Winter's Dawn - 57k@3M, OneBar, Solo, Ultimate spam W13T2: VengeanceLeech(IA1: 1vsMany) - Warden Build PvE - ESO

A flexible Warden build that allows solo players to successfully clear content such as Veteran Arenas, World Bosses, and the upper Arcs of the Infinite Archive.

By shinntarou4649   •  Updated 1 week ago

Seasons of the Worm Cult Part 2 PvE Solo Warden Has Subclassing Setups

Introduction

A flexible Warden build that allows solo players to successfully clear content such as Veteran Arenas, World Bosses, and the upper Arcs of the Infinite Archive.

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Templar -> Dawn's Wrath
Learn more about subclassing here

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    64
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    0

Mundus stone, Curse

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Maim icon
Major Maim
Reduces damage done by 10%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Protection icon
Major Protection
Reduces damage taken by 10%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Courage icon
Minor Courage
Increases Weapon Damage and Spell Damage by 215
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Minor Sorcery icon
Minor Sorcery
Increases Spell Damage by 10%

Guide

Build Explanation

Build Concept

This build operates in two main ways:
A. Standard Frost Oaken Build
B. Ultimate AoE Chill Build
Players can freely adjust the build's focus between A and B.
This guide will primarily focus on the AoE Chill Build (Point B).

For example, this build has recently been used to nearly solo Ghishzor(Event Version) without relying on stacking outside the walls (and also all Solstice WBs and Apocrypha WBs, Walks-like-thunder, Talon&Fang … ).
In these particular battle, Permafrost iconPermafrost's uptime was near 90% at its peak. (In this build, Permafrost always means Sleet Storm iconSleet Storm's morph. https://eso-hub.com/en/skills/warden/winters-embrace/permafrost )

※ (In-game tooltip) Permafrost: dealing 650 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect.

Previous Build with a similar concept
Ice Dancer
https://eso-hub.com/en/builds/shinntarou4649/9d28b7fa-b7b2-4305-a595-3c243853d1b1/ice-dancerone-bar-solo-cheap-gear-can-vet-arenasbefore-subclass-no-more-updated
※ I'll change the build's access from public to 'only accessible to people who know the link.' It's outdated. 

Core Mechanic

The Chill status effect is the most critical component of this build's performance.
Chill triggers Baron Zaudrus iconBaron Zaudrus, which is essential for cycling your Ultimate ability. 

Permafrost iconPermafrost(https://eso-hub.com/en/skills/warden/winters-embrace/permafrost), Arctic Blast iconArctic Blast, and Elemental Susceptibility iconElemental Susceptibility apply Chill.
Shimmering Shield iconShimmering Shield, Prism iconPrism, Restoring Spirit iconRestoring Spirit, and Savage Beast iconSavage Beast provide a direct boost to Ultimate.
All three relevant class skill lines—Animal Companions, Winter's Embrace, and Dawn's Wrath—are tightly interwoven and mutually dependent.

Simply put, this build can only truly spam its Ultimate skill when using Permafrost. 
I think the build is fun to play. 
Warden is fun.

Situations

  • Melee range:
    Set your skills, focus on the main enemy, and guard.
    Frost staff LA weaving can be extremely solid(LClick → Push skill button(LA animation cancellation) → RClick guard (Skill animation cancellation)). Even though you are attacking, you can guard most attacks until your magicka runs out.
    If Magicka is low, perform HA weaving (LHold → HA start → HA launch & LRelease & Push skill button → RClick guard). You gain a shield and magicka.
    Frost build is advantageous during a resource-draining battle. This is why Frost build is strong against WB.
    ※ For this specific aspect, HA Sorc is better than this Frost build. Sergeant's Mail iconSergeant's Mail's HA damage and class skill combo can yield more DPS and a greater shield.
  • Out of Melee Range / Running in Melee range:
    In glorious battle, sometimes you must run around the battlefield to handle mechanics, to avoid deadly attacks, and so on. Warden's skills perform well in the situation. 
    Cast Subterranean Assault iconSubterranean Assault and run; after 3 seconds, turn back to face the enemies. Spamming Blue Betty iconBlue Betty removes your negative effects and heals you via Bond with Nature iconBond with Nature. Crystallized Shield iconCrystallized Shield is the best shield for dealing with ranged attacks.
    Warden's skills can continue dealing damage to enemies and easily counter escape prevention mechanics (such as [Tanking aim], snare effects) if you are running around.
    In my opinion, some commonly used high-DPS solo builds(Sergeant's Mail iconSergeant's Mail HA, Ring of the Pale Order iconRing of the Pale Order Beam) slightly lack these properties.

