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Pillager's Profit Set - ESO header

Pillager's Profit Set - ESO

Pillager's Profit Set - ESO

Trial Level 50 - CP 160
Pillager's Profit Trial Armor Set Icon icon

Pillager's Profit

(2 items) Adds 4% Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Magicka
(5 items) Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.
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Light Armor
Name: Pillager's Profit
Type: Trial
DLC Requirement: High Isle
Style: Syrabanic Marine
Perfected version of this set: Perfected Pillager's Profit
Location: Buffs Pillager's Profit is an armor set in the Elder Scrolls Online that can be obtained in Dreadsail Reef. It is part of the High Isle DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Pillager's Profit.

Frequently asked questions

Which DLC do I need to obtain Pillager's Profit in ESO?

To obtain Pillager's Profit you must own the High Isle DLC

Where does Pillager's Profit drop in ESO?

Pillager's Profit drops in Dreadsail Reef

Related

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Trial Level 50 - CP 160
Perfected Chaotic Whirlwind Trial Armor Set Icon icon

Perfected Chaotic Whirlwind

(2 items) Adds 526 Critical Chance, When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed.
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Trial Level 50 - CP 160
Perfected Vestment of Olorime Trial Armor Set Icon icon

Perfected Vestment of Olorime

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
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Trial Level 50 - CP 160
Perfected Pearlescent Ward Trial Armor Set Icon icon

Perfected Pearlescent Ward

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Adds 1206 Maximum Health, Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.
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Trial Level 50 - CP 160
Automated Defense Trial Armor Set Icon icon

Automated Defense

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.

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