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Necromancer Skills - ESO header
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Necromancer Skills - ESO

Necromancer Skills - ESO

Welcome to the Necromancer category, here you can find all the skill-lines related to the Necromancer class. The Necromancer has three class focused skill-lines: Grave Lord, Bone Tyrant and Living Death.
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Living Death
The Living Death skill-line is part of the Necromancer toolkit and has a focus on healing abilities. In addition to powerful abilities, you can also select passives that increase your healing capabilities and ultimate regeneration even further. The Living Death skill-line is the third out of three Necromancer focused skill-lines.

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Grave Lord
The Grave Lord skill-line is part of the Necromancer toolkit and has a focus on offensive abilities. In addition to powerful abilities, you can also select passives that increase your damage and sustain capabilities even further. The Grave Lord skill-line is the first out of three Necromancer focused skill-lines.

More info
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Bone Tyrant
The Bone Tyrant skill-line is part of the Necromancer toolkit and has a focus on defensive abilities. In addition to powerful abilities, you can also select passives that increase your defensive capabilities even further. The Bone Tyrant skill-line is the second out of three Necromancer focused skill-lines.

More info

Living Death - Skills

Ultimate abilities
Reanimate icon Reanimate Reanimate
Reanimate icon
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
arrow Animate Blastbones icon Animate Blastbones Animate Blastbones
arrow Animate Blastbones icon
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blastbones for each corpse consumed.

You consume other corpses in the area and summon Blastbones.
arrow Renewing Animation icon Renewing Animation Renewing Animation
arrow Renewing Animation icon
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you attempt to resurrect.

You restore Magicka and Stamina for each ally you attempt to resurrect.
Active abilities
Render Flesh icon Render Flesh Render Flesh
Render Flesh icon
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%.
arrow Resistant Flesh icon Resistant Flesh Resistant Flesh
arrow Resistant Flesh icon
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.

Grant resistances to the target equal to half the amount healed.
arrow Blood Sacrifice icon Blood Sacrifice Blood Sacrifice
arrow Blood Sacrifice icon
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%. Consumes a corpse near you when cast to heal a second target.

Consumes a corpse to heal a second target.
Expunge icon Expunge Expunge
Expunge icon
Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
arrow Hexproof icon Hexproof Hexproof
arrow Hexproof icon
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.

Reduces cost as the ability ranks up and Increases the amount of negative effects removed.
arrow Expunge and Modify icon Expunge and Modify Expunge and Modify
arrow Expunge and Modify icon
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%.

You restore Magicka and Stamina for each negative effect removed.
Life amid Death icon Life amid Death Life amid Death
Life amid Death icon
Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2310 Health over 5 seconds.
arrow Enduring Undeath icon Enduring Undeath Enduring Undeath
arrow Enduring Undeath icon
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.

Can consume multiple corpses to increase the duration of the heal over time.
arrow Renewing Undeath icon Renewing Undeath Renewing Undeath
arrow Renewing Undeath icon
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds.

Consuming a corpse also removes negative effects.
Spirit Mender icon Spirit Mender Spirit Mender
Spirit Mender icon
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 695 Health. Creates a corpse on death.
arrow Spirit Guardian icon Spirit Guardian Spirit Guardian
arrow Spirit Guardian icon
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 718 Health. While active 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death.

Some of the damage you take is transferred to the spirit instead.
arrow Intensive Mender icon Intensive Mender Intensive Mender
arrow Intensive Mender icon
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 1438 Health. Creates a corpse on death.

The spirit heals for twice the amount, lasts half as long, and costs half as much.
Restoring Tether icon Restoring Tether Restoring Tether
Restoring Tether icon
Siphon the last remnants of life from a corpse, healing for 4842 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%.
arrow Mortal Coil icon Mortal Coil Mortal Coil
arrow Mortal Coil icon
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%.

Restores Magicka and Stamina while siphoning the corpse.
arrow Braided Tether icon Braided Tether Braided Tether
arrow Braided Tether icon
Siphon the last remnants of life from a corpse, healing for 5004 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%.

Also heals allies in a radius around you.
Passive abilities
Curative Curse icon Curative Curse Curative Curse
Curative Curse icon
While you have a negative effect on you, your healing done is increased by 8%.
Near-Death Experience icon Near-Death Experience Near-Death Experience
Near-Death Experience icon
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 20% in proportion to the severity of the target's wounds.
Corpse Consumption icon Corpse Consumption Corpse Consumption
Corpse Consumption icon
When you use an ability on a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds.
Undead Confederate icon Undead Confederate Undead Confederate
Undead Confederate icon
While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Health, Magicka, and Stamina Recovery is increased by 200.

Grave Lord - Skills

Ultimate abilities
Frozen Colossus icon Frozen Colossus Frozen Colossus
Frozen Colossus icon
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3096 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%.
arrow Glacial Colossus icon Glacial Colossus Glacial Colossus
arrow Glacial Colossus icon
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%.

