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SKILL LINE

TWO HANDED

TWO HANDED

Category: Weapon
Other skill lines in Weapon : Bow, Destruction Staff, Dual Wield, One Hand and Shield and Restoration Staff

The Two-Handed skill-line is part of the "Weapons" category in the Elder Scrolls Online. The Two-Handed skill-line has active skills that you can activate during combat and passive skills that are always active as long as you have a Two-Handed weapon slotted. The skill-line is also often referred to as 2-Handed (2H).

How do you unlock the Two-Handed skill-line?


The Two-Handed skill-line is granted to you after killing an enemy with a Two-Handed weapon. You can use any random Two-Handed weapon that you bought or picked up from a monster to uncover the Two-Handed skill-line. 

How do you level up the Two-Handed skill-line?


To level up the Two-Handed skill-line  in the Elder Scrolls Online you have to either equip a Two-Handed weapon or slot skills from the Two-Handed skill-line. Having more Two-Handed skills slotted on your active bar will increase the amount of experience that you gain towards the skill-line. To level up the Two-Handed skill-line, you can simply kill monsters or complete quests to gain experience points. Reading books from bookshelves in the Elder Scrolls Online can also sometimes increase your level in the Two-Handed skill-line.

The damage numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.

Ultimate abilities
Berserker Strike header Berserker Strike Berserker Strike
Berserker Strike header
Strike at an enemy with a vicious blow, dealing 3486 Physical Damage to them and all nearby enemies This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds.
arrow Berserker Rage header Berserker Rage Berserker Rage
arrow Berserker Rage header
Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration.

You are immune to all disabling, snare, and immobilization effects for the duration.
arrow Onslaught header Onslaught Onslaught
arrow Onslaught header
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds.

Now grants Penetration for your direct attacks rather than Resistances, but for a shorter duration.
Active abilities
Uppercut header Uppercut Uppercut
Uppercut header
Slam an enemy with an upward swing, dealing 2672 Physical Damage.
arrow Dizzying Swing header Dizzying Swing Dizzying Swing
arrow Dizzying Swing header
Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.

Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.
arrow Wrecking Blow header Wrecking Blow Wrecking Blow
arrow Wrecking Blow header
Slam an enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower for 3 seconds, increasing the damage of your Light and Heavy Attacks by 40%.

Grants you Empower after casting.
Critical Charge header Critical Charge Critical Charge
Critical Charge header
Launch across the earth and smash an enemy, dealing 1392 Physical Damage. This attack is always a Critical Strike.
arrow Critical Rush header Critical Rush Critical Rush
arrow Critical Rush header
Launch across the earth and smash an enemy, dealing 1438 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike.

Deals more damage based on the distance traveled.
arrow Stampede header Stampede Stampede
arrow Stampede header
Launch across the earth and smash an enemy, dealing 1799 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 490 Physical Damage to all enemies in the area every 1 second for 10 seconds.

The charge now deals more damage and in an area around the target, and leaves residual damage at the impact area.
Cleave header Cleave Cleave
Cleave header
Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you.
arrow Brawler header Brawler Brawler
arrow Brawler header
Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1679 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%.

Grants a damage shield which increases in strength for each enemy hit.
arrow Carve header Carve Carve
arrow Carve header
Focus your strength into a mighty swing, dealing 1742 Bleed Damage to enemies in front of you, and causing them to bleed for an additional 1790 Bleed Damage over 10 seconds.

Converts into Bleed Damage and applies a bleed over time to enemies hit.
Reverse Slash header Reverse Slash Reverse Slash
Reverse Slash header
Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health.
arrow Executioner header Executioner Executioner
arrow Executioner header
Spin around and strike an enemy down, dealing 1199 Physical Damage. Deals up to 400% more damage to enemies with less than 50% Health.

Increases the amount of bonus damage dealt to low health targets.
arrow Reverse Slice header Reverse Slice Reverse Slice
arrow Reverse Slice header
Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Other enemies nearby take 78% of the damage inflicted to the primary target.

Other enemies nearby take a percentage of the damage inflicted to the primary target.
Momentum header Momentum Momentum
Momentum header
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds.
arrow Forward Momentum header Forward Momentum Forward Momentum
arrow Forward Momentum header
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.

Reduces the cost and provides a brief immunity to snares and immobilizations.
arrow Rally header Rally Rally
arrow Rally header
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%.

Also heals you when the effect expires.
Passive abilities
Forceful header Forceful Forceful
Forceful header
Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target.
Heavy Weapons header Heavy Weapons Heavy Weapons
Heavy Weapons header
Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by 284. Axes increase your Critical Damage done by 12%. Maces increase your Armor Penetration by 3300.
Balanced Blade header Balanced Blade Balanced Blade
Balanced Blade header
Reduces the Stamina cost of your Two-Handed abilities by 15%.
Follow Up header Follow Up Follow Up
Follow Up header
When you complete a fully-charged Heavy Attack, your next direct damage attack used within 7 seconds deals an additional 10% damage.
Battle Rush header Battle Rush Battle Rush
Battle Rush header
Increases your Stamina Recovery by 30% for 10 seconds after killing a target.

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