Dungeon
Level 50 - CP 160
Ironblood
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
Weapons
Jewels
Heavy Armor
Name: IronbloodJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Horns of the Reach
Style: Dreadhorn
Location: Buffs Ironblood is an armor set in the Elder Scrolls Online that can be obtained in Falkreath Hold. It is part of the Horns of the Reach DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 12, 2024: Ironblood Necklace
- Golden Vendor Week 02, 2024: Ironblood Ring
- Golden Vendor Week 15, 2022: Ironblood Necklace
- Golden Vendor Week 01, 2022: Ironblood Ring
- Golden Vendor Week 16, 2021: Ironblood Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Ironblood.
This armor set was discussed on Reddit. Learn what other players think about Ironblood.
Frequently asked questions
Which DLC do I need to obtain Ironblood in ESO?
To obtain Ironblood you must own the Horns of the Reach DLCWhere does Ironblood drop in ESO?
Ironblood drops in Falkreath HoldRelated
Dungeon
Level 50 - CP 160
Hiti's Hearth
(2 items) Adds 129 Magicka Recovery(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Max Magicka or Stamina.
Dungeon
Level 50 - CP 160
Leeching Plate
(2 items) Adds 1206 Maximum Health(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 427 Poison damage every 1 second for 5 seconds and heals you for 100% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
Dungeon
Level 50 - CP 160
Hollowfang Thirst
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received and damage shield strength by 6%. This effect can occur once every 9 seconds.