Accelerate
Accelerate |
Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force for 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%. | |
Bird of Prey
Bird of Prey |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%.
Gain immunity to snares and immobilizations for 4 seconds.
While slotted you gain Minor Berserk, increasing your damage done by 5%.
Passively grants Minor Berserk while slotted. |
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Boundless Storm
Boundless Storm |
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 30 seconds.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.
Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. |
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Chains of Devastation
Chains of Devastation |
Launch a fiery chain to grasp and pull yourself to an enemy, dealing 1438 Flame Damage.
Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds.
This attack cannot be dodged or reflected.
Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting. |
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Channeled Acceleration
Channeled Acceleration |
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%.
Triples the duration, but adds a cast time. |
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Deceptive Predator
Deceptive Predator |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%.
Gain immunity to snares and immobilizations for 4 seconds.
While slotted you gain Minor Evasion, reducing damage from area attacks by 10%.
Passively grants Minor Evasion while slotted. |
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Elude
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage taken from area attacks by 20% for 20 seconds.
While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%.
Each piece of Medium Armor worn increases the duration of this ability.
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
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Elusive Mist
Elusive Mist |
Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration.
You gain Major Expedition and Major Evasion for 4 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%.
Casting again within 4 seconds costs 33% more Magicka.
Grants you Major Expedition and Major Evasion after reappearing. |
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Falcon's Swiftness
Falcon's Swiftness |
Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds. | |
Fiery Grip
Fiery Grip |
Launch a fiery chain to grasp and pull an enemy to you, dealing 1392 Flame Damage and taunting them for 15 seconds if they are not already taunted. Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected. | |
Fleet-Footed Gate
Fleet-Footed Gate |
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.
After teleporting, you gain Major Expedition for 5 seconds, increasing your Movement Speed by 30%.
Fleet-Footed Gate generates Crux each time you teleport.
Increases your Movement Speed after teleporting. |
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Frozen Retreat
Frozen Retreat |
Summon an ancient portal, which arms after 1.5 seconds.
When triggered the enemy is teleported to you if within range, immobilized for 3 seconds, and dealt 1799 Frost Damage.
An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds.
You can have up to 3 Frozen Retreats active at a time.
Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. |
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Hasty Retreat
Hasty Retreat |
Grants you Major Expedition for 4 seconds after you use Roll Dodge. Major Expedition increases your Movement Speed by 30%. | |
Padomaic Sprint
Padomaic Sprint |
Grants Major Expedition, increasing your Movement Speed by 30% for 12 seconds after killing an enemy with Blade of Woe. | |
Pariah's Resolve
Pariah's Resolve |
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for 20 seconds, increasing your Weapon Damage and Stamina Recovery by 20% and your Movement speed by 30%. Activating this ability removes all snares and immobilizations from you. | |
Path of Darkness
Path of Darkness |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path. | |
Quick Cloak
Quick Cloak |
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%.
Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters.
You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%.
Increases duration and grants Major Expedition for a short duration after casting. |
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Race Against Time
Race Against Time |
Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force for 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.
Grants immunity to snares and immobilizations for a short duration. |
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Rapid Maneuver
Rapid Maneuver |
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. | |
Refreshing Path
Refreshing Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path.
Heals 435 Health to you and allies in the area every 1 second.
Path also heals you and your allies and increases their Magicka and Stamina Recovery. |
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Retreating Maneuver
Retreating Maneuver |
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. Attacks from behind deal 15% less damage while this effect persists.
Attacks made against you from behind deal less damage while this effect persists. |
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Twisting Path
Twisting Path |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path.
Deals 377 Magic Damage to enemies in the target area every 1 second.
Reduces the cost and the path affects a larger conal area and deals damage. |
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Unrelenting Grip
Unrelenting Grip |
Launch a fiery chain to grasp and pull an enemy to you, dealing 1438 Flame Damage and taunting them for 15 seconds if they are not already taunted.
Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
If the target cannot be pulled, you restore 100% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
If the target cannot be pulled, you are refunded the Magicka cost. |
Adept Rider Craftable |
Adept Rider Craftable |
(2 items) Adds 1487 Armor (3 items) Adds 1487 Armor (4 items) Adds 1206 Maximum Health (5 items) Gain Major Gallop and Major Expedition at all times, increasing your Movement Speed and Mounted Speed by 30%. |
Coward's Gear PvP |
Coward's Gear PvP |
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Stamina Recovery (4 items) Adds 129 Stamina Recovery (5 items) Adds 250 Stamina Recovery, While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%. |
Dreugh King Slayer Dungeon |
Dreugh King Slayer Dungeon |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Adds 129 Weapon and Spell Damage (4 items) Adds 657 Critical Chance (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. |
False God's Devotion Trial |
False God's Devotion Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
Perfected False God's Devotion Trial |
Perfected False God's Devotion Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
Quick Serpent Trial |
Quick Serpent Trial |
(2 items) Adds 657 Critical Chance (3 items) Adds 1096 Maximum Stamina (4 items) Adds 1096 Maximum Stamina (5 items) Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |
Skooma Smuggler Overland |
Skooma Smuggler Overland |
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 129 Magicka Recovery (4 items) Adds 129 Weapon and Spell Damage (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%. |
Vicious Serpent Trial |
Vicious Serpent Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 657 Critical Chance (5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. |