Skills
Class: Draconic Armor
Extinguishing Breath
Extinguishing Breath |
Companion channels draconic energy to suck in the air around them, dealing 2317 Flame Damage to nearby enemies and healing themselves for 1053 Health. Any enemy hit that is casting is interrupted and stunned for 2 seconds. After 2.5 seconds, they exhale fire dealing 2317 Flame Damage to nearby enemies. | |
Igneous Armor
Igneous Armor |
Companion releases their inner Dragon to gain Major Resolve for themselves and their grouped allies, increasing their Physical and Spell Resistance by 90 for 6 seconds. They gain a damage shield that absorbs up to 5948 damage for 6 seconds, scaling off their Max Health. |
Class: Empathic Fighter
Internal Conflict
Internal Conflict |
Companion lays claim to an enemy's soul, dealing 6948 Magic Damage to their target over 6 seconds. | |
Explosive Fortitude
Explosive Fortitude |
Companion's soul explodes outwards, dealing 2317 Magic Damage around them. When they take damage, deal an additional 2317 Magic Damage to nearby enemies. This effect can occur once every 2 seconds over 6 seconds. | |
Shattered Spirit
Shattered Spirit |
Companion burns an enemy from the inside with soulfire, dealing 6945 Magic Damage over 8 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 4633 Magic Damage to all enemies near them. | |
Ruinous Outburst
Ruinous Outburst |
Companion swipes each hand, sending a massive wave of power to crash into enemies in front of them, dealing 4633 Magic Damage followed by a second wave after 0.5 seconds dealing 2317 Magic Damage. Enemies hit are knocked back and stunned for 2.5 seconds. |
Class: Radiating Heart
Volcanic Arms
Volcanic Arms |
Companion charges their and their grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing Weapon and Spell Damage by 20% for 8 seconds. | |
Haze of Cinders
Haze of Cinders |
Companion summons a scorching cloud of ash at the target location for 8 seconds, reducing enemy Movement Speed by 70% and healing them and their allies for 1053 Health every 2 seconds. |
Weapon: Bow
Trick Shot
Trick Shot |
Companion fires a burst of arrows to pin enemies in front of them, dealing 2625 Physical Damage and immobilizing them for 4 seconds. | |
Piercing Arrow
Piercing Arrow |
Companion plants a masterfully aimed arrow in an enemy's vital spot, dealing 5250 Physical Damage. | |
Viper's Bite
Viper's Bite |
Companion shoots an arrow covered in Baandari poison at an enemy, dealing 2625 Poison Damage and an additional 7872 Poison Damage over 8 seconds. |
Weapon: Destruction Staff
Destructive Blast
Destructive Blast |
Companion blasts an enemy with magic, dealing 5250 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional 2625 Shock Damage to all other enemies around them. | |
Elemental Barricade
Elemental Barricade |
Companion slams their staff down to create an elemental wall in front of them, dealing 5238 Magic Damage over 8 seconds. | |
Arcane Nova
Arcane Nova |
Companion releases a surge of magic to enemies around them, dealing 5250 Magic Damage. Fire Nova applies the Burning status effect for 4 seconds. Frost Nova applies the Chill status effect for 4 seconds. Shock Nova applies the Concussion status effect for 4 seconds. |
Weapon: Dual Wield
Swift Assault
Swift Assault |
Companion floods an enemy with steel, battering them with five consecutive attacks that each deal 1050 Physical Damage. | |
Spinning Steel
Spinning Steel |
Companion launches themselves in a lethal spin, dealing 2625 Physical Damage to nearby enemies. Deals triple damage to enemies below 25% Health. | |
Razor Cape
Razor Cape |
Companion envelops themselves in a ring of floating razors, dealing 1050 Physical Damage to nearby enemies every 2 seconds for 8 seconds. The razors also shield them from attacks, reducing their damage taken by 20%. |
Weapon: One Hand and Shield
Provoke
Provoke |
Companion thrusts their weapon with disciplined precision at an enemy, dealing 2625 Physical Damage and taunting the enemy to attack them for 15 seconds. Used when the enemy is not already taunted. | |
Bashing Bulwark
Bashing Bulwark |
Companion rushes an enemy and rams them, stunning them for 4 seconds. | |
On Guard
On Guard |
Companion bolsters their defenses, granting a damage shield that absorbs up to 25% of their Max Health for 6 seconds. |
