The Dread Sail Reef is expected to be a trial in the High Isle, which will be released with the chapter of 2022 in the Elder Scrolls Online.
The Dread Sail Reef is expected to be a trial in the High Isle, which will be released with the chapter of 2022 in the Elder Scrolls Online.
![]() Coral Riptide Trial |
Coral Riptide Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. |
![]() Pearlescent Ward Trial |
Pearlescent Ward Trial |
(2 items) Adds 1206 Maximum Health (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 4% Healing Taken (5 items) Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. |
![]() Perfected Coral Riptide Trial |
Perfected Coral Riptide Trial |
(2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. |
![]() Perfected Pearlescent Ward Trial |
Perfected Pearlescent Ward Trial |
(2 items) Adds 1206 Maximum Health (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 4% Healing Taken (5 items) Adds 1206 Maximum Health, Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. |
![]() Perfected Pillager's Profit Trial |
Perfected Pillager's Profit Trial |
(2 items) Adds 4% Healing Done (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1096 Maximum Magicka (5 items) Adds 129 Magicka Recovery, Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds. |
![]() Perfected Whorl of the Depths Trial |
Perfected Whorl of the Depths Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 657 Critical Chance, When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 3764 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 2823 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Pillager's Profit Trial |
Pillager's Profit Trial |
(2 items) Adds 4% Healing Done (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 1096 Maximum Magicka (5 items) Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds. |
![]() Whorl of the Depths Trial |
Whorl of the Depths Trial |
(2 items) Adds 129 Weapon and Spell Damage (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 129 Weapon and Spell Damage (5 items) When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 3764 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 2823 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
Lead | Dig zone | Item | Location |
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High Isle and Amenos | Sea Elf Galleon Helm |
Dreadsail Reef Trial, any monster
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Name | Description |
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![]() Deliberate Disobedience |
Defeat thirty Frost Hounds that have been unaffected by the Destructive Ember and thirty Flame Hounds that have been unaffected by the Piercing Hailstone in Dreadsail Reef. |
![]() Dreadsail Reef Conqueror |
Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria in Veteran Dreadsail Reef. |
![]() Dreadsail Reef Vanquisher |
Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria in Dreadsail Reef. |
![]() Dreadsail Slayer |
Defeat 300 Dreadsail pirates in Veteran Dreadsail Reef. |
![]() Fleet Queen's Foil |
Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria, along with all their hostile followers, after raising the challenge banner for each of them and without gaining the benefits of any Prismatic Resonances, without suffering a group member death, and within 30 minutes of entering Veteran Dreadsail Reef. |
![]() Full Tour |
Defeat the Dreadsail Venom Evoker, Dreadsail Sea Boiler, and Dreadsail Tidal Mage within 10 seconds of each other after raising the challenge banner in Veteran Dreadsail Reef. |
![]() Inhospitable |
Assist Ardahan with his research in Dreadsail Reef. |
![]() Master Marine |
Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria, after raising the challenge banner in Veteran Dreadsail Reef in one run. |
![]() Once into the Depths |
Defeat the Reef Guardian without any group member descending into the reef rapids more than once during the battle in Veteran Dreadsail Reef. |
![]() Ornaug Slayer |
Defeat 50 Ornaugs in Veteran Dreadsail Reef. |
![]() Peak Pit-Fighter Performance |
Defeat Lylanar and Turlassil after raising the challenge banner in Veteran Dreadsail Reef. |
![]() Reef Wrecker |
Defeat the Reef Guardian after raising the challenge banner and without gaining the benefits of any Prismatic Resonances in Veteran Dreadsail Reef. |
![]() Swashbuckler Supreme |
Complete the following list of achievements for Dreadsail Reef. |
![]() Synchronized Slaying |
Defeat Bow Breaker and Sail Ripper within 15 seconds of each other in Veteran Dreadsail Reef. |
![]() Syrabanic Marine Style Master |
Learn every chapter in the Syrabanic Marine style book, acquired by defeating the final boss in Dreadsail Reef. |
![]() Tip of the Harpoon |
Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria along with all their hostile followers, within 30 minutes of entering Veteran Dreadsail Reef. |
![]() Unsinkable |
Defeat Lylanar and Turlassil, the Reef Guardian, and Tideborn Taleria along with all their hostile followers, without suffering a group member death in Veteran Dreadsail Reef. |
Name | Class | Alliance | Score |
---|---|---|---|
@Al_duin Rünebladé |
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341,283 |
@Bombarde Aldanées |
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341,283 |
@cpcharles Adryssa Fasalyn |
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341,283 |
@Ebkilfeyn carpal tunnel enjoyer |
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341,283 |
