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SKILL LINE

VAMPIRE

VAMPIRE
Category: World
Other skill lines in World : Excavation, Legerdemain, Scrying, Soul Magic and Werewolf
Ultimate abilities
Icon Blood Scion Blood Scion
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Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
arrow Icon Perfect Scion Perfect Scion
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Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks.

You ascend to Vampire Stage 5.
arrow Icon Swarming Scion Swarming Scion
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Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 341 Magic Damage every 1 second.

Bats swarm around you and deal damage to enemies that come close.
Active abilities
Icon Eviscerate Eviscerate
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Rend an enemy, dealing 821 Magic Damage. Deals up to 33% more damage based on your missing Health.
arrow Icon Arterial Burst Arterial Burst
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Rend an enemy, dealing 849 Magic Damage. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike.

Will always be a Critical Strike if you cast it while under half Health.
arrow Icon Blood for Blood Blood for Blood
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Rend an enemy, dealing 822 Magic Damage. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 5 seconds.

Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration.
Icon Blood Frenzy Blood Frenzy
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Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 630. While toggled on, the Health cost of this ability increases by 20% every second and you cannot be healed by anyone other than yourself.
arrow Icon Sated Fury Sated Fury
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Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 660. While toggled on, the Health cost of this ability increases by 20% every second and you cannot be healed by anyone other than yourself. When you toggle this ability off, you heal for 33% of the total Health cost you spent while it was toggled on.

When you toggle the ability off, you heal for a portion of the Health cost you spent.
arrow Icon Simmering Frenzy Simmering Frenzy
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Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 660. While toggled on, the Health cost of this ability increases by 20% and Weapon and Spell Damage bonus increases by 10% every second. You also cannot be healed by anyone other than yourself.

The Weapon and Spell Damage bonus also increases the longer it remains toggled on.
Icon Vampiric Drain Vampiric Drain
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Siphon away your enemies' vitality, dealing 204 Magic Damage and healing you for 23% of your missing Health every 1 second for 3 seconds.
arrow Icon Drain Vigor Drain Vigor
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Siphon away your enemies' vitality, dealing 211 Magic Damage, healing you for 23% of your missing Health, and restoring 5% of your missing Stamina every 1 second for 3 seconds.

Restores a portion of your missing Stamina.
arrow Icon Exhilarating Drain Exhilarating Drain
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Siphon away your enemies' vitality, dealing 211 Magic Damage, healing you for 23% of your missing Health, and generating 4 Ultimate every 1 second for 3 seconds.

Generates Ultimate.
Icon Mesmerize Mesmerize
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Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked.
arrow Icon Hypnosis Hypnosis
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Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked.

Affects all enemies around you.
arrow Icon Stupefy Stupefy
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Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by 53% for 5 seconds.

Enemies are snared after the stun ends.
Icon Mist Form Mist Form
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Dissolve into a dark mist, reducing your damage taken by 75% for as long as you maintain the channel. Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
arrow Icon Blood Mist Blood Mist
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Dissolve into a bloody mist, reducing your damage taken by 75% for as long as you maintain the channel. While in this form you deal 141 Magic Damage every 1 second to enemies around you and heal for the damage caused. Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed by any other ability and your Magicka Recovery is disabled.

Deals damage to enemies around you and heals for the damage caused.
arrow Icon Elusive Mist Elusive Mist
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Dissolve into a dark mist, reducing your damage taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for as long as you maintain the channel. Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.

Increases your Movement Speed.
Passive abilities
Icon Feed Feed
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Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time. Stage 1/2/3/4 Health Recovery: -10%/-30%/-60%/-100% Flame Damage Taken: +5%/+8%/+13%/+20% Regular Ability Costs: +3%/+5%/+8%/+12% Vampire Ability Costs: -6%/-10%/-16%/-24%
Icon Dark Stalker Dark Stalker
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Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by 50%.
Icon Strike from the Shadows Strike from the Shadows
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When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by 300 for 6 seconds.
Icon Blood Ritual Blood Ritual
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Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Icon Undeath Undeath
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Reduces your damage taken by up to 30% based on your missing Health.
Icon Unnatural Movement Unnatural Movement
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Reduces the cost of Sprint by 50%. If you continuously Sprint for 3 seconds you automatically become invisible.

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