Trial
Level 50 - CP 160
Perfected Tooth of Lokkestiiz
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
Jewels
Weapons
Medium Armor
Name: Perfected Tooth of LokkestiizWeapons
Medium Armor
Type: Trial
DLC Requirement: Elsweyr
Imperfected version of this set: Tooth of Lokkestiiz
Location: Buffs Perfected Tooth of Lokkestiiz is an armor set in the Elder Scrolls Online that can be obtained in Sunspire. It is part of the Elsweyr DLC pack.
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This armor set was discussed on Reddit. Learn what other players think about Perfected Tooth of Lokkestiiz.
This armor set was discussed on Reddit. Learn what other players think about Perfected Tooth of Lokkestiiz.
Frequently asked questions
Which DLC do I need to obtain Perfected Tooth of Lokkestiiz in ESO?
To obtain Perfected Tooth of Lokkestiiz you must own the Elsweyr DLCWhere does Perfected Tooth of Lokkestiiz drop in ESO?
Perfected Tooth of Lokkestiiz drops in SunspireBuilds & Guides using the Perfected Tooth of Lokkestiiz set
- Powerful 2H Stamina Dragonknight Build for ESO (Elder Scrolls Online)
- Powerful 2H Stamina Necromancer Build for ESO (Elder Scrolls Online)
- Powerful 2H Stamina Sorcerer Build for ESO (Elder Scrolls Online)
- Powerful 2H Stamina Templar Build for ESO (Elder Scrolls Online)
- Powerful 2H Stamina Warden Build for ESO (Elder Scrolls Online)
- Powerful Stamina Dragonknight Build for ESO – Damage Dealer DPS
- Powerful Stamina Necromancer Build for ESO – Damage Dealer DPS
- Powerful Stamina Nightblade Build for ESO – Damage Dealer DPS
- Powerful Stamina Sorcerer Build for ESO – Damage Dealer DPS
- Powerful Stamina Templar Build for ESO – Damage Dealer DPS
- Powerful Stamina Warden Build for ESO – Damage Dealer DPS
- Powerful Werewolf Build for ESO – Damage Dealer DPS
Related
Trial
Level 50 - CP 160
Mantle of Siroria
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times.
Trial
Level 50 - CP 160
Perfected Transformative Hope
(2 items) Adds 4% Healing Done(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 4% Healing Done, While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
Trial
Level 50 - CP 160
Perfected Coral Riptide
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
Trial
Level 50 - CP 160
Roar of Alkosh
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy, you send a shockwave from your position that deals 318 Physical damage and an additional 1590 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.