Cost: 2700 Stamina Cast time: 0.8 second Target: Enemy Maximum range: 7 meters Effect
Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds.
Hitting an enemy that is already Off Balance stuns them for 2 seconds.
Targets that are immune to Off Balance are snared by 40% for 2 seconds.
New effect
Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.