Trial
Level 50 - CP 160
Coral Riptide
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
Weapons
Jewels
Medium Armor
Name: Coral RiptideJewels
Medium Armor
Type: Trial
DLC Requirement: High Isle
Style: Syrabanic Marine
Perfected version of this set: Perfected Coral Riptide
Location: Buffs Coral Riptide is an armor set in the Elder Scrolls Online that can be obtained in Dreadsail Reef. It is part of the High Isle DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Coral Riptide.
This armor set was discussed on Reddit. Learn what other players think about Coral Riptide.
Frequently asked questions
Which DLC do I need to obtain Coral Riptide in ESO?
To obtain Coral Riptide you must own the High Isle DLCWhere does Coral Riptide drop in ESO?
Coral Riptide drops in Dreadsail ReefCoral Riptide in the news
Top 10 Most Powerful Stamina DPS sets in the Elder Scrolls Online
Our pick for the 10 most useful stamina DPS sets in ESO, as of the High Isle expansion.
Our pick for the 10 most useful stamina DPS sets in ESO, as of the High Isle expansion.
Related
Trial
Level 50 - CP 160
Automated Defense
(2 items) Adds 1206 Maximum Health(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Trial
Level 50 - CP 160
Tooth of Lokkestiiz
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
Trial
Level 50 - CP 160
Vicious Serpent
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.