Minor Intellect - ESO
Minor Intellect is a buff and increases your magicka recovery.
Name:
Minor Intellect
Effect:
Increases your Magicka Recovery by 15%
Skills that grant Minor Intellect
Curative Runeforms

Cost: 3780 Magicka
Target: Area
Duration: 20 seconds
Radius: 8 meters
Effect
Draw forth your tome and invoke the vigoratum of Hermaeus Mora to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%.
Green Balance

Cost: 4590 Magicka
Target: Cone
Radius: 20 meters
Effect
Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds.
New effect
Affected targets have increased Magicka and Stamina Recovery.
Restoring Light

Target: Area
Duration: 60 seconds
Radius: 28 meters
Effect
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%.
While slotted on either bar you gain these effects.
New effect
Increases the radius and duration.
Curative Runeforms

Cost: 3780 Magicka
Target: Area
Duration: 20 seconds
Radius: 8 meters
Effect
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%.
The vortex also heals you and your allies for 4631 Health over 20 seconds.
New effect
Heals you and your allies in the area over time.
Shadow

Cost: 3510 Magicka
Target: Area
Duration: 10 seconds
Radius: 17 meters
Effect
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path.
Heals 435 Health to you and allies in the area every 1 second.
New effect
Path also heals you and your allies and increases their Magicka and Stamina Recovery.
Daedric Summoning

Cost: 3780 Magicka
Target: Area
Duration: 10 seconds
Radius: 20 meters
Effect
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health.
New effect
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies.
Restoring Light

Target: Area
Radius: 12 meters
Effect
Consecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you for each corpse nearby.
While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%.
New effect
No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina.
Restoring Light

Target: Area
Duration: 20 seconds
Radius: 12 meters
Effect
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 20 seconds, increasing Health, Magicka, and Stamina Recovery by 15%.
While slotted on either bar you gain these effects.
Curative Runeforms

Cost: 3780 Magicka
Target: Area
Duration: 20 seconds
Radius: 8 meters
Effect
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%.
These effects cling to you and your allies for up to 10 seconds after leaving the vortex.
New effect
The effects remain on you and your allies for a short duration after leaving the area.
Armor sets that grant Minor Intellect
Mythic
Level 50 - CP 160

(1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.