Ultimate abilities | ||
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Burn an enemy from the inside with soulfire, dealing 9912 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. | |
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Burn an enemy from the inside with soulfire, dealing 9918 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 1606 Magic Damage to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.
Upon completion, deals damage to all enemies near your target. |
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Burn an enemy from the inside with soulfire, dealing 13656 Magic Damage over 6 seconds.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.
Increases the duration of the channel and number of ticks. |
Active abilities |
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Lay claim to an enemy's soul, dealing 1224 Magic Damage or 2328 Physical Damage over 10 seconds. The damage dealt is based on your highest offensive stats. Fills an empty Soul Gem if an affected enemy dies. | |
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Lay claim to an enemy's soul, dealing 1230 Magic Damage or 2328 Physical Damage over 10 seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies, you fill an empty Soul Gem and heal for 1748. You also restore 1591 Magicka and 3012 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Also restore Health, Magicka, and Stamina if enemy dies while affected. |
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Lay claim to enemy souls, dealing 822 Magic Damage or 1554 Physical Damage to the target and any other nearby enemies over 10 seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Affects additional enemies near your initial target, but for less total damage. Reduces the cost as the ability ranks up. |
Passive abilities |
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When your Health drops below 20% your soul explodes, dealing 874 Magic Damage to enemies within 8 meters of you. This effect can occur once every 2 minutes. | |
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Allows you to revive once every 1 hour without spending a Soul Gem. | |
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Killing an enemy with a Weapon ability has a 10% chance of automatically filling an empty Soul Gem. |