CP(Slottable)

  • [Deadly Aim] & [Master-at-Arms]: Basic options. Chill is a type of “Direct damage” and “Single target” effect. If you really need another star for any reason, [Deadly Aim](Single Target) should be dropped if you use Subterranean Assault iconSubterranean Assault. if you rely on status effects or [Occult Overload], [Master-at-Arms](Direct damage) should be dropped.
  • [Reaving Blows]: This star is effective in this build because the majority of your damage comes from Direct Damage sources. In most cases, the heal value nearly equals that of Living Dark iconLiving Dark.
    2025/11/9 Confirmed Chill NEVER triggers Reaving Blows.
  • [Occult Overload]: This is a good potential source of damage for only one slot. It also applies other status effects.
  • [Siphoning Spells] & [Shield Master]: As enemies become stronger, your Magicka depletes faster due to the need for longer periods of guarding and more frequent casting of Shimmering Shield iconShimmering Shield. [Rejuvenation] can't solve the problem.
  • [Bracing Anchor]: For Veteran Bosses and IA (Infinite Archive), defensive stars like [Bracing Anchor] are recommended to avoid instant death. You should keep your Warfare stars offensive where possible, making Fitness stars the priority for defense.

Skill Swap

The Weapon skill and Subterranean Assault iconSubterranean Assault are considered fixed. I recommend keeping the 3rd to 5th skill slots easily swappable.

3rd Skill

To gain [Dawn's Wrath]'s passive, you need at least one of the following skills.

4th skill

You are not limited to choosing just one skill below. However, I usually only pick one in most cases. If you use Blue Betty, the build adopts an aggressive playstyle. If you use Shimmering Shield, the build favors a more passive approach.

  • Blue Betty iconBlue Betty: Aggressive, melee. It allows for longer guarding and skill spamming.
  • Shimmering Shield iconShimmering Shield: Passive, ranged. An important skill for Ultimate generation. This skill can perform well in 1-versus-many situations.

5th skill

  • Arctic Blast iconArctic Blast: Default choice. Balanced.
    It provides AoE Direct Damage and Self-Healing. To maximize Baron Zaudrus iconBaron Zaudrus's performance, you should maintain the uptime of at least one Chill-applying skill at all times.
  • Torchbearer iconTorchbearer([Healing Torch]): Area Burst Heal and DoT remover. Signature: Crusader (removes negative effects).
    For a dragon(and Tho'at 4th later) solo or a small group.
    If you achieve enough kills, Banish the Wicked iconBanish the Wicked earns Ultimate nearly equal to Arctic Blast iconArctic Blast.
  • Soul Burst iconSoul Burst([Chilling Burst]): for IA. Signature: Class mastery Affix: Interrupt 
  • Radiant Oppression iconRadiant Oppression: Offensive, for PT.
    If you are in party. You can deal the highest Maximum damage, but the average DPS doesn't change much.

Ultimate

1st Skill

Weapon Skill

Penetration
Overland .. 9100, Dragons … 13650, Instanced … 18200, IA … 9100 or 18200(Arc Final Boss)
:Infinite_Archive

