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Perfected Slivers of the Null Arca Set - ESO header

Perfected Slivers of the Null Arca Set - ESO

Perfected Slivers of the Null Arca Set - ESO

Trial Level 50 - CP 160
Perfected Slivers of the Null Arca Trial Armor Set Icon icon

Perfected Slivers of the Null Arca

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1799 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 5 seconds after the crystal is launched.
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Medium Armor
Name: Perfected Slivers of the Null Arca
Type: Trial
DLC Requirement: Gold Road
Imperfected version of this set: Slivers of the Null Arca
Location: Buffs Champion Points that buff this armor set Perfected Slivers of the Null Arca is an armor set in the Elder Scrolls Online that can be obtained in Lucent Citadel. It is part of the Gold Road DLC pack.

Frequently asked questions

Which DLC do I need to obtain Perfected Slivers of the Null Arca in ESO?

To obtain Perfected Slivers of the Null Arca you must own the Gold Road DLC

Where does Perfected Slivers of the Null Arca drop in ESO?

Perfected Slivers of the Null Arca drops in Lucent Citadel

Perfected Slivers of the Null Arca in the news

All new Armor and Gear Sets coming with ESO Gold Road
All new Armor and Gear Sets coming with ESO Gold Road
Get a first look at all the new armor and gear sets coming to The Elder Scrolls Online with the new Gold Road update.

Related

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Trial Level 50 - CP 160
Whorl of the Depths Trial Armor Set Icon icon

Whorl of the Depths

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage.
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Trial Level 50 - CP 160
Pearlescent Ward Trial Armor Set Icon icon

Pearlescent Ward

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.
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Trial Level 50 - CP 160
Perfected Coral Riptide Trial Armor Set Icon icon

Perfected Coral Riptide

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
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Trial Level 50 - CP 160
Perfected Transformative Hope Trial Armor Set Icon icon

Perfected Transformative Hope

(2 items) Adds 4% Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 4% Healing Done, While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.

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