![Companion: Mirri Elendis - ESO header](/storage/headers/mirri-header-images-companion-e-s-o-header--q-b-vnz1.jpg)
Companion: Mirri Elendis - ESO
Companion: Mirri Elendis - ESO
Name: Mirri Elendis
Skills:
Skills:
Welcome to the Mirri Elendis Companion overview page. Below you can find a full list of all skills for Mirri Elendis. If you are looking for an in-depth guide on Mirri Elendis, please visit the Mirri Elendis Guide. Mirri Elendis can be unlocked in the Blackwood zone and is one of the first Companions in ESO.
Each skill line and skill also has their own individual page with more detailed information.
Guides
![header](/storage/headers/mirri-elendis-companion-blackwood-e-s-o-header-header-oc-z5-j2.jpg)
Mirri Elendis Companion Guide for ESO
You can find everything here regarding the companion Mirri Elendis, that was added with Blackwood into ESO!
![header](/storage/headers/mirri-elendis-leveling-guide-header-h-tclj-h.jpg)
The Best Mirri Elendis Leveling Guide for ESO!
This is the best Mirri Elendis Leveling Guide you can find out there, with grind spots that are fool proof!
Skills
Class: Deadly Assassin
![]() ![]() |
Companion flashes through the shadows and ambushes an enemy, dealing 5099 Magic Damage. | |
![]() ![]() |
Companion thrusts a magic blade with lethal precision to finish off an enemy, dealing 15296 Magic Damage. Used when the enemy is below 25% Health. | |
![]() ![]() |
Companion slashes an enemy, dealing 5099 Magic Damage and setting them Off Balance for 7 seconds. | |
![]() ![]() |
Companion marks an enemy and exposes their weakness, causing them to take 20% more damage for 3 seconds. While the enemy is exposed they build up to a single killing shot, unleashing a massive bolt that deals 15296 Physical Damage. |
Class: Living Shade
![]() ![]() |
Companion terrifies nearby enemies, causing them to cower in fear for 4 seconds. | |
![]() ![]() |
Companion surrounds themselves in a phantasmic aura, dodging the next attack made against them while also reducing their damage taken by 20% for 8 seconds. Used when Companion is below 75% Health. | |
![]() ![]() |
Companion shrouds themselves in refreshing shadows, healing for 25% of their Max Health and becoming invisible for 3 seconds. Used when Companion is below 50% Health. |
Class: Soul Thief
![]() ![]() |
Companion steals an enemy's life force, dealing 2549 Magic Damage and healing themselves or an ally around them for 5099 Health. | |
![]() ![]() |
Companion siphons the vigor from the blood of enemies nearby, dealing 2549 Magic Damage and healing themselves and their allies for 2549 Health. | |
![]() ![]() |
Companion infuses an ally with blood, healing them for 7645 Health over 8 seconds. |
Weapon: Bow
![]() ![]() |
Companion fires a burst of arrows to pin enemies in front of them, dealing 2475 Physical Damage and immobilizing them for 4 seconds. | |
![]() ![]() |
Companion plants a masterfully aimed arrow in an enemy's vital spot, dealing 4950 Physical Damage. | |
![]() ![]() |
Companion shoots an arrow covered in Baandari poison at an enemy, dealing 2475 Poison Damage and an additional 7424 Poison Damage over 8 seconds. |
Weapon: Destruction Staff
![]() ![]() |
Companion blasts an enemy with magic, dealing 4950 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional 2475 Shock Damage to all other enemies around them. | |
![]() ![]() |
Companion slams their staff down to create an elemental wall in front of them, dealing 4941 Magic Damage over 8 seconds. | |
![]() ![]() |
Companion releases a surge of magic to enemies around them, dealing 4950 Magic Damage. Fire Nova applies the Burning status effect for 4 seconds. Frost Nova applies the Chill status effect for 4 seconds. Shock Nova applies the Concussion status effect for 4 seconds. |
Weapon: Dual Wield
![]() ![]() |
Companion floods an enemy with steel, battering them with five consecutive attacks that each deal 990 Physical Damage. | |
![]() ![]() |
Companion launches themselves in a lethal spin, dealing 2475 Physical Damage to nearby enemies. Deals triple damage to enemies below 25% Health. | |
![]() ![]() |
Companion envelops themselves in a ring of floating razors, dealing 990 Physical Damage to nearby enemies every 2 seconds for 8 seconds. The razors also shield them from attacks, reducing their damage taken by 20%. |
Weapon: One Hand and Shield
![]() ![]() |
