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DUNGEON

DUNGEON
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Aegis Caller
Dungeon
Aegis Caller
Dungeon
(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) When you deal critical melee damage, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 3730 Bleed Damage every 1 second. This effect can occur once every 12 seconds.
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Amber Plasm
Dungeon
Amber Plasm
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 276 Magicka Recovery, Adds 276 Stamina Recovery, Adds 276 Health Recovery
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Arkasis's Genius
Dungeon
Arkasis's Genius
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you drink a potion, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.
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Armor of Truth
Dungeon
Armor of Truth
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage to an enemy who is Off Balance, your Weapon Damage is increased by 460 for 10 seconds.
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Aspect of Mazzatun
Dungeon
Aspect of Mazzatun
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) When you take damage while under 30% Health, you heal for 10481 Health and restore 10481 Magicka and Stamina. This effect can occur once every 45 seconds.
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Auroran's Thunder
Dungeon
Auroran's Thunder
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 1487 Spell Penetration
(5 items) Dealing direct damage with a single target attack summons a cone of lightning from your chest for 3 seconds, dealing 1147 Shock Damage every 0.5 seconds to enemies in the cone. This effect can occur every 6 seconds.
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Azureblight Reaper
Dungeon
Azureblight Reaper
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy can only have one instance of Blight Seeds applied at a time. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.
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Bani's Torment
Dungeon
Bani's Torment
Dungeon
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 5 seconds. While tethered, you apply Major Maim to your enemy, reducing their damage done by 30%, and you gain Major Vitality, increasing your healing received by 30%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 14 seconds.
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Barkskin
Dungeon
Barkskin
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
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Blood Moon
Dungeon
Blood Moon
Dungeon
(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds
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Blooddrinker
Dungeon
Blooddrinker
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) Increases your Bleed damaging attacks by 33%.
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Bone Pirate's Tatters
Dungeon
Bone Pirate's Tatters
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 167.
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Brands of Imperium
Dungeon
Brands of Imperium
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
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Burning Spellweave
Dungeon
Burning Spellweave
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
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Caluurion's Legacy
Dungeon
Caluurion's Legacy
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal direct Critical Damage with a single target attack, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 14200 damage and applies a status effect. This effect can occur once every 10 seconds.
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Combat Physician
Dungeon
Combat Physician
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Crimson Twilight
Dungeon
Crimson Twilight
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 8220 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds.
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Crusader
Dungeon
Crusader
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
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Curse of Doylemish
Dungeon
Curse of Doylemish
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 12507 Physical Damage. This effect can occur once every 4 seconds.
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Dragon's Defilement
Dungeon
Dragon's Defilement
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1206 Maximum Health, When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Fracture and Minor Breach to all enemies near you, lowering their Physical and Spell Resistance by 1320. This effect can occur every 5 seconds.
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Draugr Hulk
Dungeon
Draugr Hulk
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 2550 Maximum Stamina
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Draugr's Rest
Dungeon
Draugr's Rest
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) When complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 19404 Health over 10 seconds. This effect can occur once every 10 seconds.
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Draugrkin's Grip
Dungeon
Draugrkin's Grip
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Spell Penetration
(4 items) Adds 129 Magicka Recovery
(5 items) Dealing direct damage to an enemy places a ghostly curse on your enemy for 6 seconds. Cursed enemies take 617 extra damage from all of your damage abilities. This effect can occur once every 9 seconds.
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Dreugh King Slayer
Dungeon
Dreugh King Slayer
Dungeon
(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) Gain Major Brutality at all times, increasing your Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
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Dro'Zakar's Claws
Dungeon
Dro'Zakar's Claws
Dungeon
(2 items) Adds 1487 Physical Penetration
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Stamina Recovery
(5 items) For every bleed effect you have on an enemy, increase your Weapon Damage by 133 against them.
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Duneripper's Scales
Dungeon
Duneripper's Scales
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) While you are blocking, your Physical and Spell Resistance are increased by 5310.
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Durok's Bane
Dungeon
Durok's Bane
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 8 seconds per enemy.
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Ebon Armory
Dungeon
Ebon Armory
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Increases your Max Health by 1000 for you and up to 11 other group members within 28 meters of you.
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Elemental Catalyst
Dungeon
Elemental Catalyst
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 3%. An enemy can only have one stack of each Elemental Weakness at a time.
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Embershield
Dungeon
Embershield
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 860 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds.
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Essence Thief
Dungeon
Essence Thief
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
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Flame Blossom
Dungeon
Flame Blossom
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1487 Spell Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 10614 Flame Damage to any enemy in its path and applying the Burning status effect.. This effect can occur once every 10 seconds.
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Frozen Watcher
Dungeon
Frozen Watcher
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Summon a blizzard around you while blocking, inflicting 1365 Frost Damage every 1 second to enemies within 6 meters. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.
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Gossamer
Dungeon
Gossamer
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally, you grant them Major Evasion for 1 second, reducing damage from area attacks by 25%.
