![Disciplined Slash Set - ESO header](/storage/headers/asylum-sanctorium-trial-e-s-o-header-yyye8-n.jpg)
Disciplined Slash Set - ESO
Disciplined Slash Set - ESO
Trial
Level 50 - CP 160
![Disciplined Slash Trial Armor Set Icon icon](/storage/icons/gear_factotum_gear_factotum_2hsword_a.png)
Disciplined Slash
(2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.
Weapons
Name: Disciplined SlashType: Trial
DLC Requirement: Clockwork City
Style: Apostle
Perfected version of this set: Perfected Disciplined Slash
Location: This armor set modifies the following skills Disciplined Slash is an armor set in the Elder Scrolls Online that can be obtained in Asylum Sanctorium. It is part of the Clockwork City DLC pack.
![Maul Maul icon](/storage/icons/gear_factotum_gear_factotum_2hhammer_a.png)
![Battle Axe Battle Axe icon](/storage/icons/gear_factotum_gear_factotum_2haxe_a.png)
![Greatsword Greatsword icon](/storage/icons/gear_factotum_gear_factotum_2hsword_a.png)
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Disciplined Slash.
This armor set was discussed on Reddit. Learn what other players think about Disciplined Slash.
Frequently asked questions
Which DLC do I need to obtain Disciplined Slash in ESO?
To obtain Disciplined Slash you must own the Clockwork City DLCWhere does Disciplined Slash drop in ESO?
Disciplined Slash drops in Asylum SanctoriumRelated
![header](/storage/headers/sets-by-trial-category-e-s-o-banner-picture-header-x-v-myk-b_medium.jpg)
Trial
Level 50 - CP 160
![Perfected Stone-Talker's Oath Trial Armor Set Icon icon](/storage/icons/gear_rockgrove_lgt_head_a.png)
Perfected Stone-Talker's Oath
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
![header](/storage/headers/aetherian-archive-trial-e-s-o-header-m-f06-r-a_medium.jpg)
Trial
Level 50 - CP 160
![Quick Serpent Trial Armor Set Icon icon](/storage/icons/gear_craglorn_medium_head_a.png)
Quick Serpent
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
![header](/storage/headers/sets-by-trial-category-e-s-o-banner-picture-header-x-v-myk-b_medium.jpg)
Trial
Level 50 - CP 160
![Transformative Hope Trial Armor Set Icon icon](/storage/icons/gear_clandreamcarver_light_head_a.png)
Transformative Hope
(2 items) Adds 4% Healing Done(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
![header](/storage/headers/sets-by-trial-category-e-s-o-banner-picture-header-x-v-myk-b_medium.jpg)
Trial
Level 50 - CP 160
![Perfected Slivers of the Null Arca Trial Armor Set Icon icon](/storage/icons/gear_lucentguardian_mediuam_head_a.png)
Perfected Slivers of the Null Arca
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1799 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 5 seconds after the crystal is launched.