Weapon: Restoration Staff
Rejuvenation
Rejuvenation |
Companion shares their staff's life-giving energy, healing themselves and a nearby ally for 5250 Health over 8 seconds. | |
Mending Incantation
Mending Incantation |
Companion slams their staff down to activate its blessings, healing themselves and allies in front of them for 2625 Health. The blessing also grants 7000 Spell and Physical Resistance for 8 seconds. | |
Mystic Fortress
Mystic Fortress |
Companion calls on their staff's strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs 15750 damage over 6 seconds. Used when Companion or an ally is below 25% Health. |
Weapon: Two Handed
Staggering Swing
Staggering Swing |
Companion slams an enemy with an upward swing and sends them flying, dealing 5250 Physical Damage, stunning them for 2.5 seconds, and knocking them back 4 meters. | |
Sunder
Sunder |
Companion slices all enemies in front of them with a mighty swing, dealing 2625 Physical Damage and an additional 2624 Physical Damage over 6 seconds. | |
Sever
Sever |
Companion spins around and strikes an enemy down, dealing 15750 Physical Damage. Used when the enemy is below 25% Health. |
Armor: Heavy Armor
Bulwark
Bulwark |
Companion becomes an unstoppable defender, blocking and reflecting all attacks for 5 seconds. Used when Companion is below 75% Health and is fighting a difficult monster. | |
Firmness
Firmness |
Increases healing received by 1% for each piece of Heavy Armor equipped. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. |
Armor: Light Armor
Haste
Haste |
Companion focuses their magical energies inward, resetting the cooldown of all their other abilities. | |
Flow
Flow |
Increases healing done by 1% for each piece of Light Armor equipped. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current cooldown: 12 seconds. |
Armor: Medium Armor
Vanish
Vanish |
Companion disappears in a puff of smoke, healing to full Health and becoming invisible for 6 seconds. Used when Companion is below 50% Health. | |
Flexibility
Flexibility |
Increases damage done by 1% for each piece of Medium Armor equipped. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current cooldown: 8 seconds. |
Guild: Fighters Guild
Sniping Silver
Sniping Silver |
Companion fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing 5250 Physical Damage. Deals double damage if the enemy is an Undead, Daedra, or Werewolf. | |
Ritual of Salvation
Ritual of Salvation |
Companion brands the earth underneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they and their allies take by 20%. If the attacker is an Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%. | |
Biting Trap
Biting Trap |
Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 6.5 seconds. When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 2625 Physical Damage. |
Guild: Mages Guild
Starfall
Starfall |
Companion calls a comet down from the constellations to blast an enemy, dealing 5250 Flame Damage. | |
Reverse Entropy
Reverse Entropy |
Companion envelops an ally with stabilizing magic, healing them for 7870 Health over 8 seconds. | |
Parallel
Parallel |
Companion barters with Oblivion for power, generating 50 Ultimate. |
Guild: Undaunted
Crimson Font
Crimson Font |
Companion conjures a fountain of blood to sustain themselves and allies around it, healing for 308 Health every 1 second for 16 seconds. Allies near the fountain can activate the Crimson Funnel synergy, healing for 50% of their Max Health. | |
Skeletal Aegis
Skeletal Aegis |
Companion surrounds themselves with a whirlwind of bones, granting a damage shield for 30% of their Max Health for 6 seconds. While the damage shield holds, an ally near them can activate the Bone Aegis synergy, granting them a damage shield for 50% of their Max Health for 6 seconds. | |
Savage Instinct
Savage Instinct |
Companion ignites the fires of hate in an enemy's heart, dealing 2625 Magic Damage and taunting the enemy to attack them for 15 seconds. An ally targeting the enemy can activate the Savage Implosion synergy, causing the enemy to implode after 2 seconds dealing 2625 Magic Damage to them and other nearby enemies. Used when the enemy is not already taunted. |
Racial: High Elf Skills
Spirited
Spirited |
Decreases damage taken by 3% and increases damage done by 3%. |