Major Berserk - ESO
Major Berserk is a buff and increases all damage done.
Name:
Major Berserk
Effect:
Increases all damage done by 10%
Skills that grant Major Berserk
Ardent Flame

Cost: 3780 Magicka
Target: Enemy
Maximum range: 22 meters
Effect
Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1438 Flame Damage.
Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds.
This attack cannot be dodged or reflected.
New effect
Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting.
Daedric Summoning

Cost: 200 Ultimate
Target: Ground
Duration: 15 seconds
Maximum range: 28 meters
Radius: 6 meters
Effect
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second.
An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
New effect
Increases the health and damage of the atronach.
Werewolf

Cost: 5063 Magicka
Target: Self
Effect
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage.
While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
New effect
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken.
Assassination

Cost: 2700 Magicka
Target: Enemy
Duration: 20 seconds
Maximum range: 50 meters
Effect
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by 10% for 10 seconds.
You can only have one Reaper's Mark active at a time.
New effect
If the marked enemy dies, you gain Major Berserk, increasing your damage done.
Daedric Summoning

Cost: 200 Ultimate
Target: Ground
Duration: 15 seconds
Maximum range: 28 meters
Radius: 8 meters
Effect
Summon an immobile storm atronach at the target location. Its arrival deals 2323 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it.
Enemies hit are afflicted with the Concussion status effect.
An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
New effect
The atronach now uses a powerful area of effect attack, which always applies Concussion.
Daedric Summoning

Cost: 200 Ultimate
Target: Ground
Duration: 15 seconds
Maximum range: 28 meters
Radius: 6 meters
Effect
Summon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second.
An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
Two Handed

Cost: 2700 Stamina
Cast time: 0.8 second
Target: Enemy
Maximum range: 7 meters
Effect
Slam an enemy with an upward swing, dealing 2760 Physical Damage.
Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%.
New effect
Grants you Empower and Major Berserk after casting.
Armor sets that grant Major Berserk
Dungeon
Level 50 - CP 160

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
Dungeon
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. While you have an aura of wrath, group members within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. While you have an aura of wrath, group members within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.
Mythic
Level 50 - CP 160

(1 item) While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430.
The damage resistance does not apply while Serpent's Rebuke is active.
Craftable
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack grants you Major Berserk for 4 seconds, increasing your damage done by 10%. This effect can occur once every 1 second.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack grants you Major Berserk for 4 seconds, increasing your damage done by 10%. This effect can occur once every 1 second.
Mythic
Level 50 - CP 160

(1 item) While in combat, you gain one of five random Major buffs which changes every 10 seconds. Enemies within 12 meters of you gain one of five random Minor debuffs depending on which buff you have. The available effects are:
Major Berserk and Minor Maim
Major Resolve and Minor Breach
Major Force and Minor Brittle
Major Evasion and Minor Vulnerability
Major Courage and Minor Cowardice
Craftable
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.