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SKILL LINE

TWO HANDED

TWO HANDED

Category: Weapon
Other skill lines in Weapon : Bow, Destruction Staff, Dual Wield, One Hand and Shield and Restoration Staff

The Two-Handed skill-line is part of the "Weapons" category in the Elder Scrolls Online. The Two-Handed skill-line has active skills that you can activate during combat and passive skills that are always active as long as you have a Two-Handed weapon slotted. The skill-line is also often referred to as 2-Handed (2H).

How do you unlock the Two-Handed skill-line?


The Two-Handed skill-line is granted to you after killing an enemy with a Two-Handed weapon. You can use any random Two-Handed weapon that you bought or picked up from a monster to uncover the Two-Handed skill-line. 

How do you level up the Two-Handed skill-line?


To level up the Two-Handed skill-line  in the Elder Scrolls Online you have to either equip a Two-Handed weapon or slot skills from the Two-Handed skill-line. Having more Two-Handed skills slotted on your active bar will increase the amount of experience that you gain towards the skill-line. To level up the Two-Handed skill-line, you can simply kill monsters or complete quests to gain experience points. Reading books from bookshelves in the Elder Scrolls Online can also sometimes increase your level in the Two-Handed skill-line.

The damage numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.

Ultimate abilities
Icon Berserker Strike Berserker Strike
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Strike at an enemy with a vicious blow, dealing 4586 Physical Damage to them and all nearby enemies This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds.
arrow Icon Berserker Rage Berserker Rage
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Strike at an enemy with a vicious blow, dealing 4737 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration.

You are immune to all disabling, snare, and immobilization effects for the duration.
arrow Icon Onslaught Onslaught
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Strike at an enemy with a vicious blow, dealing 4586 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds.

Now grants Penetration for your direct attacks rather than Resistances, but for a shorter duration.
Active abilities
Icon Uppercut Uppercut
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Slam an enemy with an upward swing, dealing 3515 Physical Damage.
arrow Icon Dizzying Swing Dizzying Swing
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Slam an enemy with an upward swing, dealing 3632 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.

Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.
arrow Icon Wrecking Blow Wrecking Blow
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Slam an enemy with an upward swing, dealing 3632 Physical Damage. Grants you Empower for 3 seconds, increasing the damage of your Light and Heavy Attacks by 40%.

Grants you Empower after casting.
Icon Critical Charge Critical Charge
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Launch across the earth and smash an enemy, dealing 1833 Physical Damage. This attack is always a Critical Strike.
arrow Icon Critical Rush Critical Rush
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Launch across the earth and smash an enemy, dealing 1894 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike.

Deals more damage based on the distance traveled.
arrow Icon Stampede Stampede
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Launch across the earth and smash an enemy, dealing 1894 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 283 Physical Damage to all enemies in the area every 1 second for 10 seconds.

The charge now deals area damage, and leaves residual damage at the impact area.
Icon Cleave Cleave
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Focus your strength into a mighty swing, dealing 2292 Physical Damage to enemies in front of you.
arrow Icon Brawler Brawler
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Focus your strength into a mighty swing, dealing 2293 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 2140 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%.

Grants a damage shield which increases in strength for each enemy hit.
arrow Icon Carve Carve
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Focus your strength into a mighty swing, dealing 2293 Physical Damage to enemies in front of you, and causing them to bleed for an additional 2365 Bleed Damage over 10 seconds.

Applies a bleed over time to enemies hit.
Icon Reverse Slash Reverse Slash
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Spin around and strike an enemy down, dealing 1527 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health.
arrow Icon Executioner Executioner
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Spin around and strike an enemy down, dealing 1578 Physical Damage. Deals up to 400% more damage to enemies with less than 50% Health.

Increases the amount of bonus damage dealt to low health targets.
arrow Icon Reverse Slice Reverse Slice
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Spin around and strike an enemy down, dealing 1528 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Other enemies nearby take 78% of the damage inflicted to the primary target.

Other enemies nearby take a percentage of the damage inflicted to the primary target.
Icon Momentum Momentum
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Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds.
arrow Icon Forward Momentum Forward Momentum
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Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.

Reduces the cost and provides a brief immunity to snares and immobilizations.
arrow Icon Rally Rally
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Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1578 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%.

Also heals you when the effect expires.
Passive abilities
Icon Forceful Forceful
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Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target.
Icon Heavy Weapons Heavy Weapons
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Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by 284. Axes increase your Critical Damage and Critical Healing done by 8%. Maces increase your Armor Penetration by 3300.
Icon Balanced Blade Balanced Blade
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Reduces the Stamina cost of your Two-Handed abilities by 15%.
Icon Follow Up Follow Up
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When you complete a fully-charged Heavy Attack, your next direct damage attack used within 7 seconds deals an additional 10% damage.
Icon Battle Rush Battle Rush
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Increases your Stamina Recovery by 30% for 10 seconds after killing a target.

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