Gear up for a new 12-player Trial, Sanity's Edge. Venture within the
tormented mind of a Mages Guild recruit, saving them from a fate worse
than death.
Gather your party and work together to overcome challenging boss
mechanics, earn Trial-specific rewards, and claim your place atop the
leaderboards.
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1487 Offensive Penetration (5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1487 Offensive Penetration (5 items) Adds 657 Critical Chance, Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 129 Weapon and Spell Damage, While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
(2 items) Adds 1487 Armor (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1206 Maximum Health (5 items) Adds 1487 Armor, When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
(2 items) Adds 4% Healing Done (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Magicka Recovery (5 items) Adds 4% Healing Done, While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
(2 items) Adds 1487 Armor (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1206 Maximum Health (5 items) When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
(2 items) Adds 4% Healing Done (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Magicka Recovery (5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
Defeat all enemies in addition to Exarchanic Yaseyla, Archwizard Twelvane, and Ansuul the Tormentor without suffering a group member death in Veteran Sanity's Edge.
Defeat Exarchanic Yaseyla, Archwizard Twelvane, and Ansuul the Tormentor along with all their hostile followers after raising the challenge banner for each of them, without suffering a group member death, within 30 minutes of entering Veteran Sanity's Edge.
Defeat all enemies in addition to Exarchanic Yaseyla, Archwizard Twelvane, and Ansuul the Tormentor in Veteran Sanity's Edge within 30 minutes. Your time begins when you enter Vanton's Nightmare.