Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it!
(2 items) Adds 1206 Maximum Health (3 items) Adds 1206 Maximum Health (4 items) Adds 4% Healing Taken (5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
(2 items) Adds 1096 Maximum Stamina (3 items) Adds 1096 Maximum Stamina (4 items) Adds 129 Weapon and Spell Damage (5 items) Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
(1 item) Adds 129 Weapon and Spell Damage (2 items) When you consecutively Light Attack 2 times, you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 560 but also increases the cost of your abilities by 8%. This effect can occur once every 6 seconds.
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 1096 Maximum Magicka (4 items) Adds 129 Weapon and Spell Damage (5 items) When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430.
Defeat the Adjudicator, the Empress Regent's Guard, the Planar Inhibitor, and Molag Kena in Veteran White-Gold Tower within 30 minutes of starting the dungeon. Timer starts when you enter Green Emperor Way.
In Veteran White-Gold Tower, become completely engulfed in flame by the Planar Inhibitor's Heat Stroke attack before it completes its Daedric Catastrophe attack. Then stay alive until the Planar Inhibitor is defeated.