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Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds.
While slotted you gain Major Protection, reducing your damage taken by 10%.
Exposed enemies are also stunned. |
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Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%.
Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
Major Protection persists after leaving the area. |
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Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. | |
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Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing 682 Health every 1 second for 2 seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by 10%. This ability scales off your Max Health.
While slotted, your damage taken is reduced by 3%.
Gain Major Protection after casting. |
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Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.
While slotted you gain Major Protection, reducing your damage taken by 10%.
The flare lasts longer. |
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Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40% and increasing your Weapon and Spell Damage by 300 for 30 seconds.
You and nearby allies gain Major Protection, reducing your damage taken by 10%.
Increases your Weapon and Spell Damage after activating. |
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Twist a violent storm around you, dealing 580 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect.
You and nearby allies gain Major Protection, reducing your damage taken by 10%.
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. |
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Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds.
Gain Major Protection, reducing damage you take by 10% for 10 seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Gain Major Protection after casting, reducing your damage taken. |
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Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. | |
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Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. | |
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Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%.
Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
Enemies in the area take damage over time. |
![]() Coward's Gear PvP |
Coward's Gear PvP |
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Stamina Recovery (4 items) Adds 129 Stamina Recovery (5 items) Adds 250 Stamina Recovery, While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%. |
![]() Hagraven's Garden Dungeon |
Hagraven's Garden Dungeon |
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Health Recovery (4 items) Adds 4% Healing Taken (5 items) When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds. |
![]() Immortal Warrior Trial |
Immortal Warrior Trial |
(2 items) Adds 4% Healing Taken (3 items) Adds 1206 Maximum Health (4 items) Adds 4% Healing Taken (5 items) When you take damage while below 35% Health you gain Major Protection for 20 seconds, reducing your damage taken by 10%. This effect can occur once every 20 seconds. |
![]() Ironblood Dungeon |
Ironblood Dungeon |
(2 items) Adds 1206 Maximum Health (3 items) Adds 1487 Armor (4 items) Adds 1487 Armor (5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds. |
![]() Pirate Skeleton Monster Set |
Pirate Skeleton Monster Set |
(1 item) Adds 1487 Armor (2 items) When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds. |
![]() Steadfast Hero PvP |
Steadfast Hero PvP |
(2 items) Adds 1487 Armor (3 items) Adds 1487 Armor (4 items) Adds 1206 Maximum Health (5 items) When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds. |