Renewing Undeath Skill - ESO
Renewing Undeath is a skill in the Living Death skill line under the Necromancer category in ESO (the Elder Scrolls Online)
Living Death

Cost: 3510 Magicka
Target: Ground
Maximum range: 28 meters
Radius: 8 meters
Effect
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health.
Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds.
New effect
Consuming a corpse also removes negative effects.
- Name:
- Renewing Undeath
- Description:
- Renewing Undeath is a skill in the Living Death skill line under the Necromancer category in ESO (the Elder Scrolls Online)
- Found in
- Necromancer » Living Death
- Unlocks at
- Living Death Rank 20 and Life amid Death Rank IV
Champion Points that buff Renewing Undeath
- Blessed
- Fighting Finesse (only while slotted)
- Precision
- Quick Recovery
- Rejuvenator (only while slotted)
- Soothing Tide (only while slotted)
- Untamed Aggression (only while slotted)
Unmorphed version
Living Death

Cost: 3510 Magicka
Target: Ground
Maximum range: 28 meters
Radius: 8 meters
Effect
Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for 2310 Health over 5 seconds.
Other morph
Living Death

Cost: 3510 Magicka
Target: Ground
Maximum range: 28 meters
Radius: 8 meters
Effect
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.
New effect
Can consume multiple corpses to increase the duration of the heal over time.
Top builds using Renewing Undeath

Necromancer
Stamina
PvE
Stamina Necromancer Beginner Build ChampPoints 160 PvE
AlcastHQ

1
Necromancer
PvE
Vampiro-Nigromante
Alucardjzr

1
Necromancer
PvE
OB necromancer - reenan caymus
CordingOnyx

4
Necromancer
PvE
Necromancer Healer PvE Build - Witch Doctor
Art3mis

1
Necromancer
PvP
Nekro Heiler PVP
Calima
Other Builds & Guides that use the Renewing Undeath skill
Living Death skills
Ultimate abilities | |
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Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. |
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Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed.
You consume other corpses in the area and summon Blastbones.
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Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
You restore 5300 Magicka and Stamina for each ally you successfully resurrect.
You restore Magicka and Stamina for each ally you resurrect.
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Active abilities |
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Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
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Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.
Consumes a corpse near you when cast to heal a second target.
Consumes a corpse to heal a second target.
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Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.
You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.
Grant resistances to the target equal to half the amount healed.
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Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
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Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by 3%.
You restore Magicka and Stamina for each negative effect removed.
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Embrace the power of death, removing up to 4 negative effects from yourself.
While slotted, the cost of all your abilities are reduced by 3%.
Reduces cost as the ability ranks up and Increases the amount of negative effects removed.
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Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2310 Health over 5 seconds. |
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Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.
Can consume multiple corpses to increase the duration of the heal over time.
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Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health.
Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds.
Consuming a corpse also removes negative effects.
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|ce60000CRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 695 Health. Creates a corpse on death if you are in combat. |
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Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or lowest Health ally around you every 2 seconds, restoring 1438 Health to the target and 2 allies nearby them.
Creates a corpse on death if you are in combat.
The spirit lasts for half as long, but heals for twice the amount, heals two additional allies, and costs half as much.
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Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 718 Health.
While active 10% of the damage you take is transferred to the spirit instead.
Creates a corpse on death if you are in combat.
Some of the damage you take is transferred to the spirit instead.
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Siphon the last remnants of life from a corpse, healing for 5544 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
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Siphon the last remnants of life from a corpse, healing for 5742 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse.
While slotted, your healing done is increased by 3%.
Also heals allies in a radius around you.
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Siphon the last remnants of life from a corpse, healing for 5562 Health over 12 seconds to yourself and all allies between you and the corpse.
You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse.
While slotted, your healing done is increased by 3%.
Restores Magicka and Stamina while siphoning the corpse.
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Passive abilities | |
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While you have a negative effect on you, your healing done is increased by 12%. |
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While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 12% in proportion to the severity of the target's wounds. |
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When you consume a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds. |
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While you have a Sacrificial Bones, Skeletal Mage, or Spirit Mender active, your Health, Magicka, and Stamina Recovery is increased by 155. |