Crushing Weapon
Crushing Weapon |
Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 2160 Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by 5948 for 5 seconds.
If the power is not consumed in time, you restore 1620 Stamina.
Applies Major Breach to the enemy, reducing their Physical and Spell Resistance. |
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Deafening Roar
Deafening Roar |
Roar with bloodlust to fear nearby enemies for 4 seconds and setting them Off Balance for 7 seconds.
Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 10 seconds.
While slotted you gain Major Protection and your Heavy Attacks taunt enemies for 15 seconds.
Converts the ability to grant Major Protection and causes your Heavy Attacks to taunt enemies while slotted. No longer terrifies enemies hit and instead applies Major Breach and Minor Maim. |
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Elemental Drain
Elemental Drain |
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 1 minute, reducing their Physical and Spell Resistance by 5948.
Also applies Minor Magickasteal to the enemy for 1 minute, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy and greatly increases the duration. |
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Elemental Susceptibility
Elemental Susceptibility |
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948.
Every 7.5 seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Applies each elemental status effect periodically while active and increases the range. |
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Mark Target
Mark Target |
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time. | |
Noxious Breath
Noxious Breath |
Exhale a corrosive blast to enemies in front of you, dealing 1799 Poison Damage and an additional 2980 Poison Damage over 20 seconds.
Afflicts enemies with Major Breach, reducing their Physical and Spell Resistance by 5948.
Converts into a Stamina ability and deals Poison Damage. Applies Major Breach to enemies, reducing their Resistances. |
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Pierce Armor
Pierce Armor |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds.
Also inflicts Minor Breach, further reducing the enemy's Resistances. |
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Piercing Mark
Piercing Mark |
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 1 minute.
You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health.
You can only have one Piercing Mark active at a time.
Ability has an increased duration, and you can see the target if they use stealth or invisibility. |
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Puncture
Puncture |
Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. | |
Ransack
Ransack |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.
You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds.
You also gain Minor Protection, reducing your damage taken. |
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Razor Caltrops
Razor Caltrops |
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%.
Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by 5948 for 4.1 seconds.
Applies Major Breach to damaged enemies, reducing their Resistances. |
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Reaper's Mark
Reaper's Mark |
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 10 seconds.
You can only have one Reaper's Mark active at a time.
If the marked enemy dies, you gain Major Berserk, increasing your damage done. |
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Unnerving Boneyard
Unnerving Boneyard |
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds to enemies inside and applying Major Breach and Minor Vulnerability, reducing Physical and Spell Resistance by 5948 and increasing damage taken by 5% for 4.1 seconds each tick.
Consumes a corpse on cast to deal 30% more damage.
An ally in the area can activate the Grave Robber synergy, dealing 2249 Frost Damage to nearby enemies and healing for the damage done.
Applies Major Breach and Minor Vulnerability each tick, persisting for a duration when enemies leave the area. |
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Weakness to Elements
Weakness to Elements |
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948. |
Kynmarcher's Cruelty Overland |
Kynmarcher's Cruelty Overland |
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Stamina Recovery (4 items) Adds 1487 Armor (5 items) When you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. |
Night Mother's Gaze Craftable |
Night Mother's Gaze Craftable |
(2 items) Adds 657 Critical Chance (3 items) Adds 129 Weapon and Spell Damage (4 items) Adds 657 Critical Chance (5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical and Spell Resistance by 5948 for 4 seconds. |