Major Breach - ESO
Major Breach is a debuff and reduces the Physical and Spell Resistance of an enemy.
Name:
Major Breach
Effect:
Reduces Physical and Spell Resistance by 5948
Skills that apply Major Breach
Psijic Order

Cost: 2700 Stamina
Target: Self
Duration: 2 seconds
Effect
Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 2160 Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by 5948 for 5 seconds.
If the power is not consumed in time, you restore 1620 Stamina.
New effect
Applies Major Breach to the enemy, reducing their Physical and Spell Resistance.
Werewolf

Cost: 4303 Stamina
Target: Area
Duration: 4 seconds
Radius: 6 meters
Effect
Roar with bloodlust to fear nearby enemies for 4 seconds and setting them Off Balance for 7 seconds.
Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 10 seconds.
While slotted you gain Major Protection and your Heavy Attacks taunt enemies for 15 seconds.
New effect
Converts the ability to grant Major Protection and causes your Heavy Attacks to taunt enemies while slotted. No longer terrifies enemies hit and instead applies Major Breach and Minor Maim.
Destruction Staff

Target: Enemy
Duration: 60 seconds
Maximum range: 28 meters
Effect
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 1 minute, reducing their Physical and Spell Resistance by 5948.
Also applies Minor Magickasteal to the enemy for 1 minute, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
New effect
Also applies Minor Magickasteal to the enemy and greatly increases the duration.
Destruction Staff

Target: Enemy
Duration: 30 seconds
Maximum range: 35 meters
Effect
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948.
Every 7.5 seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
New effect
Applies each elemental status effect periodically while active and increases the range.
Assassination

Cost: 2700 Magicka
Target: Enemy
Duration: 20 seconds
Maximum range: 50 meters
Effect
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
When a marked enemy dies, you heal to full Health.
You can only have one Mark Target active at a time.
Ardent Flame

Cost: 2984 Stamina
Target: Cone
Duration: 20 seconds
Radius: 10 meters
Effect
Exhale a corrosive blast to enemies in front of you, dealing 1799 Poison Damage and an additional 2980 Poison Damage over 20 seconds.
Afflicts enemies with Major Breach, reducing their Physical and Spell Resistance by 5948.
New effect
Converts into a Stamina ability and deals Poison Damage. Applies Major Breach to enemies, reducing their Resistances.
One Hand and Shield

Cost: 1350 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds.
New effect
Also inflicts Minor Breach, further reducing the enemy's Resistances.
Assassination

Cost: 2700 Magicka
Target: Enemy
Duration: 60 seconds
Maximum range: 50 meters
Effect
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 1 minute.
You can detect marked enemies even if they use stealth or invisibility for 3 seconds. When a marked enemy dies, you heal to full Health.
You can only have one Piercing Mark active at a time.
New effect
Ability has an increased duration, and you can see the target if they use stealth or invisibility.
One Hand and Shield

Cost: 1350 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.
One Hand and Shield

Cost: 1350 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.
You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds.
New effect
You also gain Minor Protection, reducing your damage taken.
Assault

Cost: 2295 Stamina
Target: Ground
Duration: 10 seconds
Maximum range: 28 meters
Radius: 8 meters
Effect
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%.
Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by 5948 for 4.1 seconds.
New effect
Applies Major Breach to damaged enemies, reducing their Resistances.
Assassination

Cost: 2700 Magicka
Target: Enemy
Duration: 20 seconds
Maximum range: 50 meters
Effect
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 10 seconds.
You can only have one Reaper's Mark active at a time.
New effect
If the marked enemy dies, you gain Major Berserk, increasing your damage done.
Grave Lord

Cost: 2970 Magicka
Target: Ground
Duration: 10 seconds
Maximum range: 28 meters
Radius: 6 meters
Effect
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds to enemies inside and applying Major Breach and Minor Vulnerability, reducing Physical and Spell Resistance by 5948 and increasing damage taken by 5% for 4.1 seconds each tick.
Consumes a corpse on cast to deal 30% more damage.
An ally in the area can activate the Grave Robber synergy, dealing 2249 Frost Damage to nearby enemies and healing for the damage done.
New effect
Applies Major Breach and Minor Vulnerability each tick, persisting for a duration when enemies leave the area.
Destruction Staff

Target: Enemy
Duration: 30 seconds
Maximum range: 28 meters
Effect
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948.
Armor sets that apply Major Breach
Overland
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability.
Craftable
Level 50 - CP 160

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical and Spell Resistance by 5948 for 4 seconds.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical and Spell Resistance by 5948 for 4 seconds.