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Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%.
Consumes a corpse near you when cast to heal a second target.
Consumes a corpse to heal a second target. |
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Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2483 Poison Damage and applying the Poisoned status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by 8% for 4 seconds.
Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy, reducing their healing received. |
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Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%. | |
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Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%.
You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.
Grant resistances to the target equal to half the amount healed. |
![]() Affliction PvP |
Affliction PvP |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Adds 1096 Maximum Stamina (4 items) Adds 129 Stamina Recovery (5 items) When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and Health Recovery by 8% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Fasalla's Guile PvP |
Fasalla's Guile PvP |
(2 items) Adds 1206 Maximum Health (3 items) Adds 1206 Maximum Health (4 items) Adds 4% Healing Taken (5 items) Adds 1487 Armor, While in combat, you apply Minor Defile to any enemy that comes within 5 meters of you for 2 seconds, reducing their healing received and Health Recovery by 8%. |
![]() Pirate Skeleton Monster Set |
Pirate Skeleton Monster Set |
(1 item) Adds 1487 Armor (2 items) When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds. |