Minor Heroism - ESO
Minor Heroism is a buff and grants you ultimate points.
Name:
Minor Heroism
Effect:
Grants 1 Ultimate every 1.5 seconds
Skills that grant Minor Heroism
Curative Runeforms

Cost: 4590 Magicka
Target: Cone
Radius: 28 meters
Effect
Craft a series of virtuous Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for 1199 Health three times and generate Crux.
Healing a target under 50% Health grants them Minor Heroism for 6 seconds, generating 1 Ultimate every 1.5 seconds.
Each active Crux reduces the cost of this ability by 3%.
New effect
Healing low Health targets grants them Ultimate.
One Hand and Shield

Cost: 2970 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Surprise an enemy with a deep lunge, dealing 1438 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds.
You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds.
New effect
You gain Minor Heroism, increasing your Ultimate generation.
Armor sets that grant Minor Heroism
Overland
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1600 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1600 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Mythic
Level 50 - CP 160

(1 item) You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them.
Gain Minor Heroism while you are in combat.
Craftable
Level 50 - CP 160

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.
Class Sets
Level 50 - CP 160

(2 items) Adds 4% Healing Done
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.
Class: Warden
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery
(5 items) After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery
(5 items) After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.
Mythic
Level 50 - CP 160

(1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.
Class Sets
Level 50 - CP 160

(2 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(3 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(4 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(5 items) Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Class: Arcanist
(3 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(4 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(5 items) Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Dungeon
Level 50 - CP 160

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
Overland
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.