Trial
Level 50 - CP 160
False God's Devotion
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Jewels
Weapons
Light Armor
Name: False God's DevotionWeapons
Light Armor
Type: Trial
DLC Requirement: Elsweyr
Perfected version of this set: Perfected False God's Devotion
Location: Buffs False God's Devotion is an armor set in the Elder Scrolls Online that can be obtained in Sunspire. It is part of the Elsweyr DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about False God's Devotion.
This armor set was discussed on Reddit. Learn what other players think about False God's Devotion.
Frequently asked questions
Which DLC do I need to obtain False God's Devotion in ESO?
To obtain False God's Devotion you must own the Elsweyr DLCWhere does False God's Devotion drop in ESO?
False God's Devotion drops in SunspireRelated
Trial
Level 50 - CP 160
Perfected Vestment of Olorime
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
Trial
Level 50 - CP 160
Perfected Arms of Relequen
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.
Trial
Level 50 - CP 160
Roaring Opportunist
(2 items) Adds 1487 Offensive Penetration(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
Trial
Level 50 - CP 160
Pillager's Profit
(2 items) Adds 4% Healing Done(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Magicka
(5 items) Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.