Minor Courage - ESO
Minor Courage is a buff and increases weapon damage and spell damage.
Name:
Minor Courage
Effect:
Increases Weapon Damage and Spell Damage by 215
Skills that grant Minor Courage
Curative Runeforms

Cost: 3780 Magicka
Target: Area
Duration: 20 seconds
Radius: 8 meters
Effect
Draw forth your tome and invoke the vigoratum of Hermaeus Mora to conjure a vortex of eldritch power. Entering this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%.
Werewolf

Cost: 300 Ultimate
Cast time: 1 second
Target: Self
Duration: 30 seconds
Effect
Transform into a beast, fearing nearby enemies for 3 seconds.
While transformed, your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215.
While slotted, your Stamina Recovery is increased by 15%.
New effect
Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side.
Siphoning

Cost: 2983 Stamina
Target: Area
Duration: 30 seconds
Radius: 8 meters
Effect
Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies.
If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215.
New effect
Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you.
Curative Runeforms

Cost: 3780 Magicka
Target: Area
Duration: 20 seconds
Radius: 8 meters
Effect
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Entering this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%.
The vortex also heals you and your allies for 4631 Health over 20 seconds.
New effect
Heals you and your allies in the area over time.
Curative Runeforms

Cost: 3780 Magicka
Target: Area
Duration: 20 seconds
Radius: 8 meters
Effect
Draw forth your tome and invoke the enigmatum of Morian Zenas to conjure a vortex of eldritch power. Entering this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%.
These effects cling to you and your allies for up to 10 seconds after leaving the vortex.
New effect
The effects remain on you and your allies for a short duration after leaving the area.
Armor sets that grant Minor Courage
Trial
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
Dungeon
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215. This effect can occur once every 10 seconds.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215. This effect can occur once every 10 seconds.
Monster Set
Level 50 - CP 160

(1 item) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.
(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.
Mythic
Level 50 - CP 160

(1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.
Dungeon
Level 50 - CP 160

(2 items) Adds 4% Healing Taken
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery
(5 items) Adds 1890 Maximum Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery
(5 items) Adds 1890 Maximum Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
Trial
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
Overland
Level 50 - CP 160

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Healing yourself or an ally grants the target Minor Courage and Minor Force for 10 seconds, increasing their Weapon and Spell Damage by 215 and their Critical Damage done by 10%. This effect can occur once every 12 seconds per target.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Healing yourself or an ally grants the target Minor Courage and Minor Force for 10 seconds, increasing their Weapon and Spell Damage by 215 and their Critical Damage done by 10%. This effect can occur once every 12 seconds per target.