Gear Set & Alternatives

5Set

  • Tide-Born Wildstalker iconTide-Born Wildstalker: for Solo, DD in PT. Offensive. Trait: Divines Enchant: Magicka
    This is the best damage set for this build because the majority of your damage comes from Direct Damage sources.
  • Heartland Conqueror iconHeartland Conqueror: for IA, Defensive. Trait: Sturdy Enchant: TriStat
    I recommend creating the non-light pieces of this set. The set can play multiple roles via your weapon trait. 
    If the Charged trait is used, the effect increases from 235% to 470%. If the Decisive trait is used, it accelerates your Ultimate cycle. In this build, alternative sets are required to boost Chill or boost Ultimate. If you keep this gear as a spare set, you don't need to bring any other sets in addition (Akaviri Dragonguard iconAkaviri Dragonguard, Glacial Guardian iconGlacial Guardian, Symmetry of the Weald iconSymmetry of the Weald).
    In IA, Bonuses related to status effects (e.g., the Vision [Focused Efforts], which increases status effect chance by 12% and status effect damage by 500%) can greatly boost the build's DPS. If you get these effects, the set is better than Tide-Born. It's important to note that [Focused Efforts] isn't a Verse. The effect lasts for the entire run.
    :Focused_Efforts
  • Frostbite iconFrostbite: Outdated. 
    If you convert to the set from Tide-Born Wildstalker, your 3Mdummy score will drop by about 2k.

Light Armor vs. Medium Armor

Light … Offensive. High DPS, Snare immunity.
Recommended for PT, Easier enemies, IA prior to Arc 3.
Caution: You are weak against martial attacks including many HA from bosses due to Light Armor Penalties iconLight Armor Penalties. I confirmed that Marauder in Arc 4 of IA can one-shot even when guarding. (I survived Marauder's Heavy Attack in Arc 3 with 7 pieces of Light Armor)
The build's stat(7 Lights, Destruct, with food) is about HP23822, 16420Armor

Medium … Defensive. Low block cost, High running speed.
Recommended for Strong WBs, and IA Arc 3or4. (If you want to reach Arc 5 later, this build probably can't help you.)
Caution: Icy Aura iconIcy Aura was reworked. The passive skill no longer has snare immunity. Therefore, when you are hit by snare attacks, your movement speed can be drastically reduced than you think.
The build's stat(7 Mids, Vengeance, with food, Minor Resolve, and [Bulwark]) is about HP29899, 27422Armor.

Weapon Set

Monster Set

Jewelry

  • Armor of the Trainee iconArmor of the Trainee: Trait: Triune Enchant: Weapon damage
    Use one or two pieces. You can gain the set bonus from only a single Trainee piece. Additionally, the value of the set bonus itself is higher than that of other sets.
  • Eagle Eye iconEagle Eye: Trait: Bloodthirsty Enchant: Weapon damage
    Use two pieces. Any 2-piece set providing Critical Chance is acceptable.

Required Gear: 15 items, 11 equipped slots and 4 inventory items
Oaken 1, Heartland(M) 5, Trainee 2, Baron Zaudrus(MorL) 2,  Wrath of Elements 1, 
Iceheart(L) 2, Vengeance Leech 2.
Optional Inventory Gear: 11 inventory slots
Tideborn 5, Concentrated Force 1, Eagle Eye 2, Destructive Impact 1, Potentates 2.

Training Dummy

57k on a 3M dummy (Destructive touch). See Screenshot (SS).

For beginners, I must stress that the dummy score is strictly for reference purposes. These dummy scores were recorded in ideal training dummy conditions.

※ [Backstabber] only works better than [Fighting Finesse] when the tank perfectly taunts the boss and the DD remains behind the boss at all times. Deep Fissure iconDeep Fissure & Fetcher Infection iconFetcher Infection are redundant in PT because common tanks apply Major Breach, Minor Breach, and Minor Vulnerability. If these abilities were excluded, the dummy score would drop to 50k; however, your DPS in real PT probably won't drop. (if you use these skills, your DPS in PT won't rise significantly.) 
The difference in DPS reflects the cost of being able to adapt to different situations and ensure safety in real boss battles.

※ In my experience, using a lightning staff tends to boost the DPS by about 2k-3k.

Tips / Addon Advice

Skill Swapping
This build is designed for the player to adjust the Weapon, the 3rd to 5th skills, and the Ultimate based on the content. 
To facilitate swapping, I created multiple Dressing Room presets, each containing only one specific skill.
See the image for an example. (Potentates Page, Tips: How to swap skills quickly (Dressing Room))

Dressing Room 2018( .html )

shinntarou4649

shinntarou4649

Updated 1 week ago