Companion thrusts their weapon with disciplined precision at an enemy, dealing 2475 Physical Damage and taunting the enemy to attack them for 15 seconds. Used when the enemy is not already taunted. | |
![]() ![]() |
Companion rushes an enemy and rams them, stunning them for 4 seconds. | |
![]() ![]() |
Companion bolsters their defenses, granting a damage shield that absorbs up to 25% of their Max Health for 6 seconds. |
Weapon: Restoration Staff
![]() ![]() |
Companion shares their staff's life-giving energy, healing themselves and a nearby ally for 4950 Health over 8 seconds. | |
![]() ![]() |
Companion slams their staff down to activate its blessings, healing themselves and allies in front of them for 2475 Health. The blessing also grants 7000 Spell and Physical Resistance for 8 seconds. | |
![]() ![]() |
Companion calls on their staff's strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs 14850 damage over 6 seconds. Used when Companion or an ally is below 25% Health. |
Weapon: Two Handed
![]() ![]() |
Companion slams an enemy with an upward swing and sends them flying, dealing 4950 Physical Damage, stunning them for 2.5 seconds, and knocking them back 4 meters. | |
![]() ![]() |
Companion slices all enemies in front of them with a mighty swing, dealing 2475 Physical Damage and an additional 2472 Physical Damage over 6 seconds. | |
![]() ![]() |
Companion spins around and strikes an enemy down, dealing 14850 Physical Damage. Used when the enemy is below 25% Health. |
Armor: Heavy Armor
![]() ![]() |
Companion becomes an unstoppable defender, blocking and reflecting all attacks for 5 seconds. Used when Companion is below 75% Health and is fighting a difficult monster. | |
![]() ![]() |
Increases healing received by 1% for each piece of Heavy Armor equipped. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. |
Armor: Light Armor
![]() ![]() |
Companion focuses their magical energies inward, resetting the cooldown of all their other abilities. | |
![]() ![]() |
Increases healing done by 1% for each piece of Light Armor equipped. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current cooldown: 12 seconds. |
Armor: Medium Armor
![]() ![]() |
Companion disappears in a puff of smoke, healing to full Health and becoming invisible for 6 seconds. Used when Companion is below 50% Health. | |
![]() ![]() |
Increases damage done by 1% for each piece of Medium Armor equipped. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current cooldown: 8 seconds. |
Guild: Fighters Guild
![]() ![]() |
Companion fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing 4950 Physical Damage. Deals double damage if the enemy is an Undead, Daedra, or Werewolf. | |
![]() ![]() |
Companion brands the earth underneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they and their allies take by 20%. If the attacker is an Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%. | |
![]() ![]() |
Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 6.5 seconds. When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 2475 Physical Damage. |
Guild: Mages Guild
![]() ![]() |
Companion calls a comet down from the constellations to blast an enemy, dealing 4950 Flame Damage. | |
![]() ![]() |
Companion envelops an ally with stabilizing magic, healing them for 7420 Health over 8 seconds. | |
![]() ![]() |
Companion barters with Oblivion for power, generating 50 Ultimate. |
Guild: Undaunted
![]() ![]() |
Companion conjures a fountain of blood to sustain themselves and allies around it, healing for 291 Health every 1 second for 16 seconds. Allies near the fountain can activate the Crimson Funnel synergy, healing for 50% of their Max Health. | |
![]() ![]() |
Companion surrounds themselves with a whirlwind of bones, granting a damage shield for 30% of their Max Health for 6 seconds. While the damage shield holds, an ally near them can activate the Bone Aegis synergy, granting them a damage shield for 50% of their Max Health for 6 seconds. | |
![]() ![]() |
Companion ignites the fires of hate in an enemy's heart, dealing 2475 Magic Damage and taunting the enemy to attack them for 15 seconds. An ally targeting the enemy can activate the Savage Implosion synergy, causing the enemy to implode after 2 seconds dealing 2475 Magic Damage to them and other nearby enemies. Used when the enemy is not already taunted. |
Racial: Dark Elf Skills
![]() ![]() |
Increases damage done by 3% and healing done by 3%. |