Major Sorcery - ESO
Major Sorcery is a buff and increases spell damage. 
                Name: 
                Major Sorcery
            
            
                Effect: 
                Increases Spell Damage by 20%
            
        Skills that grant Major Sorcery
        Animal Companions
        
    
             
        Target: Self
Duration: 22 seconds
Effect
        
                    Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 22 seconds.
Every 5 seconds, the netch removes 1 negative effect from you. If no negative effects are removed you instead increase your damage done by 5% for 5 seconds.
        
        
        
    
        Aedric Spear
        
    
             
        Cost: 2295 Stamina
Cast time: 0.8 second
Target: Area
Radius: 8 meters
Effect
        
                    Launch a relentless assault, striking up to 6 enemies in front of you three times with your Aedric spear. The spear deals 919 Physical Damage per strike and reduces enemy Movement Speed by 40% for 0.5 seconds. Each strike has a 10% chance of applying the Sundered status effect.
Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds.
        
                    New effect
                Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and has a higher chance of applying the Sundered status effect.
            
        Animal Companions
        
    
             
        Target: Self
Duration: 25 seconds
Effect
        
                    Call a betty netch to your side, which restores 4416 Magicka to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
Every 5 seconds, the netch removes 1 negative effect from you. If no negative effects are removed you instead increase your damage done by 5% for 5 seconds.
        
                    New effect
                Restores Magicka every second while active.
            
        Animal Companions
        
    
             
        Target: Self
Duration: 25 seconds
Effect
        
                    Call a bull netch to your side, which restores 4416 Stamina to you over 25 seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
Every 5 seconds, the netch removes 1 negative effect from you. If no negative effects are removed you instead increase your damage done by 5% for 5 seconds
        
                    New effect
                Restores Stamina every second while active.
            
        Storm Calling
        
    
             
        Cost: 4050 Magicka
Target: Self
Duration: 33 seconds
Effect
        
                    Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds.
While active, dealing Critical Damage heals you for 3300 Health. This effect can occur once every 1 second.
        
                    New effect
                Increases the healing.
            
        Mages Guild
        
    
             
        Cost: 2430 Magicka
Target: Enemy
Duration: 20 seconds
Maximum range: 28 meters
Effect
        
                    Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds.
Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.
        
                    New effect
                You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up.
            
        Siphoning
        
    
             
        Cost: 3510 Magicka
Target: Area
Duration: 30 seconds
Radius: 8 meters
Effect
        
                    Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.
        
        
        
    
        Dual Wield
        
    
             
        Cost: 3780 Stamina
Target: Enemy
Maximum range: 22 meters
Effect
        
                    Fire a secret dagger from your sleeve at an enemy, dealing 1438 Physical Damage and marking them for 5 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 2160 Physical Damage.
Casting grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 40 seconds.
        
                    New effect
                Casting the ability again against the same target causes you to jump to them. Extends the duration of Major Brutality and Sorcery.
            
        Two Handed
        
    
             
        Cost: 3240 Stamina
Target: Self
Duration: 40 seconds
Effect
        
                    Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.
        
                    New effect
                Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations.
            
        Dual Wield
        
    
             
        Cost: 3780 Stamina
Target: Enemy
Maximum range: 22 meters
Effect
        
                    Fire a secret dagger from your sleeve at an enemy, dealing 1392 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
        
        
        
    
        Werewolf
        
    
             
        Cost: 5737 Magicka
Target: Self
Effect
                    |ce60000CRIMINAL ACT
        
                    Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina.
While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
        
        
        
    
        Werewolf
        
    
             
        Cost: 5737 Magicka
Target: Self
Effect
        
                    Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina.
You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds.
While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
        
                    New effect
                Increases the healing done and grants you Minor Endurance and Fortitude after casting.
            
        Werewolf
        
    
             
        Cost: 5063 Magicka
Target: Self
Effect
        
                    Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. 
If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage.
While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
        
                    New effect
                Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken.
            
        Earthen Heart
        
    
             
        Cost: 4320 Magicka
Target: Area
Duration: 60 seconds
Radius: 36 meters
Effect
        
                    Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 1 minute.
        
                    New effect
                Increases the duration and increases the radius.
            
        Herald of the Tome
        
    
             
        Cost: 4455 Magicka
Target: Self
Duration: 30 seconds
Effect
        
                    Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 935 Magic Damage and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%.
        
                    New effect
                Increases the frequency of damage.
            
