![Test of Resolve Set header](/storage/headers/sets-by-trial-category-e-s-o-banner-picture-header-x-v-myk-b.jpg)
Test of Resolve Set
Test of Resolve Set
Trial
Level 50 - CP 160
![Test of Resolve Trial Armor Set Icon icon](/storage/icons/gear_clandreamcarver_heavy_head_a.png)
Test of Resolve
(2 items) Adds 1487 Armor(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
Jewels
Weapons
Heavy Armor
Name: Test of ResolveWeapons
Heavy Armor
Type: Trial
DLC Requirement: Necrom
Perfected version of this set: Perfected Test of Resolve
Location: Buffs Test of Resolve is an armor set in the Elder Scrolls Online that can be obtained in Sanity’s Edge. It is part of the Necrom DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Test of Resolve.
This armor set was discussed on Reddit. Learn what other players think about Test of Resolve.
Frequently asked questions
Which DLC do I need to obtain Test of Resolve in ESO?
To obtain Test of Resolve you must own the Necrom DLCWhere does Test of Resolve drop in ESO?
Test of Resolve drops in Sanity’s EdgeTest of Resolve in the news
![How Good Are the New Trial Sets in ESO Necrom?](/storage/news/hsw2fcBoWcd01108Cuctro92wOo37qbBZl5ceYMT.jpg)
How Good Are the New Trial Sets in ESO Necrom?
An overview and quick review of the new Trial sets in the Elder Scrolls Online's upcoming Necrom Chapter.
An overview and quick review of the new Trial sets in the Elder Scrolls Online's upcoming Necrom Chapter.
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Level 50 - CP 160
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Perfected Mantle of Siroria
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Weapon and Spell Damage, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times.
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Trial
Level 50 - CP 160
![Inventor's Guard Trial Armor Set Icon icon](/storage/icons/gear_clockwork_light_head_a.png)
Inventor's Guard
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
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Trial
Level 50 - CP 160
![Perfected Chaotic Whirlwind Trial Armor Set Icon icon](/storage/icons/gear_factotum_gear_factotum_1hsword_a.png)
Perfected Chaotic Whirlwind
(2 items) Adds 526 Critical Chance, When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed.![header](/storage/headers/kynes-aegis-trial-e-s-o-header-6ved-z-y_medium.jpg)
Trial
Level 50 - CP 160
![Perfected Roaring Opportunist Trial Armor Set Icon icon](/storage/icons/gear_seagiantlgt_helmet.png)
Perfected Roaring Opportunist
(2 items) Adds 1487 Offensive Penetration(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.