Pierce Armor Skill - ESO
Pierce Armor is a skill in the One Hand and Shield skill line under the Weapon category in ESO (the Elder Scrolls Online)
One Hand and Shield

Cost: 1350 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds.
New effect
Also inflicts Minor Breach, further reducing the enemy's Resistances.
- Name:
- Pierce Armor
- Description:
- Pierce Armor is a skill in the One Hand and Shield skill line under the Weapon category in ESO (the Elder Scrolls Online)
- Found in
- Weapon » One Hand and Shield
Debuffs
Status effects
Skill styles available for Pierce Armor
Armor sets that modify Pierce Armor
Champion Points that buff Pierce Armor
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Mighty
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- Wrathful Strikes (only while slotted)
Unmorphed version
One Hand and Shield

Cost: 1350 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.
Other morph
One Hand and Shield

Cost: 1350 Stamina
Target: Enemy
Maximum range: 7 meters
Effect
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.
You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds.
New effect
You also gain Minor Protection, reducing your damage taken.
Top builds using Pierce Armor

3
Warden
PvE
Self Sufficient Auto Shielding Tank
Shamuro

3
Dragonknight
PvE
Renewing Pillar
galahorn

Necromancer
ESO Necromancer Subclasses Build – Subclassing Optimized
AlcastHQ

Arcanist
Tank
Powerful Arcanist Tank Build for ESO – Elder Scrolls Online
AlcastHQ

49
Dragonknight
PvE
Powerful One Bar Dragonknight Tank Build for ESO - With Oakensoul Ring
Alcast

Necromancer
Tank
Powerful Necromancer Tank Build for ESO – Elder Scrolls Online
AlcastHQ
Other Builds & Guides that use the Pierce Armor skill
- ESO Dragonknight Subclasses Build Tank – Subclassing Optimized
- ESO Necromancer Subclasses Build – Subclassing Optimized
- Powerful Arcanist Tank Build for ESO – Elder Scrolls Online
- Powerful Dragonknight Tank Build for ESO – Elder Scrolls Online
- Powerful ESO Nightblade Tank Build – Elder Scrolls Online
- Powerful ESO Templar Tank Build – Elder Scrolls Online
- Powerful Necromancer Tank Build for ESO – Elder Scrolls Online
- Powerful Sorcerer Tank Build for ESO – Elder Scrolls Online
- Powerful Warden Tank Build for ESO – Elder Scrolls Online
One Hand and Shield skills
Ultimate abilities | |
---|---|
![]() |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds. |
![]() ![]() |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds.
Your One Hand and Shield non-Ultimate abilities cost nothing while this effect persists.
Your One Hand and Shield abilities cost nothing while active.
|
![]() ![]() |
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 7 seconds.
You also reflect all projectiles cast at you.
|
Scribing abilities |
![]() |
Hurl your shield at an enemy, which then returns to you. | Active abilities |
![]() |
Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds. |
![]() ![]() |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds.
Also inflicts Minor Breach, further reducing the enemy's Resistances.
|
![]() ![]() |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.
You also gain Minor Protection, reducing your damage taken by 5% for 15 seconds.
You also gain Minor Protection, reducing your damage taken.
|
![]() |
Surprise an enemy with a deep lunge, dealing 1392 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds. |
![]() ![]() |
Surprise an enemy with a sweeping lunge, dealing 1799 Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds.
Enemies hit also have their Movement Speed reduced by 30% for 4 seconds.
Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them.
|
![]() ![]() |
Surprise an enemy with a deep lunge, dealing 1438 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 15 seconds.
You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 15 seconds.
You gain Minor Heroism, increasing your Ultimate generation.
|
![]() |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
![]() ![]() |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds.
While the shield persists, you are healed for 2560 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Projectiles that are absorbed by the damage shield heal you, rather than reflect.
|
![]() ![]() |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you, once per cast.
While slotted and you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%.
While slotted and with a shield equipped, you reduce the cost of block and increase the amount of damage you can block.
|
![]() |
Rush an enemy and ram them, dealing 1392 Physical Damage and stunning them for 3 seconds. |
![]() ![]() |
Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 4 seconds.
Stuns up to 50% longer based on the distance traveled.
Stuns longer based on the distance traveled. Reduces the cost.
|
![]() ![]() |
Rush an enemy and ram them, dealing 1393 Physical Damage and stunning them for 3 seconds.
You gain a damage shield after the attack, absorbing 5121 damage for 6 seconds. This portion of the ability scales off your Max Health.
Gain a damage shield after the attack.
|
![]() |
Strike an enemy full-force with your shield, dealing 2323 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
![]() ![]() |
Strike an enemy full-force with your shield, dealing 2399 Physical Damage.
While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Blocking any attack reduces the cost of your next Power Slam.
|
![]() ![]() |
Strike an enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 3 seconds.
After the stun ends, the enemy takes an additional 1161 Physical Damage.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again.
|
Passive abilities | |
![]() |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED Reduces the Stamina cost of your One Hand and Shield abilities by 15% and reduces the cost of blocking by 36%. |
![]() |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases your Weapon and Spell Damage by 5% and the amount of damage you can block by 20%. |
![]() |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED Improves your standard Bash attacks, causing them to deal 500 more damage and cost 50% less Stamina. |
![]() |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases the amount of damage you can block from projectiles and ranged attacks by 14%. |
![]() |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED Reduces the Movement Speed penalty of Bracing. Current penalty: 36% |