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Dawn's Wrath Skill Line - ESO header
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Dawn's Wrath Skill Line - ESO

Dawn's Wrath Skill Line - ESO

Category: Templar
Other skill lines in Templar : Aedric Spear and Restoring Light

The Dawn's Wrath skill-line is part of the Templar toolkit and has a focus on damage and support abilities. The passives in the Dawn's Wrath skill-line are focused on buffing yourself and your group even further. The Dawn's Wrath skill-line is the second out of three Templar focused class skill-lines.
Ultimate abilities
Nova icon Nova Nova
Nova icon
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.
arrow Solar Disturbance icon Solar Disturbance Solar Disturbance
arrow Solar Disturbance icon
Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.

Reduces the cost and Major Maim stays on enemies after leaving the area.
arrow Solar Prison icon Solar Prison Solar Prison
arrow Solar Prison icon
Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds.

The synergy deals more damage and stuns for longer.
Active abilities
Sun Fire icon Sun Fire Sun Fire
Sun Fire icon
Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 3470 Flame Damage over 20 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629.
arrow Reflective Light icon Reflective Light Reflective Light
arrow Reflective Light icon
Blast up to three enemies with a charge of radiant heat, dealing 1199 Flame Damage, an additional 3470 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery and Major Prophecy for 20 seconds, increasing your Weapon and Spell Critical rating by 2629.

Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit.
arrow Vampire's Bane icon Vampire's Bane Vampire's Bane
arrow Vampire's Bane icon
Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5370 Flame Damage over 30 seconds. Upon activation you gain Major Savagery and Major Prophecy for 30 seconds, increasing your Weapon and Spell Critical rating by 2629.

Increases the duration.
Solar Flare icon Solar Flare Solar Flare
Solar Flare icon
Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%.
arrow Dark Flare icon Dark Flare Dark Flare
arrow Dark Flare icon
Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%.

Reduces cost and applies Major Defile to the target and nearby enemies.
arrow Solar Barrage icon Solar Barrage Solar Barrage
arrow Solar Barrage icon
Conjure solar energy to blast enemies around you, dealing 435 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70%.

Deals damage in multiple blasts as damage over time around you instead of at a single enemy.
Backlash icon Backlash Backlash
Backlash icon
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1284 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time.
arrow Power of the Light icon Power of the Light Power of the Light
arrow Power of the Light icon
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect.

Converts into a Stamina ability, deals Physical Damage, and always applies the Sundered status effect.
arrow Purifying Light icon Purifying Light Purifying Light
arrow Purifying Light icon
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 599 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies.
Eclipse icon Eclipse Eclipse
Eclipse icon
Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second.
arrow Living Dark icon Living Dark Living Dark
arrow Living Dark icon
Envelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2066 Health. These effects can occur once every half second.

You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared.
arrow Unstable Core icon Unstable Core Unstable Core
arrow Unstable Core icon
Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals 449 Magic Damage, their second attack immobilizes them for 3 seconds and deals 898 Magic Damage, and their third attack stuns them for 3 seconds and deals 1799 Magic Damage. The effects can activate once every 1 second.

Deals damage to the attacker and anyone near them when they trigger any of the effects.
Radiant Destruction icon Radiant Destruction Radiant Destruction
Radiant Destruction icon
Burn an enemy with a ray of holy fire, dealing 3120 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health.
arrow Radiant Glory icon Radiant Glory Radiant Glory
arrow Radiant Glory icon
Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted.

You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health.
arrow Radiant Oppression icon Radiant Oppression Radiant Oppression
arrow Radiant Oppression icon
Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health.

Increases the amount of bonus damage dealt to low health targets.
Passive abilities
Enduring Rays icon Enduring Rays Enduring Rays
Enduring Rays icon
Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by 2 seconds.
Prism icon Prism Prism
Prism icon
Casting a Dawn's Wrath ability while in combat generates 3 Ultimate. This effect can occur once every 6 seconds.
Illuminate icon Illuminate Illuminate
Illuminate icon
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 10%.
Restoring Spirit icon Restoring Spirit Restoring Spirit
Restoring Spirit icon
Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by 5%.

Armor sets that buff Dawn's Wrath

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Class Sets Level 50 - CP 160
Wrathsun Class Sets Armor Set Icon icon

Wrathsun

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 10 seconds, once per attack. You can have 40 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka.

Class: Templar

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