Trial
Level 50 - CP 160
Ansuul's Torment
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
Jewels
Weapons
Medium Armor
Name: Ansuul's TormentWeapons
Medium Armor
Type: Trial
DLC Requirement: Necrom
Perfected version of this set: Perfected Ansuul's Torment
Location: Location info: Sanity’s Edge
Buffs Ansuul's Torment is an armor set in the Elder Scrolls Online that can be obtained in Sanity’s Edge. It is part of the Necrom DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Ansuul's Torment.
This armor set was discussed on Reddit. Learn what other players think about Ansuul's Torment.
Frequently asked questions
Which DLC do I need to obtain Ansuul's Torment in ESO?
To obtain Ansuul's Torment you must own the Necrom DLCWhere does Ansuul's Torment drop in ESO?
Ansuul's Torment drops in Sanity’s EdgeAnsuul's Torment in the news
How Good Are the New Trial Sets in ESO Necrom?
An overview and quick review of the new Trial sets in the Elder Scrolls Online's upcoming Necrom Chapter.
An overview and quick review of the new Trial sets in the Elder Scrolls Online's upcoming Necrom Chapter.
Related
Trial
Level 50 - CP 160
Master Architect
(2 items) Adds 1096 Maximum Magicka(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
Trial
Level 50 - CP 160
Sul-Xan's Torment
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
Trial
Level 50 - CP 160
Stone-Talker's Oath
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
Trial
Level 50 - CP 160
Perfected Test of Resolve
(2 items) Adds 1487 Armor(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1487 Armor, When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.