Blighted Blastbones
Blighted Blastbones |
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%.
Creates a corpse on death.
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. |
|
Claws of Anguish
Claws of Anguish |
Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds.
Afflicts enemies with Major Defile for 4 seconds, reducing their healing received and damage shield strength by 12%.
Enemies hit by any part of the ability are afflicted with the Diseased status effect.
Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. |
|
Corrupting Pollen
Corrupting Pollen |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600 Health.
Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215.
An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds.
Enemies in the field receive less healing and have reduced Weapon and Spell Damage. |
|
Dark Flare
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 10 seconds.
Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds.
Also grants you Empower for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 70%.
Reduces cost and applies Major Defile to the target and nearby enemies. |
|
Dragonknight Standard
Dragonknight Standard |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds. | |
Shifting Standard
Shifting Standard |
Call down a battle standard, dealing 898 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Increases the duration, and recasting the ability allows you to move the standard. |
|
Soul Harvest
Soul Harvest |
Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%.
While slotted on either bar, any time you kill an enemy you gain 10 Ultimate.
Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. |
|
Standard of Might
Standard of Might |
Call down a battle standard, dealing 870 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by 12%.
Standing in the area increases your damage done and reduces damage taken by 15%.
An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Standing in the standard increases your damage done and reduces damage taken. |
Durok's Bane Dungeon |
Durok's Bane Dungeon |
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Health Recovery (4 items) Adds 4% Healing Taken (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy. |
Kynmarcher's Cruelty Overland |
Kynmarcher's Cruelty Overland |
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Stamina Recovery (4 items) Adds 1487 Armor (5 items) When you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. |
Ward of Cyrodiil PvP |
Ward of Cyrodiil PvP |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Adds 129 Stamina Recovery (4 items) Adds 129 Stamina Recovery (5 items) When you deal Martial melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 5 seconds. |