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SKILL LINE

SHADOW

SHADOW

Category: Nightblade
Other skill lines in Nightblade : Assassination and Siphoning

The Shadow skill-line is part of the Nightblade toolkit and has a focus on offensive abilities and stealth gameplay. In addition to powerful abilities, you can also select passives that increase your support capabilities even further. The Shadow skill-line is the second out of three Nightblade focused skill-lines.
Ultimate abilities
Consuming Darkness header Consuming Darkness Consuming Darkness
Consuming Darkness header
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
arrow Bolstering Darkness header Bolstering Darkness Bolstering Darkness
arrow Bolstering Darkness header
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection while inside the ring and even after leaving it, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.

Major Protection remains on any friendly targets who pass through the area, persisting until the ability ends regardless of where they go.
arrow Veil of Blades header Veil of Blades Veil of Blades
arrow Veil of Blades header
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1079 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.

Enemies in the area take damage over time.
Active abilities
Veiled Strike header Veiled Strike Veiled Strike
Veiled Strike header
Slash an enemy, dealing 2323 Magic Damage. Attacking with Veiled Strike from the flank stuns the enemy for 3 seconds and sets them Off Balance.
arrow Concealed Weapon header Concealed Weapon Concealed Weapon
arrow Concealed Weapon header
Slash an enemy, dealing 2323 Magic Damage. Attacking with Concealed Weapon from the flank stuns the enemy for 3 seconds and sets them Off Balance. While slotted, your Movement Speed while Sneaking or invisible is increased by 25%.

While slotted, your Movement Speed while Sneaking or invisible is increased.
arrow Surprise Attack header Surprise Attack Surprise Attack
arrow Surprise Attack header
Slash an enemy, dealing 2323 Physical Damage and applying the Sundered status effect. Attacking with Surprise Attack from the flank stuns the enemy for 3 seconds and sets them Off Balance.

Converts to a Stamina ability. Each hit applies the Sundered status effect.
Shadow Cloak header Shadow Cloak Shadow Cloak
Shadow Cloak header
Cloak yourself in shadow to become invisible for 3 seconds.
arrow Dark Cloak header Dark Cloak Dark Cloak
arrow Dark Cloak header
Shroud yourself in protective shadow to heal for 914 every 1 second, over 6 seconds. This portion of the ability scales off your Max Health. You gain Minor Protection for 6 seconds, reducing your damage taken by 5%.

No longer grants invisibility. Heals you based on Max Health, grants Minor Protection, and lasts longer.
arrow Shadowy Disguise header Shadowy Disguise Shadowy Disguise
arrow Shadowy Disguise header
Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike.

Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up.
Path of Darkness header Path of Darkness Path of Darkness
Path of Darkness header
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by 30%. Effect persists for 4 seconds after leaving the path.
arrow Refreshing Path header Refreshing Path Refreshing Path
arrow Refreshing Path header
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by 30%. Effect persists for 4 seconds after leaving the path. Heals 612 Health to you and allies in area every 1 second.

Path also heals you and your allies.
arrow Twisting Path header Twisting Path Twisting Path
arrow Twisting Path header
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by 30%. Effect persists for 4 seconds after leaving the path. Deals 612 Magic Damage to enemies in the target area every 1 second.

Path affects a larger conal area and deals damage.
Aspect of Terror header Aspect of Terror Aspect of Terror
Aspect of Terror header
Summon a dark spirit to terrify up to 3 enemies, causing them to cower in fear for 2 seconds.
arrow Manifestation of Terror header Manifestation of Terror Manifestation of Terror
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Conceal two sinister traps, one at the targeted location and another next to you, which take 2 seconds to arm and last for 1 minute. When each trap is triggered, a dark spirit is summoned to terrify up to 6 enemies, causing them to cower in fear for 4 seconds.

Creates two traps instead, which fear enemies when triggered.
arrow Mass Hysteria header Mass Hysteria Mass Hysteria
arrow Mass Hysteria header
Summon a dark spirit to terrify up to 6 enemies, causing them to cower in fear for 3 seconds.

Increases the amount of targets who can be feared.
Summon Shade header Summon Shade Summon Shade
Summon Shade header
Summon a shade version of yourself to attack an enemy and fight at your side for 15 seconds. The shade slashes at an enemy, dealing 400 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. This ability scales with your highest offensive stats.
arrow Dark Shade header Dark Shade Dark Shade
arrow Dark Shade header
Summon a shade version of yourself to attack an enemy and fight at your side for 18 seconds. The shade slashes at an enemy, dealing 830 Magic Damage and occasionally whirlwinds all enemies around it, dealing 830 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. This ability scales with your highest offensive stats.

Shade deals increased damage, and occasionally casts an area of effect attack.
arrow Shadow Image header Shadow Image Shadow Image
arrow Shadow Image header
Summon a shade version of yourself to stay in place and attack an enemy from range for 18 seconds. The shade shoots at an enemy, dealing 414 Magic Damage every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again to teleport to the shade's location. This ability scales with your highest offensive stats.

The summoned shade now is stationary and attacks from a range. Activating the ability again while the shade is active allows you to teleport to its position.
Passive abilities
Refreshing Shadows header Refreshing Shadows Refreshing Shadows
Refreshing Shadows header
Increases your Health, Stamina, and Magicka Recovery by 15%.
Shadow Barrier header Shadow Barrier Shadow Barrier
Shadow Barrier header
Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 6 seconds
Dark Vigor header Dark Vigor Dark Vigor
Dark Vigor header
Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: 0%.
Dark Veil header Dark Veil Dark Veil
Dark Veil header
Increases the duration of your non-invisibility based Shadow abilities by 2 seconds.

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