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Destructive Mage Set - ESO header

Destructive Mage Set - ESO

Destructive Mage Set - ESO

Trial Level 50 - CP 160
Destructive Mage Trial Armor Set Icon icon

Destructive Mage

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
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Name: Destructive Mage
Type: Trial
Style: Celestial
Location: Champion Points that buff this armor set Destructive Mage is an armor set in the Elder Scrolls Online that can be obtained in Hel Ra Citadel. It is part of the base game.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Destructive Mage.

Frequently asked questions

Which DLC do I need to obtain Destructive Mage in ESO?

Destructive Mage is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Destructive Mage drop in ESO?

Destructive Mage drops in Hel Ra Citadel

Related

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Trial Level 50 - CP 160
Perfected Kyne's Wind Trial Armor Set Icon icon

Perfected Kyne's Wind

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) Adds 129 Magicka Recovery, Casting an ability, drinking a potion, or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
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Trial Level 50 - CP 160
Coral Riptide Trial Armor Set Icon icon

Coral Riptide

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
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Trial Level 50 - CP 160
Yandir's Might Trial Armor Set Icon icon

Yandir's Might

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.

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