@Geldis1306 Lárry the Lobster |
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341,283 |
@HarroHerro Chubhunter |
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341,283 |
@Helpherdel Hel Phe |
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341,283 |
@Hyperioxes Xarathos Mindweaver |
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341,283 |
@Invisiblx-IV jabjabjabjabjabjabjab |
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341,283 |
@JustFitzy Absolute Insects |
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341,283 |
@Lord_Drad Generic Highelf |
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341,283 |
@x4CULx Aculknight |
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341,283 |
Name | Class | Alliance | Score |
---|---|---|---|
@Alex-ss Am-with-Diffusal Blade |
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343,714 |
@Blackified Maxim Null |
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343,714 |
@Gearedtofire Gashnack Shagrak |
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343,714 |
@guguaa Laysstax |
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343,714 |
@Immortal's Fatecarver |
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343,714 |
@ry_ESO fivesecondbeampog |
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343,714 |
@ShoutFinder Eilidh aep Faoloraidh |
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343,714 |
@Slab_Bulkmeat Bulk van der Huge |
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343,714 |
@Slakk Weegee Stare |
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343,714 |
@Steenee Oaxiltso |
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343,714 |
@VoRaDoR.7 Hustle Till I Die |
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343,714 |
@WrathOfInnos Arc of the Covenant |
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343,714 |
Striking out from their secret refuge, the fearsome Dreadsail pirate band has been a terror to the people of High Isle, Summerset, and mainland Tamriel. The location of their clandestine harbor, however, is a secret no longer, and now a mighty Breton flotilla has sailed out to Dreadsail Reef to finally put a stop to the pirate threat.“Dreadsail Reef is the island home of the Dreadsail pirates and their cunning Fleet Queen Taleria,” explains Mike Finnigan, ESO’s Encounter’s Lead. “A group of Maormer that has been plaguing the isles of late, the Dreadsail are a scourge of the seas, patrolling and raiding shipping lanes, attacking merchant vessels, and generally being a nuisance.”
To ensure the Dreadsail pirates are wiped out, High Isle’s Admiral Galvendier has concocted a daring plan. While the Dufort Flotilla battles the Dreadsail fleet itself, a smaller invasion force will storm the beach, make its way into the pirate city, and capture the Fleet Queen before her sea magics condemn the High Isle navy to the deep.
As the sea war rages on and you make landfall, you will find no shortage of foes ready to repulse your invasion force, including the Maormer of the Dreadsail and their host of fearsome marine beasts.“With Dreadsail Reef, we got a chance to explore the Maormer a little more and craft some really interesting abilities for them,” says Finnigan. “They use water and the sea in a new and remarkable ways, so players should stay on their toes and expect the unexpected.
”When designing this new Trial’s mechanics and challenges, the team wanted to do more to force players to focus on their roles and teamwork.“
Group coordination is really important in this Trial,” says Finnigan. “Everyone has a job to do and being able to perform in tight windows is crucial. Tanks need to pay attention to monster placement and spacing. DPS and Healers need to know which mechanics to engage with and when as well.”As a result, Dreadsail Reef is a complete experience, where everyone in your team can feel like they helped the group accomplish their goals.
In addition to the crashing waves, monsters, and mer, Dreadsail Reef is also home to no shortage of boss battles, each with their own mechanics that you and your allies will need to overcome. These include giant Maormer captains, colossal constructs, and, of course, the Pirate Queen Taleria herself!“All of the bosses provide a unique challenge in Dreadsail Reef,” says Finnigan. “However, the first boss fight you encounter, Lylanar and Turlassil, are pretty unique and will challenge you to smartly position the bosses and have backup plans as people fall. Not to mention, it’s always fun to blow up your friends!”
Should you succeed in your mission and defeat the Pirate Queen, you’ll plunder no shortage of treasure for your trouble. These rewards include gold and collectibles, such as the fearsome Stormsurge Howler mount, Stormsurge Body and Face Markings, and the extremely extra “Swashbuckler Supreme” title, earned by completing ALL of the Trial’s Achievements. In addition to these rewards, Dreadsail Reef’s bosses can also drop four Trial-specific item sets, including the useful Pearlescent Ward heavy set, which when fully equipped, grants a bonus to your party’s damage in addition to their damage reduction based on how many members of your team are dead! “This set is fantastic for groups learning a fight,” explains Stephen Cerretani, the Combat Designer behind the Trial’s new sets. “Use it while your group is still trying to find out what mechanics really hurt and before you’ve nailed down your tactics.”