Active abilities | ||
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Blood Altar
Blood Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. | |
Overflowing Altar
Overflowing Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them.
Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
The synergy heals allies for more. Reduces the cost as the ability ranks up. |
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Sanguine Altar
Sanguine Altar |
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them.
Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Increases the duration and reduces the cost. |
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Trapping Webs
Trapping Webs |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. | |
Shadow Silk
Shadow Silk |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1799 Physical Damage. After 10 seconds the webs explode, dealing 2399 Poison Damage to enemies within.
A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds.
The synergy summons a more powerful spider, which deals additional damage over time. |
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Tangling Webs
Tangling Webs |
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within.
A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage.
The synergy also fears the enemy. |
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Inner Fire
Inner Fire |
Ignite the fires of hate in an enemy's heart, dealing 1045 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. | |
Inner Beast
Inner Beast |
Ignite the fires of hate in an enemy's heart, dealing 2160 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%.
An ally targeting the enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies.
Converts into a Stamina ability and deals increased Physical Damage. Applies Minor Vulnerability and Maim to the enemy. |
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Inner Rage
Inner Rage |
Ignite the fires of hate in an enemy's heart, dealing 1079 Flame Damage and taunting them to attack you for 15 seconds.
Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies.
The synergy can now be activated by up to 3 allies. |
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Bone Shield
Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. | |
Bone Surge
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health.
An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%.
Upgrades the synergy to grant Major Vitality. |
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Spiked Bone Shield
Spiked Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health.
An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds.
Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. |
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Necrotic Orb
Necrotic Orb |
Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 316 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. | |
Energy Orb
Energy Orb |
Project a globe of regeneration that slowly floats forward, healing for 489 Health every 1 second to you and nearby allies.
An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher.
The orb heals allies instead of damaging enemies and moves faster. |
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Mystic Orb
Mystic Orb |
Project a globe of annihilation that slowly floats forward, dealing 326 Magic Damage every 1 second to nearby enemies.
While the orb is active you gain 100 Health, Magicka, and Stamina Recovery.
An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.
Increases your Health, Magicka, and Stamina Recovery while active. |
Passive abilities |
Undaunted Command
Undaunted Command |
Activating a synergy restores 4% of your Max Health, Stamina, and Magicka. Health 480 Stamina, and 480 Magicka. | |
Undaunted Mettle
Undaunted Mettle |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. |