blade
Assassin's Blade icon
Thrust a magic blade with lethal precision to stab an enemy, dealing 1161 Magic Damage. Deals 300% more damage to enemies below 25% Health.
arrow Killer's Blade icon Killer's Blade Killer's Blade
arrow Killer's Blade icon
Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals up to 400% more damage to enemies with less than 50% Health. Heals you for 2399 if the enemy dies within 2 seconds of being struck.

Converts into a Stamina ability, deals Disease Damage, and now scales linearly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use.
arrow Impale icon Impale Impale
arrow Impale icon
Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Health.

Allows you to use the ability at range and increases the execute multiplier.
Teleport Strike icon Teleport Strike Teleport Strike
Teleport Strike icon
Flash through the shadows and ambush an enemy, dealing 1392 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
arrow Ambush icon Ambush Ambush
arrow Ambush icon
Flash through the shadows and ambush an enemy, dealing 1438 Physical Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 5%.

Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk.
arrow Lotus Fan icon Lotus Fan Lotus Fan
arrow Lotus Fan icon
Flash through the shadows and ambush an enemy, dealing 1393 Magic Damage. After teleporting you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.

Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability.
Blur icon Blur Blur
Blur icon
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
arrow Phantasmal Escape icon Phantasmal Escape Phantasmal Escape
arrow Phantasmal Escape icon
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.

Grants snare and immobilization immunity for a short duration.
arrow Mirage icon Mirage Mirage
arrow Mirage icon
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and increasing your Physical and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.

Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up.
Mark Target icon Mark Target Mark Target
Mark Target icon
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time.
arrow Piercing Mark icon Piercing Mark Piercing Mark
arrow Piercing Mark icon
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 1 minute. You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health. You can only have one Piercing Mark active at a time.

Ability has an increased duration, and you can see the target if they use stealth or invisibility.
arrow Reaper's Mark icon Reaper's Mark Reaper's Mark
arrow Reaper's Mark icon
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 10 seconds. You can only have one Reaper's Mark active at a time.

If the marked enemy dies, you gain Major Berserk, increasing your damage done.
Grim Focus icon Grim Focus Grim Focus
Grim Focus icon
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4182 Magic Damage, and heal for 33% of the damage dealt if you are within melee range.
arrow Merciless Resolve icon Merciless Resolve Merciless Resolve
arrow Merciless Resolve icon
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range.

Increases the damage and healing of the spectral arrow.
arrow Relentless Focus icon Relentless Focus Relentless Focus
arrow Relentless Focus icon
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range.

Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost.
Passive abilities
Master Assassin icon Master Assassin Master Assassin
Master Assassin icon
Increases your Physical and Spell Penetration against enemies you are flanking by 2974. Increases the duration of the stun from Sneak by 100%.
Executioner icon Executioner Executioner
Executioner icon
When an enemy dies within 2 seconds of being damaged by you, you restore 1000 Magicka and Stamina.
Pressure Points icon Pressure Points Pressure Points
Pressure Points icon
Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted.
Hemorrhage icon Hemorrhage Hemorrhage
Hemorrhage icon
Increases your Critical Damage by 10%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by 1314 for 20 seconds.

Shadow - Skills

Ultimate abilities
Consuming Darkness icon Consuming Darkness Consuming Darkness
Consuming Darkness icon
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
arrow Veil of Blades icon Veil of Blades Veil of Blades
arrow Veil of Blades icon
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.

Enemies in the area take damage over time.
arrow Bolstering Darkness icon Bolstering Darkness Bolstering Darkness
arrow Bolstering Darkness icon
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.

Major Protection persists after leaving the area.
Active abilities
Veiled Strike icon Veiled Strike Veiled Strike
Veiled Strike icon
Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance.
arrow Concealed Weapon icon Concealed Weapon Concealed Weapon
arrow Concealed Weapon icon
Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%.

Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition.
arrow Surprise Attack icon Surprise Attack Surprise Attack
arrow Surprise Attack icon
Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds.

Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy.
Shadow Cloak icon Shadow Cloak Shadow Cloak
Shadow Cloak icon
Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
arrow Dark Cloak icon Dark Cloak Dark Cloak
arrow Dark Cloak icon
Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%.

No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery.
arrow Shadowy Disguise icon Shadowy Disguise Shadowy Disguise
arrow Shadowy Disguise icon
Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.

Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up.
Path of Darkness icon Path of Darkness Path of Darkness
Path of Darkness icon
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path.
arrow Refreshing Path icon Refreshing Path Refreshing Path
arrow Refreshing Path icon
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second.

Path also heals you and your allies and increases their Magicka and Stamina Recovery.
arrow Twisting Path icon Twisting Path Twisting Path
arrow Twisting Path icon
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second.

Reduces the cost and the path affects a larger conal area and deals damage.
Aspect of Terror icon Aspect of Terror Aspect of Terror
Aspect of Terror icon
Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.
arrow Manifestation of Terror icon Manifestation of Terror Manifestation of Terror
arrow Manifestation of Terror icon
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.

Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered.
arrow Mass Hysteria icon Mass Hysteria Mass Hysteria
arrow Mass Hysteria icon
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.

The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up.
Summon Shade icon Summon Shade Summon Shade
Summon Shade icon
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 462 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%.
arrow Dark Shade icon Dark Shade Dark Shade
arrow Dark Shade icon
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds.

Shade deals increased damage, and occasionally casts an area of effect attack.
arrow Shadow Image icon Shadow Image Shadow Image
arrow Shadow Image icon
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.

The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position.
Passive abilities
Refreshing Shadows icon Refreshing Shadows Refreshing Shadows
Refreshing Shadows icon
Increases your Health, Stamina, and Magicka Recovery by 15%.
Shadow Barrier icon Shadow Barrier Shadow Barrier
Shadow Barrier icon
Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Duration: 6 seconds
Dark Vigor icon Dark Vigor Dark Vigor
Dark Vigor icon
Increases your Max Health by 3% for each Shadow ability slotted.
Dark Veil icon Dark Veil Dark Veil
Dark Veil icon
Increases the duration of your non-invisibility based Shadow abilities by 2 seconds.

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