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Grave Guardian
Dungeon
Grave Guardian
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430.
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Hagraven's Garden
Dungeon
Hagraven's Garden
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 30%. This effect can occur once every 30 seconds.
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Hand of Mephala
Dungeon
Hand of Mephala
Dungeon
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 50% and applying Minor Fracture to them, reducing their Physical Resistance by 1320. After 5 seconds the webs burst into venom, dealing 2693 Poison Damage. This effect can occur once every 5 seconds.
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Hanu's Compassion
Dungeon
Hanu's Compassion
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1963 Maximum Magicka, When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.
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Haven of Ursus
Dungeon
Haven of Ursus
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant you a shield that protects you and up to 5 group members within a 6 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.
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Heem-Jas' Retribution
Dungeon
Heem-Jas' Retribution
Dungeon
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 5 seconds, increasing your damage done by 25%.
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Hircine's Veneer
Dungeon
Hircine's Veneer
Dungeon
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you.
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Hiti's Hearth
Dungeon
Hiti's Hearth
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 1020 Health every 1 second and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds.
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Hollowfang Thirst
Dungeon
Hollowfang Thirst
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 833 Spell Critical
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 2523 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.
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Icy Conjuror
Dungeon
Icy Conjuror
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1487 Spell Penetration
(5 items) Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 21700 Frost Damage over 10 seconds. This effect can occur every 10 seconds.
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Ironblood
Dungeon
Ironblood
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have an 10% chance to turn your blood into pure iron and gain Major Protection for 10 seconds, reducing your damage taken by 30%, but your Movement Speed is reduced by 50%. This effect can occur once every 15 seconds.
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Jailbreaker
Dungeon
Jailbreaker
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
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Jailer's Tenacity
Dungeon
Jailer's Tenacity
Dungeon
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you lose 7000 or more Health from a single attack, you gain Major Vitality for 5 seconds, increasing your healing received by 30%.
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Jolting Arms
Dungeon
Jolting Arms
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you block an attack you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
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Jorvuld's Guidance
Dungeon
Jorvuld's Guidance
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.
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Knight-Errant's Mail
Dungeon
Knight-Errant's Mail
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 450 Weapon Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.
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Knightmare
Dungeon
Knightmare
Dungeon
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon Damage
(5 items) When you deal melee damage, you apply Minor Maim to all enemies within 8 meters of you for 2 seconds, reducing their damage done by 15%.
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Kraglen's Howl
Dungeon
Kraglen's Howl
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
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Lamia's Song
Dungeon
Lamia's Song
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you use an Ultimate ability, you and your group members within 20 meters of you heal for 25 Health and restore 25 Magicka and Stamina per point of the Ultimate's cost.
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Leeching Plate
Dungeon
Leeching Plate
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 1180 Poison damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created once every 5 seconds.
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Leviathan
Dungeon
Leviathan
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) Adds 1937 Weapon Critical
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Light Speaker
Dungeon
Light Speaker
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 600 Spell Damage to your Restoration Staff abilities.
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Magicka Furnace
Dungeon
Magicka Furnace
Dungeon
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.
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Medusa
Dungeon
Medusa
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) Adds 900 Spell Critical, Gain Minor Force at all times, increasing your Critical Damage by 10%.
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Mighty Glacier
Dungeon
Mighty Glacier
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5280. This effect can occur once every 10 seconds.
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Moon Hunter
Dungeon
Moon Hunter
Dungeon
(2 items) Adds 129 Spell Damage
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When your alchemical poison fires, increase your Spell Damage by 547 for 8 seconds.
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Netch's Touch
Dungeon
Netch's Touch
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 400 Spell Damage to your Shock Damage abilities.
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Nikulas' Heavy Armor
Dungeon
Nikulas' Heavy Armor
Dungeon
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you block a spell projectile, you have a 25% chance to reflect the spell back to the enemy.
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Noble Duelist's Silks
Dungeon
Noble Duelist's Silks
Dungeon
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack in melee range, you cause your Light and Heavy Attacks to deal an additional 1811 damage for 5 seconds. This effect can occur once every 5 seconds.
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Oblivion's Edge
Dungeon
Oblivion's Edge
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 20621 Health. The heal can occur once every 10 seconds.
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Overwhelming Surge
Dungeon
Overwhelming Surge
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 1114 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds.
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Pillar of Nirn
Dungeon
Pillar of Nirn
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 4718 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 23590 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
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Plague Slinger
Dungeon
Plague Slinger
Dungeon
(2 items) Adds 129 Weapon Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 5095 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds.
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Prayer Shawl
Dungeon
Prayer Shawl
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.
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Rattlecage
Dungeon
Rattlecage
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) Adds 171 Spell Damage, Gain Major Sorcery at all times, increasing your Spell Damage by 20%.
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Renald's Resolve
Dungeon
Renald's Resolve
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your healing taken by 1% and your Physical and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times.
