Minor Lifesteal - ESO
Minor Lifesteal is a debuff and gives health to you and allies who damage the affected target.
Name:
Minor Lifesteal
Effect:
Heals 600 Health every second for you and allies who damage the target
Skills that apply Minor Lifesteal
Undaunted

Cost: 4320 Health
Target: Area
Duration: 30 seconds
Radius: 28 meters
Effect
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them.
Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Restoration Staff

Target: Enemy
Duration: 24 seconds
Maximum range: 28 meters
Effect
Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Green Balance

Cost: 2700 Magicka
Target: Area
Duration: 10 seconds
Radius: 28 meters
Effect
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second.
The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy.
New effect
Minor Lifesteal is applied to attackers.
Undaunted

Cost: 4050 Health
Target: Area
Duration: 30 seconds
Radius: 28 meters
Effect
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them.
Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
New effect
The synergy heals allies for more. Reduces the cost as the ability ranks up.
Restoration Staff

Target: Enemy
Duration: 30 seconds
Maximum range: 28 meters
Effect
Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
When you or an ally hits the target, they gain Minor Expedition, which increases their Movement Speed by 15% for 4 seconds.
New effect
Allies who hit the enemy target also gain Minor Expedition.
Soldier of Apocrypha

Cost: 1620 Magicka
Target: Enemy
Duration: 15 seconds
Maximum range: 22 meters
Effect
Craft a rune that deals 1161 Magic Damage and heals you for 1706 Health, scaling off your Max Health.
You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them.
The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux.
New effect
Heal yourself and apply Minor Lifesteal.
Undaunted

Cost: 2160 Health
Target: Area
Duration: 40 seconds
Radius: 28 meters
Effect
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them.
Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
New effect
Increases the duration and reduces the cost.
Restoration Staff

Target: Enemy
Duration: 30 seconds
Maximum range: 28 meters
Effect
Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy for 30 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
New effect
Also applies Minor Magickasteal to the enemy.
Armor sets that apply Minor Lifesteal
Overland
Level 50 - CP 160

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Done
(5 items) Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Done
(5 items) Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.