Disciplined Slash header
Set

Disciplined Slash

Disciplined Slash

Trial Level 50 - CP 160
Disciplined Slash Trial Armor Set Icon icon

Disciplined Slash

(2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Weapons
Name: Disciplined Slash
Type: Trial
DLC Requirement: Clockwork City
Style: Apostle
Perfected version of this set: Perfected Disciplined Slash
Location: This armor set modifies the following skills
Maul icon Battle Axe icon Greatsword icon
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Trial Level 50 - CP 160
Perfected Vrol's Command Trial Armor Set Icon icon

Perfected Vrol's Command

(2 items) Adds 1096 Maximum Stamina
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 4% Healing Taken, After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
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Trial Level 50 - CP 160
Automated Defense Trial Armor Set Icon icon

Automated Defense

(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
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Trial Level 50 - CP 160
Perfected Vestment of Olorime Trial Armor Set Icon icon

Perfected Vestment of Olorime

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.

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