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SKILL LINE

VAMPIRE

VAMPIRE

Category: World
Other skill lines in World : Excavation, Legerdemain, Scrying, Soul Magic and Werewolf

The Vampire skill-line is part of the "World" category in the Elder Scrolls Online. The Vampire skill-line has active skills and passives, as well as four different Vampire stages. The Ultimate transforms you into a Vampire Lord for a short duration.

How do you unlock the Vampire skill-line?


There are three different ways how you can get Vampirism in the Elder Scrolls Online. You can simply purchase Vampirism via Crown Store, this will instantly turn you into a Vampire. You can get infected by another player or via a Bloodfiend NPC, once infected you have the debuff “Noxiphilic Sanguivoria/Vampirism” on you. With this debuff you can go to one of the three Vampire Shrines to complete the quest and turn into a Vampire.

For a detailed explanation please visit the Vampire Guide.

How do you level up the Vampire skill-line?


To level up the Vampire skill-line in the Elder Scrolls Online you have to simply kill enemies or complete quests to earn experience. Slotting several Vampire skills on your bar will increase the experienced gained towards the Vampire skill-line in ESO. In theory you can become a Vampire and forget about it, at some point you will reach the maximum level, please be aware that there are drawbacks to being a Vampire.

The damage numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.
Ultimate abilities
Blood Scion header Blood Scion Blood Scion
Blood Scion header
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
arrow Perfect Scion header Perfect Scion Perfect Scion
arrow Perfect Scion header
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks.

You ascend to Vampire Stage 5.
arrow Swarming Scion header Swarming Scion Swarming Scion
arrow Swarming Scion header
Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 870 Magic Damage every 1 second.

Bats swarm around you and deal damage to enemies that come close.
Active abilities
Eviscerate header Eviscerate Eviscerate
Eviscerate header
Rend an enemy, dealing 2323 Magic Damage. Deals up to 33% more damage based on your missing Health.
arrow Arterial Burst header Arterial Burst Arterial Burst
arrow Arterial Burst header
Rend an enemy, dealing 2399 Magic Damage. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike.

Will always be a Critical Strike if you cast it while under half Health.
arrow Blood for Blood header Blood for Blood Blood for Blood
arrow Blood for Blood header
Rend an enemy, dealing 2323 Magic Damage. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 5 seconds.

Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration.
Blood Frenzy header Blood Frenzy Blood Frenzy
Blood Frenzy header
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 630. While toggled on, the Health cost of this ability increases by 20% every second and you cannot be healed by anyone other than yourself.
arrow Sated Fury header Sated Fury Sated Fury
arrow Sated Fury header
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 630. While toggled on, the Health cost of this ability increases by 20% every second and you cannot be healed by anyone other than yourself. When you toggle this ability off, you heal for 33% of the total Health cost you spent while it was toggled on.

When you toggle the ability off, you heal for a portion of the Health cost you spent.
arrow Simmering Frenzy header Simmering Frenzy Simmering Frenzy
arrow Simmering Frenzy header
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 660. While toggled on, the Health cost of this ability increases by 20% and Weapon and Spell Damage bonus increases by 10% every second. You also cannot be healed by anyone other than yourself.

The Weapon and Spell Damage bonus also increases the longer it remains toggled on.
Vampiric Drain header Vampiric Drain Vampiric Drain
Vampiric Drain header
Siphon away your enemies' vitality, dealing 580 Magic Damage and healing you for 23% of your missing Health every 1 second for 3 seconds.
arrow Drain Vigor header Drain Vigor Drain Vigor
arrow Drain Vigor header
Siphon away your enemies' vitality, dealing 599 Magic Damage, healing you for 23% of your missing Health, and restoring 5% of your missing Stamina every 1 second for 3 seconds.

Restores a portion of your missing Stamina.
arrow Exhilarating Drain header Exhilarating Drain Exhilarating Drain
arrow Exhilarating Drain header
Siphon away your enemies' vitality, dealing 599 Magic Damage, healing you for 23% of your missing Health, and generating 4 Ultimate every 1 second for 3 seconds.

Generates Ultimate.
Mesmerize header Mesmerize Mesmerize
Mesmerize header
Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked.
arrow Hypnosis header Hypnosis Hypnosis
arrow Hypnosis header
Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked.

Affects all enemies around you.
arrow Stupefy header Stupefy Stupefy
arrow Stupefy header
Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by 53% for 5 seconds.

Enemies are snared after the stun ends.
Mist Form header Mist Form Mist Form
Mist Form header
Dissolve into a dark mist, reducing your damage taken by 75% for as long as you maintain the channel. Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Recovery stats are disabled.
arrow Blood Mist header Blood Mist Blood Mist
arrow Blood Mist header
Dissolve into a bloody mist, reducing your damage taken by 75% for as long as you maintain the channel. While in this form you deal 398 Magic Damage every 1 second to enemies around you and heal for the damage caused. Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed by any other ability and your Recovery stats are disabled.

Deals damage to enemies around you and heals for the damage caused.
arrow Elusive Mist header Elusive Mist Elusive Mist
arrow Elusive Mist header
Dissolve into a dark mist, reducing your damage taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for as long as you maintain the channel. Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Recovery stats are disabled.

Increases your Movement Speed.
Passive abilities
Feed header Feed Feed
Feed header
Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time. Stage 1/2/3/4 Health Recovery: -10%/-30%/-60%/-100% Flame Damage Taken: +5%/+8%/+13%/+20% Regular Ability Costs: +3%/+5%/+8%/+12% Vampire Ability Costs: -6%/-10%/-16%/-24%
Dark Stalker header Dark Stalker Dark Stalker
Dark Stalker header
Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by 50%.
Strike from the Shadows header Strike from the Shadows Strike from the Shadows
Strike from the Shadows header
When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by 300 for 6 seconds.
Blood Ritual header Blood Ritual Blood Ritual
Blood Ritual header
Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Undeath header Undeath Undeath
Undeath header
Reduces your damage taken by up to 30% based on your missing Health.
Unnatural Movement header Unnatural Movement Unnatural Movement
Unnatural Movement header
Reduces the cost of Sprint by 50%. If you continuously Sprint for 3 seconds you automatically become invisible.

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