Increases the duration of Major Vulnerability and the final smash stuns all enemies hit.
arrow Pestilent Colossus icon Pestilent Colossus Pestilent Colossus
arrow Pestilent Colossus icon
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3200 3360, and 3528 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%.

Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect.
Active abilities
Flame Skull icon Flame Skull Flame Skull
Flame Skull icon
Lob an explosive skull at an enemy, dealing 2090 Flame Damage. Every third cast of this ability deals 50% increased damage.
arrow Venom Skull icon Venom Skull Venom Skull
arrow Venom Skull icon
Lob an explosive skull at an enemy, dealing 2160 Poison Damage. Every third cast of this ability deals 50% increased damage. While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.

Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast.
arrow Ricochet Skull icon Ricochet Skull Ricochet Skull
arrow Ricochet Skull icon
Lob an explosive skull at an enemy, dealing 2160 Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies.

The third cast of the skull will bounce to other nearby enemies.
Blastbones icon Blastbones Blastbones
Blastbones icon
Summon a flaming skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3486 Flame Damage to all enemies nearby. Creates a corpse on death.
arrow Blighted Blastbones icon Blighted Blastbones Blighted Blastbones
arrow Blighted Blastbones icon
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying Major Defile to them for 4 seconds, reducing their healing received and Health Recovery by 16%. Creates a corpse on death.

Converts into a Stamina ability and deals Disease Damage. Reduces healing received on enemies hit.
arrow Stalking Blastbones icon Stalking Blastbones Stalking Blastbones
arrow Stalking Blastbones icon
Summon a flaming skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Flame Damage to all enemies nearby. Every second the skeleton spends chasing its target increases the damage of the explosion by 10%, up to a maximum of 50% more damage. Creates a corpse on death.

The skeleton deals more damage the longer it chases the target.
Boneyard icon Boneyard Boneyard
Boneyard icon
Desecrate the ground at the target location, dealing 3080 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done.
arrow Avid Boneyard icon Avid Boneyard Avid Boneyard
arrow Avid Boneyard icon
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done.

You can use your own synergy.
arrow Unnerving Boneyard icon Unnerving Boneyard Unnerving Boneyard
arrow Unnerving Boneyard icon
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done.

Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance.
Skeletal Mage icon Skeletal Mage Skeletal Mage
Skeletal Mage icon
Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 462 Shock Damage. Creates a corpse on death.
arrow Skeletal Arcanist icon Skeletal Arcanist Skeletal Arcanist
arrow Skeletal Arcanist icon
Unearth a skeletal mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 478 Shock Damage to them and all other enemies nearby. Creates a corpse on death.

The mage deals damage to all enemies around the initial target.
arrow Skeletal Archer icon Skeletal Archer Skeletal Archer
arrow Skeletal Archer icon
Unearth a skeletal archer from the dirt to fight by your side for 20 seconds. The archer attacks the closest enemy every 2 seconds, dealing 463 Physical Damage. Each time the archer deals damage, its next attack will do 15% more damage than the previous attack. Creates a corpse on death.

Converts into a Stamina ability and deals Physical Damage. The archer deals more damage with each attack.
Shocking Siphon icon Shocking Siphon Shocking Siphon
Shocking Siphon icon
Violently drain the last spark of life from a corpse, dealing 4590 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%.
arrow Detonating Siphon icon Detonating Siphon Detonating Siphon
arrow Detonating Siphon icon
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1799 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%.

Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage.
arrow Mystic Siphon icon Mystic Siphon Mystic Siphon
arrow Mystic Siphon icon
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%.

Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse.
Passive abilities
Reusable Parts icon Reusable Parts Reusable Parts
Reusable Parts icon
When your Blastbones, Skeletal Mage, or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage, or Spirit Mender is reduced by 50%.
Death Knell icon Death Knell Death Knell
Death Knell icon
Increases your Critical Strike Chance against enemies under 25% Health by 8% for each Grave Lord ability slotted.
Dismember icon Dismember Dismember
Dismember icon
While a Grave Lord ability is active, your Spell and Physical Penetration are increased by 1500.
Rapid Rot icon Rapid Rot Rapid Rot
Rapid Rot icon
Increases your damage done with damage over time effects by 10%.

Bone Tyrant - Skills

Ultimate abilities
Bone Goliath Transformation icon Bone Goliath Transformation Bone Goliath Transformation
Bone Goliath Transformation icon
Become a horrific Bone Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health.
arrow Ravenous Goliath icon Ravenous Goliath Ravenous Goliath
arrow Ravenous Goliath icon
Become a horrific Ravenous Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. You deal 826 Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.

Adds damage in an area around you that damages enemies and heals you while transformed.
arrow Pummeling Goliath icon Pummeling Goliath Pummeling Goliath
arrow Pummeling Goliath icon
Become a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your damaging Light Attacks restore 319 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health. Your Bash attacks can hit multiple targets in front of you and deal 1799 Physical Damage.

