Ancient and deadly clockwork automata are spilling forth from a mysterious magicka conduit, and you and your companions must enter the rift, discover the Clockwork City's Halls of Fabrication, and shut down the Assembly General. In the Halls of Fabrication, you and your team will uncover the secrets of Sotha Sil's experiments and put an end to the Fabricant threat. You will not be alone, however, as you will be assisted by the mysterious and powerful Dunmer sorcerer Divayth Fyr himself!
To access this zone you must own the Morrowind DLC.
This Trial is located in Vvardenfell
(2 items) Adds 1206 Maximum Health (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 4% Healing Taken (5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
(2 items) Adds 129 Magicka Recovery (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 4% Healing Done (5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
(2 items) Adds 1096 Maximum Magicka (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
(2 items) Adds 1096 Maximum Stamina (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
Defeat one Hunter-Killer Fabricant while the other still has at least half of its health remaining, before defeating the remaining Fabricant in Veteran Halls of Fabrication.
Complete Veteran Halls of Fabrication after resetting the circuit breaker and empowering the Assembly General, all within 40 minutes of entering Abanabi Cave and without suffering a group member death.
Complete Veteran Halls of Fabrication after resetting the circuit breaker and empowering the Assembly General, all without suffering a group member death.