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Sanctuary
Dungeon
Sanctuary
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1096 Maximum Magicka
(5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you.
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Savage Werewolf
Dungeon
Savage Werewolf
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1200 Physical Damage every 1 second for 4 seconds.
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Scathing Mage
Dungeon
Scathing Mage
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) When you deal direct damage, you have a 20% chance to increase your Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
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Scavenging Demise
Dungeon
Scavenging Demise
Dungeon
(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 11173 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 8%. This effect can occur every 10 seconds.
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Sergeant's Mail
Dungeon
Sergeant's Mail
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 129 Weapon Damage
(5 items) Increases the damage of your fully-charged Heavy Attacks by 2257.
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Sheer Venom
Dungeon
Sheer Venom
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage with an Execute ability you infect the enemy, dealing 8766 Poison damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target.
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Shroud of the Lich
Dungeon
Shroud of the Lich
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast an ability that costs resources while under 33% Magicka, your Magicka Recovery is increased by 1032 for 20 seconds. This effect can occur once every 1 minute.
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Spell Power Cure
Dungeon
Spell Power Cure
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 258.
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Spelunker
Dungeon
Spelunker
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spider Cultist Cowl
Dungeon
Spider Cultist Cowl
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 600 Spell Damage to your Destruction Staff abilities.
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Storm Master
Dungeon
Storm Master
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage for 20 seconds. This effect can occur once every 10 seconds
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Strength of the Automaton
Dungeon
Strength of the Automaton
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 400 Weapon Damage to your Physical Damage abilities.
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Sunderflame
Dungeon
Sunderflame
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 13600 Flame Damage over 10 seconds and apply Minor Breach and Minor Fracture to the enemy, reducing their Spell and Physical Resistance by 1320.
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Sword Dancer
Dungeon
Sword Dancer
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 600 Weapon Damage to your Dual Wield abilities.
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Talfyg's Treachery
Dungeon
Talfyg's Treachery
Dungeon
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) Increases Spell Damage by 372. Increase damage taken from Flame and Fighter's Guild abilities by 10%.
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The Ice Furnace
Dungeon
The Ice Furnace
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) When you deal Frost Damage, you deal an additional 1644 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.
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The Worm's Raiment
Dungeon
The Worm's Raiment
Dungeon
(2 items) Adds 129 Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you.
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Titanborn Strength
Dungeon
Titanborn Strength
Dungeon
(2 items) Adds 1487 Physical Penetration
(3 items) Adds 129 Weapon Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 110 Weapon Damage and 1240 Physical Penetration. This bonus doubles to 220 Weapon Damage and 2480 Physical Penetration when you are under 75% Health. This bonus quadruples to 440 Weapon Damage and 4960 Physical Penetration when you are under 50% Health.
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Toothrow
Dungeon
Toothrow
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) Adds 171 Weapon Damage, Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191.
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Tormentor
Dungeon
Tormentor
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.
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Trappings of Invigoration
Dungeon
Trappings of Invigoration
Dungeon
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
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Treasure Hunter
Dungeon
Treasure Hunter
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) Adds 171 Spell Damage, Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
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Tzogvin's Warband
Dungeon
Tzogvin's Warband
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 1487 Physical Penetration
(5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Weapon Critical by 134 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.
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Ulfnor's Favor
Dungeon
Ulfnor's Favor
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(4 items) Adds 4% Healing Taken
(5 items) Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
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Undaunted Bastion
Dungeon
Undaunted Bastion
Dungeon
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect can occur once every 10 seconds.
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Undaunted Infiltrator
Dungeon
Undaunted Infiltrator
Dungeon
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you use an ability that costs Magicka, you increase the damage of your Light and Heavy Attacks by 1685 for 10 seconds.
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Undaunted Unweaver
Dungeon
Undaunted Unweaver
Dungeon
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 833 Spell Critical
(5 items) When you use an ability that costs Stamina, you increase the damage of your Light and Heavy Attacks by 1685 for 10 seconds.
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Unleashed Terror
Dungeon
Unleashed Terror
Dungeon
(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 19734 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
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Vestments of the Warlock
Dungeon
Vestments of the Warlock
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 11350 Magicka. This effect can occur once every 45 seconds.
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Viper's Sting
Dungeon
Viper's Sting
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage with a melee attack, you deal an additional 6400 Poison Damage over 4 seconds. This effect can occur once every 4 seconds.
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Widowmaker
Dungeon
Widowmaker
Dungeon
(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 1096 Maximum Stamina
(5 items) When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 19728 Poison Damage over 5 seconds to all enemies within 5 meters.
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Z'en's Redress
Dungeon
Z'en's Redress
Dungeon
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Your Light Attacks apply the Touch of Z'en on enemies for 20 seconds. Enemies with the Touch of Z'en take an additional 1% more damage for each damage over time effect you've placed on them, up to 5%. You can only receive the benefit from one Touch of Z'en per enemy

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