Dungeon
Level 50 - CP 160
Ritemaster's Bond
(2 items) Adds 129 Magicka Recovery(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
Jewels
Light Armor
Weapons
Name: Ritemaster's BondLight Armor
Weapons
Type: Dungeon
DLC Requirement: Scribes of Fate
Location: Buffs Champion Points that buff this armor set
- Arcane Supremacy (only while slotted)
- Blessed
- Eldritch Insight
- Endless Endurance (only while slotted)
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Tireless Discipline
- Untamed Aggression (only while slotted)
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Ritemaster's Bond.
This armor set was discussed on Reddit. Learn what other players think about Ritemaster's Bond.
Frequently asked questions
Which DLC do I need to obtain Ritemaster's Bond in ESO?
To obtain Ritemaster's Bond you must own the Scribes of Fate DLCWhere does Ritemaster's Bond drop in ESO?
Ritemaster's Bond drops in Bal SunnarRitemaster's Bond in the news
What's New in the ESO Scribes of Fate Update?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
Related
Dungeon
Level 50 - CP 160
Phylactery's Grasp
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Viper's Sting
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Martial melee attack, you deal an additional 928 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.