Trial
Level 50 - CP 160
Perfected Peace and Serenity
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Weapon and Spell Damage, While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
Jewels
Weapons
Light Armor
Name: Perfected Peace and SerenityWeapons
Light Armor
Type: Trial
DLC Requirement: Necrom
Imperfected version of this set: Peace and Serenity
Location: Buffs Perfected Peace and Serenity is an armor set in the Elder Scrolls Online that can be obtained in Sanity’s Edge. It is part of the Necrom DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Perfected Peace and Serenity.
This armor set was discussed on Reddit. Learn what other players think about Perfected Peace and Serenity.
Frequently asked questions
Which DLC do I need to obtain Perfected Peace and Serenity in ESO?
To obtain Perfected Peace and Serenity you must own the Necrom DLCWhere does Perfected Peace and Serenity drop in ESO?
Perfected Peace and Serenity drops in Sanity’s EdgePerfected Peace and Serenity in the news
How Good Are the New Trial Sets in ESO Necrom?
An overview and quick review of the new Trial sets in the Elder Scrolls Online's upcoming Necrom Chapter.
An overview and quick review of the new Trial sets in the Elder Scrolls Online's upcoming Necrom Chapter.
Related
Trial
Level 50 - CP 160
Bahsei's Mania
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Increases your damage done to non-player enemies by up to 12% based on your missing Magicka.
Trial
Level 50 - CP 160
Perfected Sul-Xan's Torment
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 657 Critical Chance, When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
Trial
Level 50 - CP 160
Perfected Claw of Yolnahkriin
(2 items) Adds 1206 Maximum Health(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 1206 Maximum Health, When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
Trial
Level 50 - CP 160
Transformative Hope
(2 items) Adds 4% Healing Done(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.