Nix-Hound's Howl Dungeon |
Nix-Hound's Howl Dungeon |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Adds 129 Weapon and Spell Damage (4 items) Adds 129 Weapon and Spell Damage (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 1 second Major Courage: 1 second |
Perfected Vestment of Olorime Trial |
Perfected Vestment of Olorime Trial |
(2 items) Adds 129 Magicka Recovery (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Magicka Recovery (5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds. |
Sea-Serpent's Coil Mythic |
Sea-Serpent's Coil Mythic |
(1 item) While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430.
The damage resistance does not apply while Serpent's Rebuke is active. |
Spell Power Cure Dungeon |
Spell Power Cure Dungeon |
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 1096 Maximum Magicka (4 items) Adds 129 Weapon and Spell Damage (5 items) When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430. |
The Saint and the Seducer Mythic |
The Saint and the Seducer Mythic |
(1 item) While in combat, you gain one of five random Major buffs which changes every 10 seconds. Enemies within 12 meters of you gain one of five random Minor debuffs depending on which buff you have. The available effects are:
Major Berserk and Minor Maim
Major Resolve and Minor Breach
Major Force and Minor Brittle
Major Evasion and Minor Vulnerability
Major Courage and Minor Cowardice |
Vestment of Olorime Trial |
Vestment of Olorime Trial |
(2 items) Adds 129 Magicka Recovery (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Magicka Recovery (5 items) Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds. |