![Ironblood Set - ESO header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o.jpg)
Ironblood Set - ESO
Ironblood Set - ESO
Dungeon
Level 50 - CP 160
![Ironblood Dungeon Armor Set Icon icon](/storage/icons/gear_falkreath_heavy_head_a.png)
Ironblood
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
Weapons
Jewels
Heavy Armor
Name: IronbloodJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Horns of the Reach
Style: Dreadhorn
Location: Buffs Ironblood is an armor set in the Elder Scrolls Online that can be obtained in Falkreath Hold. It is part of the Horns of the Reach DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 12, 2024: Ironblood Necklace
- Golden Vendor Week 02, 2024: Ironblood Ring
- Golden Vendor Week 15, 2022: Ironblood Necklace
- Golden Vendor Week 01, 2022: Ironblood Ring
- Golden Vendor Week 16, 2021: Ironblood Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Ironblood.
This armor set was discussed on Reddit. Learn what other players think about Ironblood.
Frequently asked questions
Which DLC do I need to obtain Ironblood in ESO?
To obtain Ironblood you must own the Horns of the Reach DLCWhere does Ironblood drop in ESO?
Ironblood drops in Falkreath HoldRelated
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Mighty Glacier Dungeon Armor Set Icon icon](/storage/icons/gear_coldsnap_heavy_head_a.png)
Mighty Glacier
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Grave Inevitability Dungeon Armor Set Icon icon](/storage/icons/gear_shipwreck_light_head_a.png)
Grave Inevitability
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Hiti's Hearth Dungeon Armor Set Icon icon](/storage/icons/gear_icereachlgt_head_a.png)
Hiti's Hearth
(2 items) Adds 129 Magicka Recovery(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Max Magicka or Stamina.
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Stone's Accord Dungeon Armor Set Icon icon](/storage/icons/gear_feraldruid_light_head_a.png)
Stone's Accord
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.