While transformed your Bash attack now scales off your offensive stats and deals damage in a cone in front of you.
Active abilities
Death Scythe icon Death Scythe Death Scythe
Death Scythe icon
Slice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy hit, up to five times. The healing of this ability scales off your Max Health.
arrow Hungry Scythe icon Hungry Scythe Hungry Scythe
arrow Hungry Scythe icon
Slice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. After dealing damage, you heal for 991 Health every 2 seconds over 10 seconds. The healing of this ability scales off your Max Health.

Gain a heal over time and reduces the cost as the ability ranks up.
arrow Ruinous Scythe icon Ruinous Scythe Ruinous Scythe
arrow Ruinous Scythe icon
Slice into your enemy's life force, dealing 1799 Bleed Damage, applying the Hemorrhaging status effect, and setting them Off Balance for 7 seconds. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. The healing of this ability scales off your Max Health.

Converts to a Stamina ability and deals Bleed Damage, applying the Hemorrhaging status effect. Enemies hit are set Off Balance.
Bone Armor icon Bone Armor Bone Armor
Bone Armor icon
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. Creates a corpse when the effect completes.
arrow Beckoning Armor icon Beckoning Armor Beckoning Armor
arrow Beckoning Armor icon
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. Creates a corpse when the effect completes.

Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up.
arrow Summoner's Armor icon Summoner's Armor Summoner's Armor
arrow Summoner's Armor icon
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%. Creates a corpse when the effect completes.

Reduces the cost of your Necromancer summon abilities.
Bitter Harvest icon Bitter Harvest Bitter Harvest
Bitter Harvest icon
Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing 660 Health every 1 second for 2 seconds per corpse consumed. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.
arrow Deaden Pain icon Deaden Pain Deaden Pain
arrow Deaden Pain icon
Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing 682 Health every 1 second for 4 seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by 10%. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.

Doubles the duration and grants Major Protection while active.
arrow Necrotic Potency icon Necrotic Potency Necrotic Potency
arrow Necrotic Potency icon
Sap the lingering life from fresh corpses, granting you 6 Ultimate and healing 682 Health every 1 second for 2 seconds per additional corpse. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.

Gain more Ultimate per corpse.
Bone Totem icon Bone Totem Bone Totem
Bone Totem icon
Summon an effigy of bone at your feet for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds.
arrow Remote Totem icon Remote Totem Remote Totem
arrow Remote Totem icon
Summon an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing your damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds.

The totem can be summoned up to 28 meters away, and costs less.
arrow Agony Totem icon Agony Totem Agony Totem
arrow Agony Totem icon
Summon an effigy of bone at your feet for 13 seconds that grants Minor Protection to you and your allies, reducing damage taken by 5%. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. Allies can activate the Pure Agony synergy, causing enemies to take 2100 Magic Damage over 5 seconds and applying Minor Vulnerability to them, increasing their damage taken by 5%.

Allies can activate a synergy to damage and apply Minor Vulnerability to enemies. Increases the duration of the totem as the ability ranks up.
Grave Grasp icon Grave Grasp Grave Grasp
Grave Grasp icon
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 5 seconds, immobilized in the second area for 4 seconds, and stunned in the final area for 3 seconds. Each patch applies Minor Maim to enemies hit for 10 seconds, reducing their damage done by 5%.
arrow Empowering Grasp icon Empowering Grasp Empowering Grasp
arrow Empowering Grasp icon
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 5 seconds, immobilized in the second area for 4 seconds, and stunned in the final area for 3 seconds. Each area applies Minor Maim to enemies, Empower to your allies, and enhances the damage and healing of your summons by 1000. Each effect lasts 10 seconds.

Each area now also grants allies Empower, and strengthens your Skeletal Mage and Spirit Mender's damage and healing. Reduces cost as the ability ranks up.
arrow Ghostly Embrace icon Ghostly Embrace Ghostly Embrace
arrow Ghostly Embrace icon
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 7 seconds, immobilized in the second area for 6 seconds, and stunned in the final area for 5 seconds. Each patch applies Minor Maim to enemies hit for 15 seconds, reducing their damage done by 5%.

Increases the duration of all negative effects applied.
Passive abilities
Death Gleaning icon Death Gleaning Death Gleaning
Death Gleaning icon
Whenever an enemy you are in combat with dies within 28 meters of you, restore 666 Magicka and Stamina.
Disdain Harm icon Disdain Harm Disdain Harm
Disdain Harm icon
Reduce the damage you take from damage over time abilities by 15% while you have a Bone Tyrant ability active.
Health Avarice icon Health Avarice Health Avarice
Health Avarice icon
Increase your Healing Received by 2% for each Bone Tyrant ability slotted.
Last Gasp icon Last Gasp Last Gasp
Last Gasp icon
Increase your Max Health by 1250.

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