Perfected Disciplined Slash header
Set

Perfected Disciplined Slash

Perfected Disciplined Slash

Trial Level 50 - CP 160
Perfected Disciplined Slash Trial Armor Set Icon icon

Perfected Disciplined Slash

(2 items) Adds 877 Maximum Stamina, When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Weapons
Name: Perfected Disciplined Slash
Type: Trial
DLC Requirement: Clockwork City
Style: Apostle
Imperfected version of this set: Disciplined Slash
Location: Location info: Veteran mode only
This armor set modifies the following skills
Maul icon Battle Axe icon Greatsword icon

Related

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Trial Level 50 - CP 160
Destructive Mage Trial Armor Set Icon icon

Destructive Mage

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
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Trial Level 50 - CP 160
Vicious Serpent Trial Armor Set Icon icon

Vicious Serpent

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
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Trial Level 50 - CP 160
Healing Mage Trial Armor Set Icon icon

Healing Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 4% Healing Done
(5 items) When you use an area of effect heal ability, you apply Minor Cowardice to enemies within 10 meters of you, reducing their Weapon and Spell Damage by 215 for 5 seconds. This effect can occur once every 3 seconds.

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