        Earthen Heart
        
    
             
        Cost: 4050 Magicka
Target: Area
Duration: 30 seconds
Radius: 28 meters
Effect
        
                    Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.
You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%.
        
                    New effect
                You also gain Empower, and reduces the cost as the ability ranks up.
            
        Earthen Heart
        
    
             
        Cost: 4320 Magicka
Target: Area
Duration: 30 seconds
Radius: 28 meters
Effect
        
                    Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.
        
        
        
    
        Two Handed
        
    
             
        Cost: 3780 Stamina
Target: Self
Duration: 20 seconds
Effect
        
                    Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds.
        
        
        
    
        Siphoning
        
    
             
        Cost: 2983 Stamina
Target: Area
Duration: 30 seconds
Radius: 8 meters
Effect
        
                    Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies.
If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215.
        
                    New effect
                Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you.
            
        Storm Calling
        
    
             
        Cost: 4050 Magicka
Target: Area
Duration: 33 seconds
Radius: 18 meters
Effect
        
                    Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds.
While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds.
        
                    New effect
                The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing.
            
        Two Handed
        
    
             
        Cost: 3780 Stamina
Target: Self
Duration: 20 seconds
Effect
        
                    Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds.
You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%.
        
                    New effect
                Also heals you when the effect expires.
            
        Herald of the Tome
        
    
             
        Cost: 4455 Magicka
Target: Self
Duration: 30 seconds
Effect
        
                    Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage, restores 600 Magicka and Stamina, and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%.
        
                    New effect
                When dealing damage, restore Magicka and Stamina.
            
        Siphoning
        
    
             
        Cost: 3510 Magicka
Target: Area
Duration: 30 seconds
Radius: 8 meters
Effect
        
                    Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 599 plus 20% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.
        
                    New effect
                Also heals you and your allies. Heal is stronger for each enemy hit.
            
        Dual Wield
        
    
             
        Cost: 3780 Stamina
Target: Enemy
Maximum range: 22 meters
Radius: 8 meters
Effect
        
                    Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1799 Physical Damage per hit.  
If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds.
You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.
        
                    New effect
                Increases the damage, and the dagger now bounces up to a total of three times.
            
        Grave Lord
        
    
             
        Cost: 2970 Magicka
Target: Area
Duration: 20 seconds
Radius: 5 meters
Effect
        
                    Unearth a skeletal mage from the dirt to fight by your side for 20 seconds, while granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. The mage attacks the closest enemy every 2 seconds, dealing 478 Shock Damage to them and all other enemies nearby.
Creates a corpse on death if you are in combat.
        
                    New effect
                The mage deals damage to all enemies around the initial target.
            
        Grave Lord
        
    
             
        Cost: 2525 Stamina
Target: Self
Duration: 20 seconds
Effect
        
                    Unearth a skeletal archer from the dirt to fight by your side for 20 seconds, while granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. The archer attacks the closest enemy every 2 seconds, dealing 463 Physical Damage.
Each time the archer deals damage, it deals 15% more damage than the previous attack.
Creates a corpse on death if you are in combat.
        
                    New effect
                Converts into a Stamina ability and deals Physical Damage. The archer deals more damage with each attack.
            
        Grave Lord
        
    
             
        Cost: 2970 Magicka
Target: Self
Duration: 20 seconds
Effect
                    |ce60000CRIMINAL ACT
        
                    Unearth a skeletal mage from the dirt to fight by your side for 20 seconds, while granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. The mage attacks the closest enemy every 2 seconds, dealing 462 Shock Damage.
Creates a corpse on death if you are in combat.
        
        
        
    
        Storm Calling
        
    
             
        Cost: 4050 Magicka
Target: Self
Duration: 33 seconds
Effect
        
                    Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds.
While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second.
        
        
        
    
        Herald of the Tome
        
    
             
        Cost: 4455 Magicka
Target: Self
Duration: 30 seconds
Effect
        
                    Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional 1161 Magic Damage and generates Crux if you have none.
While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20%.
        
        
        
    
        Bow
        
    
             
        Cost: 2430 Stamina
Target: Enemy
Duration: 20 seconds
Maximum range: 28 meters
Effect
        
                    Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds.
        
                    New effect
                Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up.
            Armor sets that grant Major Sorcery
        Dungeon
        Level 50 - CP 160
    
             
        
        (2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
    
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
        Mythic
        Level 50 - CP 160
    
             
        
        (1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.
    
        Dungeon
        Level 50 - CP 160
    
             
        
        (2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
    
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
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