Welcome to the Fighters Guild skill line overview page for Companions in ESO. Below you can find all the skills available in the Fighters Guild skill line for Companions. Each skill also has its own individual page with more detailed information.
Fighters Guild companion skill line - ESO
Category: Guild
Companions that can use this skill line
The following companions can use the Fighters Guild skill line.
Skills
Fighters Guild

Cast time: 0.366 second
Target: Enemy
Maximum range: 28 meters
Effect
Companion fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing 4950 Physical Damage.
Deals double damage if the enemy is an Undead, Daedra, or Werewolf.
Fighters Guild

Cast time: 0.433 second
Target: Area
Duration: 8 seconds
Radius: 5 meters
Effect
Companion brands the earth underneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they and their allies take by 20%.
If the attacker is an Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%.
Fighters Guild

Cast time: 0.366 second
Target: Self
Duration: 6.5 seconds
Effect
Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 6.5 seconds.
When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 2475 Physical Damage.